Searched refs:AssetAtlas (Results 1 – 11 of 11) sorted by relevance
/frameworks/base/libs/hwui/ |
D | AssetAtlas.h | 45 class AssetAtlas { 85 const AssetAtlas& atlas; 97 Texture* texture, const UvMapper& mapper, const AssetAtlas& atlas): in Entry() 106 friend class AssetAtlas; member 109 AssetAtlas(): mTexture(NULL), mImage(NULL), in AssetAtlas() function 111 ~AssetAtlas() { terminate(); } in ~AssetAtlas()
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D | AssetAtlas.cpp | 31 void AssetAtlas::init(sp<GraphicBuffer> buffer, int64_t* map, int count) { in init() 56 void AssetAtlas::terminate() { in terminate() 65 void AssetAtlas::updateTextureId() { in updateTextureId() 74 AssetAtlas::Entry* entry = mEntries.valueAt(i); in updateTextureId() 83 AssetAtlas::Entry* AssetAtlas::getEntry(const SkBitmap* bitmap) const { in getEntry() 88 Texture* AssetAtlas::getEntryTexture(const SkBitmap* bitmap) const { in getEntryTexture() 117 void AssetAtlas::createEntries(Caches& caches, int64_t* map, int count) { in createEntries()
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D | TextureCache.h | 47 class AssetAtlas; variable 128 void setAssetAtlas(AssetAtlas* assetAtlas); 163 AssetAtlas* mAssetAtlas;
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D | RenderState.h | 77 AssetAtlas& assetAtlas() { return mAssetAtlas; } in assetAtlas() 92 AssetAtlas mAssetAtlas;
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D | PatchCache.h | 57 const Patch* get(const AssetAtlas::Entry* entry,
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D | Android.mk | 18 AssetAtlas.cpp \
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D | OpenGLRenderer.h | 162 status_t drawBitmaps(const SkBitmap* bitmap, AssetAtlas::Entry* entry, int bitmapCount, 170 status_t drawPatches(const SkBitmap* bitmap, AssetAtlas::Entry* entry, 174 status_t drawPatch(const SkBitmap* bitmap, const Patch* mesh, AssetAtlas::Entry* entry,
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D | TextureCache.cpp | 128 void TextureCache::setAssetAtlas(AssetAtlas* assetAtlas) { in setAssetAtlas() 152 AssetAtlas::Entry* entry = mAssetAtlas->getEntry(bitmap); in getCachedTexture()
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D | PatchCache.cpp | 241 const Patch* PatchCache::get(const AssetAtlas::Entry* entry, in get()
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D | DisplayListOp.h | 658 AssetAtlas::Entry* getAtlasEntry(OpenGLRenderer& renderer) { in getAtlasEntry() 749 AssetAtlas::Entry* mEntry; 845 AssetAtlas::Entry* getAtlasEntry(OpenGLRenderer& renderer) { in getAtlasEntry() 974 AssetAtlas::Entry* mEntry;
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D | OpenGLRenderer.cpp | 1964 status_t OpenGLRenderer::drawBitmaps(const SkBitmap* bitmap, AssetAtlas::Entry* entry, 2243 AssetAtlas::Entry* entry = mRenderState.assetAtlas().getEntry(bitmap); 2251 AssetAtlas::Entry* entry, float left, float top, float right, float bottom, 2310 status_t OpenGLRenderer::drawPatches(const SkBitmap* bitmap, AssetAtlas::Entry* entry,
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