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Searched refs:renderTarget (Results 1 – 10 of 10) sorted by relevance

/frameworks/base/libs/hwui/
DTexture.cpp42 GLenum renderTarget) { in setWrapST() argument
51 mCaches.bindTexture(renderTarget, id); in setWrapST()
54 glTexParameteri(renderTarget, GL_TEXTURE_WRAP_S, wrapS); in setWrapST()
55 glTexParameteri(renderTarget, GL_TEXTURE_WRAP_T, wrapT); in setWrapST()
60 GLenum renderTarget) { in setFilterMinMag() argument
69 mCaches.bindTexture(renderTarget, id); in setFilterMinMag()
74 glTexParameteri(renderTarget, GL_TEXTURE_MIN_FILTER, min); in setFilterMinMag()
75 glTexParameteri(renderTarget, GL_TEXTURE_MAG_FILTER, mag); in setFilterMinMag()
DTexture.h39 GLenum renderTarget = GL_TEXTURE_2D) {
40 setWrapST(wrap, wrap, bindTexture, force, renderTarget);
44 bool force = false, GLenum renderTarget = GL_TEXTURE_2D);
47 GLenum renderTarget = GL_TEXTURE_2D) {
48 setFilterMinMag(filter, filter, bindTexture, force, renderTarget);
52 bool force = false, GLenum renderTarget = GL_TEXTURE_2D);
DLayer.h206 return renderTarget; in getRenderTarget()
209 inline void setRenderTarget(GLenum renderTarget) { in setRenderTarget() argument
210 this->renderTarget = renderTarget; in setRenderTarget()
214 texture.setWrap(wrap, bindTexture, force, renderTarget);
218 texture.setFilter(filter, bindTexture, force, renderTarget);
383 GLenum renderTarget; variable
DAssetAtlas.cpp101 bool force = false, GLenum renderTarget = GL_TEXTURE_2D) { in setWrapST()
102 mDelegate->setWrapST(wrapS, wrapT, bindTexture, force, renderTarget); in setWrapST()
106 bool force = false, GLenum renderTarget = GL_TEXTURE_2D) { in setFilterMinMag()
107 mDelegate->setFilterMinMag(min, mag, bindTexture, force, renderTarget); in setFilterMinMag()
DDeferredLayerUpdater.cpp110 GLenum renderTarget = mSurfaceTexture->getCurrentTextureTarget(); in doUpdateTexImage() local
113 !mBlend, forceFilter, renderTarget, transform); in doUpdateTexImage()
DLayer.cpp52 renderTarget = GL_TEXTURE_2D; in Layer()
201 caches.bindTexture(renderTarget, texture.id); in bindTexture()
235 glTexImage2D(renderTarget, 0, GL_RGBA, getWidth(), getHeight(), 0, in allocateTexture()
DLayerRenderer.h61 bool isOpaque, bool forceFilter, GLenum renderTarget, float* textureTransform);
DLayerRenderer.cpp293 bool isOpaque, bool forceFilter, GLenum renderTarget, float* textureTransform) { in updateTextureLayer() argument
303 if (renderTarget != layer->getRenderTarget()) { in updateTextureLayer()
304 layer->setRenderTarget(renderTarget); in updateTextureLayer()
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
DImageShader.java252 RenderTarget renderTarget = output.lockRenderTarget(); in process() local
254 renderTarget, in process()
266 RenderTarget renderTarget = output.lockRenderTarget(); in processMulti() local
268 renderTarget, in processMulti()
292 RenderTarget renderTarget = output.lockRenderTarget(); in processNoInput() local
293 processNoInput(renderTarget, output.getWidth(), output.getHeight()); in processNoInput()
DBackingStore.java518 RenderTarget renderTarget = (RenderTarget) backing.lock(ACCESS_RENDERTARGET); in syncTo() local
520 renderTarget.getPixelData(mDimensions[0], mDimensions[1])); in syncTo()