1 /* 2 * Copyright (C) 2014 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 #ifndef DEFERREDLAYERUPDATE_H_ 17 #define DEFERREDLAYERUPDATE_H_ 18 19 #include <cutils/compiler.h> 20 #include <gui/GLConsumer.h> 21 #include <SkColorFilter.h> 22 #include <SkMatrix.h> 23 #include <utils/StrongPointer.h> 24 25 #include "Layer.h" 26 #include "Rect.h" 27 #include "RenderNode.h" 28 #include "renderthread/RenderThread.h" 29 30 namespace android { 31 namespace uirenderer { 32 33 // Container to hold the properties a layer should be set to at the start 34 // of a render pass 35 class DeferredLayerUpdater : public VirtualLightRefBase { 36 public: 37 // Note that DeferredLayerUpdater assumes it is taking ownership of the layer 38 // and will not call incrementRef on it as a result. 39 ANDROID_API DeferredLayerUpdater(renderthread::RenderThread& thread, Layer* layer); 40 ANDROID_API ~DeferredLayerUpdater(); 41 setSize(uint32_t width,uint32_t height)42 ANDROID_API bool setSize(uint32_t width, uint32_t height) { 43 if (mWidth != width || mHeight != height) { 44 mWidth = width; 45 mHeight = height; 46 return true; 47 } 48 return false; 49 } 50 setBlend(bool blend)51 ANDROID_API bool setBlend(bool blend) { 52 if (blend != mBlend) { 53 mBlend = blend; 54 return true; 55 } 56 return false; 57 } 58 setSurfaceTexture(const sp<GLConsumer> & texture,bool needsAttach)59 ANDROID_API void setSurfaceTexture(const sp<GLConsumer>& texture, bool needsAttach) { 60 if (texture.get() != mSurfaceTexture.get()) { 61 mNeedsGLContextAttach = needsAttach; 62 mSurfaceTexture = texture; 63 } 64 } 65 updateTexImage()66 ANDROID_API void updateTexImage() { 67 mUpdateTexImage = true; 68 } 69 setTransform(const SkMatrix * matrix)70 ANDROID_API void setTransform(const SkMatrix* matrix) { 71 delete mTransform; 72 mTransform = matrix ? new SkMatrix(*matrix) : 0; 73 } 74 75 ANDROID_API void setPaint(const SkPaint* paint); 76 77 ANDROID_API bool apply(); 78 backingLayer()79 Layer* backingLayer() { 80 return mLayer; 81 } 82 83 ANDROID_API void detachSurfaceTexture(); 84 85 private: 86 // Generic properties 87 uint32_t mWidth; 88 uint32_t mHeight; 89 bool mBlend; 90 SkColorFilter* mColorFilter; 91 int mAlpha; 92 SkXfermode::Mode mMode; 93 94 sp<GLConsumer> mSurfaceTexture; 95 SkMatrix* mTransform; 96 bool mNeedsGLContextAttach; 97 bool mUpdateTexImage; 98 99 Layer* mLayer; 100 Caches& mCaches; 101 renderthread::RenderThread& mRenderThread; 102 103 void doUpdateTexImage(); 104 }; 105 106 } /* namespace uirenderer */ 107 } /* namespace android */ 108 109 #endif /* DEFERREDLAYERUPDATE_H_ */ 110