/frameworks/base/packages/SystemUI/src/com/android/systemui/recents/views/ |
D | FakeShadowDrawable.java | 189 int saved = canvas.save(); in drawShadow() local 197 canvas.restoreToCount(saved); in drawShadow() 199 saved = canvas.save(); in drawShadow() 208 canvas.restoreToCount(saved); in drawShadow() 210 saved = canvas.save(); in drawShadow() 218 canvas.restoreToCount(saved); in drawShadow() 220 saved = canvas.save(); in drawShadow() 228 canvas.restoreToCount(saved); in drawShadow()
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/frameworks/support/v7/cardview/eclair-mr1/android/support/v7/widget/ |
D | RoundRectDrawableWithShadow.java | 224 int saved = canvas.save(); in drawShadow() local 232 canvas.restoreToCount(saved); in drawShadow() 234 saved = canvas.save(); in drawShadow() 243 canvas.restoreToCount(saved); in drawShadow() 245 saved = canvas.save(); in drawShadow() 253 canvas.restoreToCount(saved); in drawShadow() 255 saved = canvas.save(); in drawShadow() 263 canvas.restoreToCount(saved); in drawShadow()
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D | CardViewEclairMr1.java | 46 int saved = canvas.save(); in initStatic() 58 canvas.restoreToCount(saved); in initStatic()
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/frameworks/base/telephony/java/android/telephony/ |
D | JapanesePhoneNumberFormatter.java | 170 CharSequence saved = text.subSequence(0, length); in format() local 190 text.replace(0, length, saved); in format() 196 text.replace(0, length, saved); in format()
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/frameworks/base/docs/html/training/basics/activity-lifecycle/ |
D | recreating.jd | 43 saved data that describes the state of the activity when it was destroyed. The saved data that the 68 and passes it the {@link android.os.Bundle} object that will be saved in the 123 <p>When your activity is recreated after it was previously destroyed, you can recover your saved 145 // Restore value of members from saved state 159 android.app.Activity#onRestoreInstanceState onRestoreInstanceState()} only if there is a saved 167 // Restore state members from saved instance
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D | pausing.jd | 46 any information that should be permanently saved in case the user continues to leave your app. If 71 <li>Commit unsaved changes, but only if users expect such changes to be permanently saved when 98 is when you're certain users expect the changes to be auto-saved (such as when drafting an email).
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/frameworks/base/docs/html/training/design-navigation/ |
D | screen-planning.jd | 49 <li>List of all saved items</li> 50 <li>List of saved photos</li> 51 <li>List of saved stories</li> 73 <li>Buttons leading to different sections (e.g., stories, photos, saved items)</li>
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/frameworks/base/docs/downloads/ |
D | README | 7 Once saved here, the files must be uploaded to a separate
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/frameworks/base/docs/html/tools/help/ |
D | traceview.jd | 6 <p>Traceview is a graphical viewer for execution logs saved by your application.
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D | draw9patch.jd | 34 <p>Your image will be saved with the <code>.9.png</code> file name.</p> 40 A previously saved 9-patch file (<code>*.9.png</code>) will be loaded as-is,
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D | bmgr.jd | 73 saved state from the user's previous device) and is an operation that only the system can 104 or saved state information. You can wipe an application's data with the <code>bmgr wipe</code> 136 data will be saved from the device, and no restore operations will be possible, unless the Backup 169 switching back and forth between them will not corrupt the saved state.
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D | lint.jd | 93 <td>The report is saved in the output file specified in the argument. The HTML output includes code… 105 <td>The report is saved in the output file specified in the argument.</td> 111 <td>The report is saved in the output file specified in the argument.</td>
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/frameworks/base/docs/html/guide/topics/resources/ |
D | available-resources.jd | 24 Tween animations are saved in {@code res/anim/} and accessed from the {@code R.anim} class.<br/> 25 Frame animations are saved in {@code res/drawable/} and accessed from the {@code R.drawable} class.…
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D | style-resource.jd | 97 <dt>XML file for the style (saved in <code>res/values/</code>):</dt> 111 (saved in <code>res/layout/</code>):</dt>
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D | more-resources.jd | 85 <dd>XML file saved at <code>res/values-small/bools.xml</code>: 182 <dd>XML file saved at <code>res/values/colors.xml</code>: 297 <dd>XML file saved at <code>res/values/dimens.xml</code>: 394 <p>XML file saved at <code>res/values/ids.xml</code>:</p> 499 <p>XML file saved at <code>res/values/integers.xml</code>:</p> 586 <dd>XML file saved at <code>res/values/integers.xml</code>: 680 <dd>XML file saved at <code>res/values/arrays.xml</code>: 769 <dt>XML file saved at <code>res/</code>:</dt>
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D | overview.jd | 57 layout is saved in the {@code res/layout/} directory, you might specify a different layout to 93 directories by name. Files saved in the {@code assets/} directory will not be given a resource
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/frameworks/base/docs/html/training/basics/data-storage/ |
D | files.jd | 62 <li>Files saved here are accessible by only your app by default.</li> 76 files saved here may be read outside of your control.</li> 322 that the files are treated properly by the system. For instance, files saved in {@link 363 <p>If the file is saved on internal storage, you can also ask the {@link android.content.Context} t… 374 <li>All files you saved on internal storage</li> 375 <li>All files you saved on external storage using {@link
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/frameworks/support/v7/appcompat/src/android/support/v7/widget/ |
D | ActionMenuPresenter.java | 527 SavedState saved = (SavedState) state; in onRestoreInstanceState() local 528 if (saved.openSubMenuId > 0) { in onRestoreInstanceState() 529 MenuItem item = mMenu.findItem(saved.openSubMenuId); in onRestoreInstanceState()
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/frameworks/base/core/java/android/widget/ |
D | ActionMenuPresenter.java | 528 SavedState saved = (SavedState) state; in onRestoreInstanceState() local 529 if (saved.openSubMenuId > 0) { in onRestoreInstanceState() 530 MenuItem item = mMenu.findItem(saved.openSubMenuId); in onRestoreInstanceState()
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/frameworks/base/docs/html/design/patterns/ |
D | confirming-acknowledging.jd | 42 <h4>Example: Abandoned Gmail draft saved</h4> 44 …something possibly unexpected happens: the current draft is automatically saved. An acknowledgment…
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/frameworks/base/docs/html/guide/topics/data/ |
D | data-storage.jd | 151 <p>You can save files directly on the device's internal storage. By default, files saved 217 <dd>Gets the absolute path to the filesystem directory where your internal files are saved.</dd> 221 <dd>Deletes a file saved on the internal storage.</dd> 223 <dd>Returns an array of files currently saved by your application.</dd> 233 (non-removable) storage. Files saved to the external storage are world-readable and can 315 <p>Generally, new files that the user may acquire through your app should be saved to a "public" 379 files should be <a href="#SavingSharedFiles">saved in the public directories</a>.</p>
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D | install-location.jd | 69 <li>The {@code .apk} file is saved on the external storage, but all private user data, 70 databases, optimized {@code .dex} files, and extracted native code are saved on the 189 the user restarts the game (assuming that the game properly saved its state during the normal
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/frameworks/base/docs/html/guide/topics/ui/notifiers/ |
D | toasts.jd | 24 "Draft saved" toast to let you know that you can continue editing later. 85 with the following XML (saved as <em>toast_layout.xml</em>):</p>
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/frameworks/base/docs/html/guide/topics/manifest/ |
D | manifest-element.jd | 162 <li>The {@code .apk} file is saved 163 to the external storage, but any application data (such as databases) is still saved on 165 <li>The container in which the {@code .apk} file is saved is encrypted with a key that allows
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/frameworks/base/docs/html/training/basics/supporting-devices/ |
D | screens.jd | 53 saved into the appropriate resources directory, named with a <code>-<screen_size></code> 54 suffix. For example, a unique layout for large screens should be saved under
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