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Searched refs:mNeedsGLContextAttach (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
DDeferredLayerUpdater.cpp30 , mNeedsGLContextAttach(false) in DeferredLayerUpdater()
63 if (mNeedsGLContextAttach) { in apply()
64 mNeedsGLContextAttach = false; in apply()
DDeferredLayerUpdater.h61 mNeedsGLContextAttach = needsAttach; in setSurfaceTexture()
96 bool mNeedsGLContextAttach; variable