/device/generic/goldfish/opengl/shared/OpenglCodecCommon/ |
D | GLClientState.cpp | 65 m_tex.textures = NULL; in GLClientState() 310 if (m_tex.textures) { in bindTexture() 311 texrec = (TextureRec*)bsearch(&texture, m_tex.textures, in bindTexture() 357 TextureRec* newTextures = (TextureRec*)realloc(m_tex.textures, in addTextureRec() 363 m_tex.textures = newTextures; in addTextureRec() 367 TextureRec* tex = m_tex.textures + m_tex.numTextures; in addTextureRec() 369 while (tex != m_tex.textures && id < prev->id) { in addTextureRec() 391 void GLClientState::deleteTextures(GLsizei n, const GLuint* textures) in deleteTextures() argument 399 for (const GLuint* texture = textures; texture != textures + n; texture++) { in deleteTextures() 400 texrec = (TextureRec*)bsearch(texture, m_tex.textures, in deleteTextures() [all …]
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D | GLClientState.h | 182 void deleteTextures(GLsizei n, const GLuint* textures); 211 TextureRec* textures; member
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/device/generic/goldfish/opengl/system/GLESv2_enc/ |
D | gl2_entry.cpp | 42 void glDeleteTextures(GLsizei n, const GLuint* textures); 62 void glGenTextures(GLsizei n, GLuint* textures); 196 void glExtGetTexturesQCOM(GLuint* textures, GLint maxTextures, GLint* numTextures); 427 void glDeleteTextures(GLsizei n, const GLuint* textures) in glDeleteTextures() argument 431 ctx->glDeleteTextures(ctx, n, textures); in glDeleteTextures() 551 void glGenTextures(GLsizei n, GLuint* textures) in glGenTextures() argument 555 ctx->glGenTextures(ctx, n, textures); in glGenTextures() 1358 void glExtGetTexturesQCOM(GLuint* textures, GLint maxTextures, GLint* numTextures) in glExtGetTexturesQCOM() argument 1361 ctx->glExtGetTexturesQCOM(ctx, textures, maxTextures, numTextures); in glExtGetTexturesQCOM()
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D | GL2Encoder.h | 225 static void s_glDeleteTextures(void* self, GLsizei n, const GLuint* textures);
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D | GL2Encoder.cpp | 1095 void GL2Encoder::s_glDeleteTextures(void* self, GLsizei n, const GLuint* textures) in s_glDeleteTextures() argument 1100 state->deleteTextures(n, textures); in s_glDeleteTextures() 1101 ctx->m_glDeleteTextures_enc(ctx, n, textures); in s_glDeleteTextures()
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D | gl2_enc.cpp | 606 void glDeleteTextures_enc(void *self , GLsizei n, const GLuint* textures) in glDeleteTextures_enc() argument 621 memcpy(ptr, textures, __size_textures);ptr += __size_textures; in glDeleteTextures_enc() 912 void glGenTextures_enc(void *self , GLsizei n, GLuint* textures) in glGenTextures_enc() argument 927 stream->readback(textures, __size_textures); in glGenTextures_enc()
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/device/generic/goldfish/opengl/tests/gles_android_wrapper/ |
D | gles.cpp | 361 void glDeleteTextures(GLsizei n, const GLuint *textures) in glDeleteTextures() argument 363 getDispatch()->glDeleteTextures(n, textures); in glDeleteTextures() 461 void glGenTextures(GLsizei n, GLuint *textures) in glGenTextures() argument 463 getDispatch()->glGenTextures(n, textures); in glGenTextures() 1341 void glExtGetTexturesQCOM(GLuint *textures, GLint maxTextures, GLint *numTextures) in glExtGetTexturesQCOM() argument 1343 getDispatch()->glExtGetTexturesQCOM(textures, maxTextures, numTextures); in glExtGetTexturesQCOM()
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/device/generic/goldfish/opengl/system/GLESv1_enc/ |
D | GLEncoder.h | 136 static void s_glDeleteTextures(void* self, GLsizei n, const GLuint* textures);
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D | gl_entry.cpp | 69 void glDeleteTextures(GLsizei n, const GLuint* textures); 89 void glGenTextures(GLsizei n, GLuint* textures); 286 void glExtGetTexturesQCOM(GLuint* textures, GLint maxTextures, GLint* numTextures); 670 void glDeleteTextures(GLsizei n, const GLuint* textures) in glDeleteTextures() argument 674 ctx->glDeleteTextures(ctx, n, textures); in glDeleteTextures() 792 void glGenTextures(GLsizei n, GLuint* textures) in glGenTextures() argument 796 ctx->glGenTextures(ctx, n, textures); in glGenTextures() 1983 void glExtGetTexturesQCOM(GLuint* textures, GLint maxTextures, GLint* numTextures) in glExtGetTexturesQCOM() argument 1986 ctx->glExtGetTexturesQCOM(ctx, textures, maxTextures, numTextures); in glExtGetTexturesQCOM()
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D | GLEncoder.cpp | 658 void GLEncoder::s_glDeleteTextures(void* self, GLsizei n, const GLuint* textures) in s_glDeleteTextures() argument 663 state->deleteTextures(n, textures); in s_glDeleteTextures() 664 ctx->m_glDeleteTextures_enc(ctx, n, textures); in s_glDeleteTextures()
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D | gl_enc.cpp | 1064 void glDeleteTextures_enc(void *self , GLsizei n, const GLuint* textures) in glDeleteTextures_enc() argument 1079 memcpy(ptr, textures, __size_textures);ptr += __size_textures; in glDeleteTextures_enc() 1375 void glGenTextures_enc(void *self , GLsizei n, GLuint* textures) in glGenTextures_enc() argument 1390 stream->readback(textures, __size_textures); in glGenTextures_enc() 4647 void glExtGetTexturesQCOM_enc(void *self , GLuint* textures, GLint maxTextures, GLint* numTextures) in glExtGetTexturesQCOM_enc() argument 4664 stream->readback(textures, __size_textures); in glExtGetTexturesQCOM_enc()
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