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Searched refs:shadertype (Results 1 – 4 of 4) sorted by relevance

/device/generic/goldfish/opengl/system/GLESv2_enc/
Dgl2_entry.cpp78 …void glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* prec…
207 …void glExtGetProgramBinarySourceQCOM(GLuint program, GLenum shadertype, GLchar* source, GLint* len…
648 void glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* preci… in glGetShaderPrecisionFormat() argument
651 ctx->glGetShaderPrecisionFormat(ctx, shadertype, precisiontype, range, precision); in glGetShaderPrecisionFormat()
1424 void glExtGetProgramBinarySourceQCOM(GLuint program, GLenum shadertype, GLchar* source, GLint* leng… in glExtGetProgramBinarySourceQCOM() argument
1427 ctx->glExtGetProgramBinarySourceQCOM(ctx, program, shadertype, source, length); in glExtGetProgramBinarySourceQCOM()
Dgl2_enc.cpp1244 void glGetShaderPrecisionFormat_enc(void *self , GLenum shadertype, GLenum precisiontype, GLint* ra… in glGetShaderPrecisionFormat_enc() argument
1258 memcpy(ptr, &shadertype, 4); ptr += 4; in glGetShaderPrecisionFormat_enc()
/device/generic/goldfish/opengl/tests/gles_android_wrapper/
Dgles.cpp1396 void glExtGetProgramBinarySourceQCOM(GLuint program, GLenum shadertype, GLchar *source, GLint *leng… in glExtGetProgramBinarySourceQCOM() argument
1398 getDispatch()->glExtGetProgramBinarySourceQCOM(program, shadertype, source, length); in glExtGetProgramBinarySourceQCOM()
/device/generic/goldfish/opengl/system/GLESv1_enc/
Dgl_entry.cpp297 …void glExtGetProgramBinarySourceQCOM(GLuint program, GLenum shadertype, GLchar* source, GLint* len…
2049 void glExtGetProgramBinarySourceQCOM(GLuint program, GLenum shadertype, GLchar* source, GLint* leng… in glExtGetProgramBinarySourceQCOM() argument
2052 ctx->glExtGetProgramBinarySourceQCOM(ctx, program, shadertype, source, length); in glExtGetProgramBinarySourceQCOM()