Searched refs:precision (Results 1 – 2 of 2) sorted by relevance
/device/generic/goldfish/opengl/system/GLESv2_enc/ |
D | gl2_entry.cpp | 78 …lGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision); 648 …glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) in glGetShaderPrecisionFormat() argument 651 ctx->glGetShaderPrecisionFormat(ctx, shadertype, precisiontype, range, precision); in glGetShaderPrecisionFormat()
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D | gl2_enc.cpp | 1244 …ionFormat_enc(void *self , GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) in glGetShaderPrecisionFormat_enc() argument 1263 stream->readback(precision, __size_precision); in glGetShaderPrecisionFormat_enc()
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