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Searched refs:MODE_FULL (Results 1 – 5 of 5) sorted by relevance

/frameworks/base/libs/hwui/
DTreeInfo.h51 MODE_FULL, enumerator
60 , prepareTextures(mode == MODE_FULL) in TreeInfo()
71 , prepareTextures(mode == MODE_FULL) in TreeInfo()
DRenderNode.cpp245 if (info.mode == TreeInfo::MODE_FULL) { in prepareTreeImpl()
253 if (info.mode == TreeInfo::MODE_FULL) { in prepareTreeImpl()
/frameworks/base/libs/hwui/renderthread/
DCanvasContext.cpp160 if (mPrefetechedLayers.size() && info.mode == TreeInfo::MODE_FULL) { in prepareTree()
310 TreeInfo info(TreeInfo::MODE_FULL, mRenderThread.renderState()); in buildLayer()
DDrawFrameTask.cpp101 TreeInfo info(TreeInfo::MODE_FULL, mRenderThread->renderState()); in run()
/frameworks/base/core/jni/
Dandroid_view_ThreadedRenderer.cpp162 if (mode == TreeInfo::MODE_FULL) { in startFrame()