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Searched refs:precision (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish/opengl/system/GLESv2_enc/
Dgl2_entry.cpp78 …lGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
648 …glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) in glGetShaderPrecisionFormat() argument
651 ctx->glGetShaderPrecisionFormat(ctx, shadertype, precisiontype, range, precision); in glGetShaderPrecisionFormat()
Dgl2_enc.cpp1244 …ionFormat_enc(void *self , GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) in glGetShaderPrecisionFormat_enc() argument
1263 stream->readback(precision, __size_precision); in glGetShaderPrecisionFormat_enc()