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Searched refs:AssetAtlas (Results 1 – 11 of 11) sorted by relevance

/frameworks/base/libs/hwui/
DAssetAtlas.h45 class AssetAtlas {
85 const AssetAtlas& atlas;
97 Texture* texture, const UvMapper& mapper, const AssetAtlas& atlas): in Entry()
106 friend class AssetAtlas; member
109 AssetAtlas(): mTexture(NULL), mImage(NULL), in AssetAtlas() function
111 ~AssetAtlas() { terminate(); } in ~AssetAtlas()
DAssetAtlas.cpp31 void AssetAtlas::init(sp<GraphicBuffer> buffer, int64_t* map, int count) { in init()
56 void AssetAtlas::terminate() { in terminate()
65 void AssetAtlas::updateTextureId() { in updateTextureId()
74 AssetAtlas::Entry* entry = mEntries.valueAt(i); in updateTextureId()
83 AssetAtlas::Entry* AssetAtlas::getEntry(const SkBitmap* bitmap) const { in getEntry()
88 Texture* AssetAtlas::getEntryTexture(const SkBitmap* bitmap) const { in getEntryTexture()
117 void AssetAtlas::createEntries(Caches& caches, int64_t* map, int count) { in createEntries()
DTextureCache.h47 class AssetAtlas; variable
128 void setAssetAtlas(AssetAtlas* assetAtlas);
163 AssetAtlas* mAssetAtlas;
DRenderState.h77 AssetAtlas& assetAtlas() { return mAssetAtlas; } in assetAtlas()
92 AssetAtlas mAssetAtlas;
DPatchCache.h57 const Patch* get(const AssetAtlas::Entry* entry,
DAndroid.mk18 AssetAtlas.cpp \
DOpenGLRenderer.h162 status_t drawBitmaps(const SkBitmap* bitmap, AssetAtlas::Entry* entry, int bitmapCount,
170 status_t drawPatches(const SkBitmap* bitmap, AssetAtlas::Entry* entry,
174 status_t drawPatch(const SkBitmap* bitmap, const Patch* mesh, AssetAtlas::Entry* entry,
DTextureCache.cpp128 void TextureCache::setAssetAtlas(AssetAtlas* assetAtlas) { in setAssetAtlas()
152 AssetAtlas::Entry* entry = mAssetAtlas->getEntry(bitmap); in getCachedTexture()
DPatchCache.cpp241 const Patch* PatchCache::get(const AssetAtlas::Entry* entry, in get()
DDisplayListOp.h658 AssetAtlas::Entry* getAtlasEntry(OpenGLRenderer& renderer) { in getAtlasEntry()
749 AssetAtlas::Entry* mEntry;
845 AssetAtlas::Entry* getAtlasEntry(OpenGLRenderer& renderer) { in getAtlasEntry()
974 AssetAtlas::Entry* mEntry;
DOpenGLRenderer.cpp1964 status_t OpenGLRenderer::drawBitmaps(const SkBitmap* bitmap, AssetAtlas::Entry* entry,
2243 AssetAtlas::Entry* entry = mRenderState.assetAtlas().getEntry(bitmap);
2251 AssetAtlas::Entry* entry, float left, float top, float right, float bottom,
2310 status_t OpenGLRenderer::drawPatches(const SkBitmap* bitmap, AssetAtlas::Entry* entry,