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/device/lge/hammerhead/
DCleanSpec.mk48 $(call add-clean-step, rm -f $(OUT_DIR)/target/product/hammerhead/system/lib/modules/adsp*.ko)
53 $(call add-clean-step, rm -f $(OUT_DIR)/target/product/hammerhead/system/build.prop)
54 $(call add-clean-step, rm -f $(OUT_DIR)/target/product/hammerhead/system/build.prop)
55 $(call add-clean-step, rm -f $(OUT_DIR)/target/product/hammerhead/system/build.prop)
56 $(call add-clean-step, rm -f $(OUT_DIR)/target/product/hammerhead/system/build.prop)
57 $(call add-clean-step, rm -f $(OUT_DIR)/target/product/hammerhead/system/build.prop)
58 $(call add-clean-step, rm -f $(OUT_DIR)/target/product/hammerhead/system/build.prop)
59 $(call add-clean-step, rm -f $(OUT_DIR)/target/product/hammerhead/system/build.prop)
60 $(call add-clean-step, rm -f $(OUT_DIR)/target/product/hammerhead/system/build.prop)
61 $(call add-clean-step, rm -f $(OUT_DIR)/target/product/hammerhead/system/build.prop)
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/device/generic/goldfish/opengl/tests/gles_android_wrapper/
Dgles.cpp126 void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params) in glGetTexParameterfv() argument
128 getDispatch()->glGetTexParameterfv(target, pname, params); in glGetTexParameterfv()
176 void glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) in glMultiTexCoord4f() argument
178 getDispatch()->glMultiTexCoord4f(target, s, t, r, q); in glMultiTexCoord4f()
221 void glTexEnvf(GLenum target, GLenum pname, GLfloat param) in glTexEnvf() argument
223 getDispatch()->glTexEnvf(target, pname, param); in glTexEnvf()
226 void glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params) in glTexEnvfv() argument
228 getDispatch()->glTexEnvfv(target, pname, params); in glTexEnvfv()
231 void glTexParameterf(GLenum target, GLenum pname, GLfloat param) in glTexParameterf() argument
233 getDispatch()->glTexParameterf(target, pname, param); in glTexParameterf()
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DCleanSpec.mk50 $(call add-clean-step, rm -rf $(OUT_DIR)/target/common/obj/SHARED_LIBRARIES/libGLES_emul_intermedia…
/device/lge/mako/
DCleanSpec.mk54 $(call add-clean-step, rm -f $(OUT_DIR)/target/product/mako/system/build.prop)
55 $(call add-clean-step, rm -f $(OUT_DIR)/target/product/mako/system/build.prop)
56 $(call add-clean-step, rm -f $(OUT_DIR)/target/product/mako/system/build.prop)
57 $(call add-clean-step, rm -f $(OUT_DIR)/target/product/mako/system/build.prop)
58 $(call add-clean-step, rm -f $(OUT_DIR)/target/product/mako/root/default.prop)
59 $(call add-clean-step, rm -f $(OUT_DIR)/target/product/mako/recovery/root/default.prop)
60 $(call add-clean-step, rm -f $(OUT_DIR)/target/product/mako/system/build.prop)
61 $(call add-clean-step, rm -f $(OUT_DIR)/target/product/mako/root/default.prop)
62 $(call add-clean-step, rm -f $(OUT_DIR)/target/product/mako/recovery/root/default.prop)
63 $(call add-clean-step, rm -f $(OUT_DIR)/target/product/mako/system/build.prop)
[all …]
/device/generic/goldfish/opengl/system/GLESv1_enc/
DGLEncoder.cpp354 void GLEncoder::s_glBindBuffer(void *self, GLenum target, GLuint id) in s_glBindBuffer() argument
358 ctx->m_state->bindBuffer(target, id); in s_glBindBuffer()
360 ctx->m_glBindBuffer_enc(self, target, id); in s_glBindBuffer()
363 void GLEncoder::s_glBufferData(void * self, GLenum target, GLsizeiptr size, const GLvoid * data, GL… in s_glBufferData() argument
366 GLuint bufferId = ctx->m_state->getBuffer(target); in s_glBufferData()
371 ctx->m_glBufferData_enc(self, target, size, data, usage); in s_glBufferData()
374 void GLEncoder::s_glBufferSubData(void * self, GLenum target, GLintptr offset, GLsizeiptr size, con… in s_glBufferSubData() argument
377 GLuint bufferId = ctx->m_state->getBuffer(target); in s_glBufferSubData()
383 ctx->m_glBufferSubData_enc(self, target, offset, size, data); in s_glBufferSubData()
617 void GLEncoder::s_glBindTexture(void* self, GLenum target, GLuint texture) in s_glBindTexture() argument
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Dgl_entry.cpp23 void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params);
33 void glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
42 void glTexEnvf(GLenum target, GLenum pname, GLfloat param);
43 void glTexEnvfv(GLenum target, GLenum pname, const GLfloat* params);
44 void glTexParameterf(GLenum target, GLenum pname, GLfloat param);
45 void glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params);
49 void glBindBuffer(GLenum target, GLuint buffer);
50 void glBindTexture(GLenum target, GLuint texture);
52 void glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage);
53 void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data);
[all …]
DGLEncoder.h42 void override2DTextureTarget(GLenum target);
122 static void s_glBindBuffer(void *self, GLenum target, GLuint id);
123 …static void s_glBufferData(void *self, GLenum target, GLsizeiptr size, const GLvoid * data, GLenum…
124 …static void s_glBufferSubData(void *self, GLenum target, GLintptr offset, GLsizeiptr size, const G…
135 static void s_glBindTexture(void* self, GLenum target, GLuint texture);
139 static void s_glGetTexParameterfv(void* self, GLenum target, GLenum pname, GLfloat* params);
140 static void s_glGetTexParameteriv(void* self, GLenum target, GLenum pname, GLint* params);
141 static void s_glGetTexParameterxv(void* self, GLenum target, GLenum pname, GLfixed* params);
142 static void s_glTexParameterf(void* self, GLenum target, GLenum pname, GLfloat param);
143 static void s_glTexParameterfv(void* self, GLenum target, GLenum pname, const GLfloat* params);
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Dgl_enc.cpp268 void glGetTexParameterfv_enc(void *self , GLenum target, GLenum pname, GLfloat* params) in glGetTexParameterfv_enc() argument
281 memcpy(ptr, &target, 4); ptr += 4; in glGetTexParameterfv_enc()
442 void glMultiTexCoord4f_enc(void *self , GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) in glMultiTexCoord4f_enc() argument
454 memcpy(ptr, &target, 4); ptr += 4; in glMultiTexCoord4f_enc()
598 void glTexEnvf_enc(void *self , GLenum target, GLenum pname, GLfloat param) in glTexEnvf_enc() argument
610 memcpy(ptr, &target, 4); ptr += 4; in glTexEnvf_enc()
615 void glTexEnvfv_enc(void *self , GLenum target, GLenum pname, const GLfloat* params) in glTexEnvfv_enc() argument
628 memcpy(ptr, &target, 4); ptr += 4; in glTexEnvfv_enc()
634 void glTexParameterf_enc(void *self , GLenum target, GLenum pname, GLfloat param) in glTexParameterf_enc() argument
646 memcpy(ptr, &target, 4); ptr += 4; in glTexParameterf_enc()
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/device/generic/goldfish/opengl/system/egl/
DClientAPIExts.in9 (GLenum target, GLeglImageOES image),
10 (target, image))
13 (GLenum target, GLeglImageOES image),
14 (target, image))
114 (GLenum target, GLuint renderbuffer),
115 (target, renderbuffer))
126 (GLenum target, GLenum internalformat, GLsizei width, GLsizei height),
127 (target, internalformat, width, height))
130 (GLenum target, GLenum pname, GLint* params),
131 (target, pname, params))
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/device/generic/goldfish/opengl/system/GLESv2_enc/
Dgl2_entry.cpp12 void glBindBuffer(GLenum target, GLuint buffer);
13 void glBindFramebuffer(GLenum target, GLuint framebuffer);
14 void glBindRenderbuffer(GLenum target, GLuint renderbuffer);
15 void glBindTexture(GLenum target, GLuint texture);
21 void glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage);
22 void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data);
23 GLenum glCheckFramebufferStatus(GLenum target);
30 …void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsi…
31 …void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei w…
32 …void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei…
[all …]
DGL2Encoder.cpp183 void GL2Encoder::s_glBindBuffer(void *self, GLenum target, GLuint id) in s_glBindBuffer() argument
187 ctx->m_state->bindBuffer(target, id); in s_glBindBuffer()
189 ctx->m_glBindBuffer_enc(self, target, id); in s_glBindBuffer()
192 void GL2Encoder::s_glBufferData(void * self, GLenum target, GLsizeiptr size, const GLvoid * data, G… in s_glBufferData() argument
195 … SET_ERROR_IF(!(target == GL_ARRAY_BUFFER || target == GL_ELEMENT_ARRAY_BUFFER), GL_INVALID_ENUM); in s_glBufferData()
196 GLuint bufferId = ctx->m_state->getBuffer(target); in s_glBufferData()
201 ctx->m_glBufferData_enc(self, target, size, data, usage); in s_glBufferData()
204 void GL2Encoder::s_glBufferSubData(void * self, GLenum target, GLintptr offset, GLsizeiptr size, co… in s_glBufferSubData() argument
207 … SET_ERROR_IF(!(target == GL_ARRAY_BUFFER || target == GL_ELEMENT_ARRAY_BUFFER), GL_INVALID_ENUM); in s_glBufferSubData()
208 GLuint bufferId = ctx->m_state->getBuffer(target); in s_glBufferSubData()
[all …]
DGL2Encoder.h43 void override2DTextureTarget(GLenum target);
75 static void s_glBindBuffer(void *self, GLenum target, GLuint id);
79 …static void s_glBufferData(void *self, GLenum target, GLsizeiptr size, const GLvoid * data, GLenum…
81 …static void s_glBufferSubData(void *self, GLenum target, GLintptr offset, GLsizeiptr size, const G…
224 static void s_glBindTexture(void* self, GLenum target, GLuint texture);
226 static void s_glGetTexParameterfv(void* self, GLenum target, GLenum pname, GLfloat* params);
227 static void s_glGetTexParameteriv(void* self, GLenum target, GLenum pname, GLint* params);
228 static void s_glTexParameterf(void* self, GLenum target, GLenum pname, GLfloat param);
229 static void s_glTexParameterfv(void* self, GLenum target, GLenum pname, const GLfloat* params);
230 static void s_glTexParameteri(void* self, GLenum target, GLenum pname, GLint param);
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Dgl2_enc.cpp70 void glBindBuffer_enc(void *self , GLenum target, GLuint buffer) in glBindBuffer_enc() argument
82 memcpy(ptr, &target, 4); ptr += 4; in glBindBuffer_enc()
86 void glBindFramebuffer_enc(void *self , GLenum target, GLuint framebuffer) in glBindFramebuffer_enc() argument
98 memcpy(ptr, &target, 4); ptr += 4; in glBindFramebuffer_enc()
102 void glBindRenderbuffer_enc(void *self , GLenum target, GLuint renderbuffer) in glBindRenderbuffer_enc() argument
114 memcpy(ptr, &target, 4); ptr += 4; in glBindRenderbuffer_enc()
118 void glBindTexture_enc(void *self , GLenum target, GLuint texture) in glBindTexture_enc() argument
130 memcpy(ptr, &target, 4); ptr += 4; in glBindTexture_enc()
217 void glBufferData_enc(void *self , GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage) in glBufferData_enc() argument
230 memcpy(ptr, &target, 4); ptr += 4; in glBufferData_enc()
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/device/generic/goldfish/opengl/system/GLESv1/
Dgl.cpp51 void glEGLImageTargetTexture2DOES(void * self, GLenum target, GLeglImageOES image) in glEGLImageTargetTexture2DOES() argument
55 DBG("glEGLImageTargetTexture2DOES v1 target=%#x image=%p", target, image); in glEGLImageTargetTexture2DOES()
70 ctx->override2DTextureTarget(target); in glEGLImageTargetTexture2DOES()
78 void glEGLImageTargetRenderbufferStorageOES(void *self, GLenum target, GLeglImageOES image) in glEGLImageTargetRenderbufferStorageOES() argument
81 (void)target; in glEGLImageTargetRenderbufferStorageOES()
84 target, image); in glEGLImageTargetRenderbufferStorageOES()
/device/generic/goldfish/opengl/system/GLESv2/
Dgl2.cpp51 void glEGLImageTargetTexture2DOES(void * self, GLenum target, GLeglImageOES image) in glEGLImageTargetTexture2DOES() argument
54 (void)target; in glEGLImageTargetTexture2DOES()
56 DBG("glEGLImageTargetTexture2DOES v2 target=%#x img=%p\n", target, image); in glEGLImageTargetTexture2DOES()
71 ctx->override2DTextureTarget(target); in glEGLImageTargetTexture2DOES()
78 void glEGLImageTargetRenderbufferStorageOES(void *self, GLenum target, GLeglImageOES image) in glEGLImageTargetRenderbufferStorageOES() argument
81 (void)target; in glEGLImageTargetRenderbufferStorageOES()
/device/generic/goldfish/opengl/shared/OpenglCodecCommon/
DGLClientState.cpp261 void GLClientState::enableTextureTarget(GLenum target) in enableTextureTarget() argument
263 switch (target) { in enableTextureTarget()
273 void GLClientState::disableTextureTarget(GLenum target) in disableTextureTarget() argument
275 switch (target) { in disableTextureTarget()
304 GLenum GLClientState::bindTexture(GLenum target, GLuint texture, in bindTexture() argument
315 if (!(texrec = addTextureRec(texture, target))) { in bindTexture()
320 if (target != texrec->target) { in bindTexture()
325 switch (target) { in bindTexture()
342 GLenum target) in addTextureRec() argument
373 tex->target = target; in addTextureRec()
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DGLClientState.h100 int bindBuffer(GLenum target, GLuint id) in bindBuffer() argument
103 switch(target) { in bindBuffer()
116 int getBuffer(GLenum target) in getBuffer() argument
119 switch (target) { in getBuffer()
154 void enableTextureTarget(GLenum target);
157 void disableTextureTarget(GLenum target);
175 GLenum bindTexture(GLenum target, GLuint texture, GLboolean* firstUse);
178 GLuint getBoundTexture(GLenum target) const;
206 GLenum target; member
218 TextureRec* addTextureRec(GLuint id, GLenum target);
DGLSharedGroup.cpp160 GLint ProgramData::getNextSamplerUniform(GLint index, GLint* val, GLenum* target) in getNextSamplerUniform() argument
165 if (target) { in getNextSamplerUniform()
167 *target = GL_TEXTURE_EXTERNAL_OES; in getNextSamplerUniform()
169 *target = GL_TEXTURE_2D; in getNextSamplerUniform()
178 bool ProgramData::setSamplerUniform(GLint appLoc, GLint val, GLenum* target) in setSamplerUniform() argument
185 if (target) { in setSamplerUniform()
187 *target = GL_TEXTURE_EXTERNAL_OES; in setSamplerUniform()
189 *target = GL_TEXTURE_2D; in setSamplerUniform()
433 GLint GLSharedGroup::getNextSamplerUniform(GLuint program, GLint index, GLint* val, GLenum* target)… in getNextSamplerUniform()
437 return pData ? pData->getNextSamplerUniform(index, val, target) : -1; in getNextSamplerUniform()
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DGLSharedGroup.h85 GLint getNextSamplerUniform(GLint index, GLint* val, GLenum* target);
86 bool setSamplerUniform(GLint appLoc, GLint val, GLenum* target);
132 GLint getNextSamplerUniform(GLuint program, GLint index, GLint* val, GLenum* target) const;
133 bool setSamplerUniform(GLuint program, GLint appLoc, GLint val, GLenum* target);
/device/htc/flounder/
DCleanSpec.mk46 $(call add-clean-step, rm -rf $(OUT_DIR)/target/product/flounder64)
48 $(call add-clean-step, rm -rf $(OUT_DIR)/target/product/flounder)
50 $(call add-clean-step, rm -rf $(OUT_DIR)/target/product/flounder)
52 $(call add-clean-step, rm -rf $(OUT_DIR)/target/product/flounder)
54 $(call add-clean-step, rm -rf $(OUT_DIR)/target/product/flounder_lte)
/device/lge/mako/camera/
Dconfigure.ac42 AC_ARG_ENABLE([target], optenable
43 [AS_HELP_STRING([--enable-target=TARGET],[target to build for])],
/device/generic/x86/
DBoardConfig.mk38 BOARD_SEPOLICY_DIRS += build/target/board/generic/sepolicy
39 BOARD_SEPOLICY_DIRS += build/target/board/generic_x86/sepolicy
/device/common/
Dgenerate-blob-lists.sh66 cat out/target/product/$DEVICENAME/installed-files.txt |
77 cat out/target/product/$DEVICENAME/installed-files.txt |
/device/google/accessory/demokit/app/src/com/google/android/DemoKit/
DColorLEDController.java27 LedValueUpdater(TextView target, int colorIndex) { in LedValueUpdater() argument
28 mTarget = target; in LedValueUpdater()
/device/generic/armv7-a-neon/
DBoardConfig.mk40 BOARD_SEPOLICY_DIRS += build/target/board/generic/sepolicy

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