1page.title=Storage Options
2page.tags=database,sharedpreferences,sdcard
3@jd:body
4
5
6<div id="qv-wrapper">
7<div id="qv">
8
9  <h2>Storage quickview</h2>
10  <ul>
11    <li>Use Shared Preferences for primitive data</li>
12    <li>Use internal device storage for private data</li>
13    <li>Use external storage for large data sets that are not private</li>
14    <li>Use SQLite databases for structured storage</li>
15  </ul>
16
17  <h2>In this document</h2>
18  <ol>
19    <li><a href="#pref">Using Shared Preferences</a></li>
20    <li><a href="#filesInternal">Using the Internal Storage</a></li>
21    <li><a href="#filesExternal">Using the External Storage</a></li>
22    <li><a href="#db">Using Databases</a></li>
23    <li><a href="#netw">Using a Network Connection</a></li>
24  </ol>
25
26  <h2>See also</h2>
27  <ol>
28    <li><a href="#pref">Content Providers and Content Resolvers</a></li>
29  </ol>
30
31</div>
32</div>
33
34<p>Android provides several options for you to save persistent application data. The solution you
35choose depends on your specific needs, such as whether the data should be private to your
36application or accessible to other applications (and the user) and how much space your data
37requires.
38</p>
39
40<p>Your data storage options are the following:</p>
41
42<dl>
43  <dt><a href="#pref">Shared Preferences</a></dt>
44    <dd>Store private primitive data in key-value pairs.</dd>
45  <dt><a href="#filesInternal">Internal Storage</a></dt>
46    <dd>Store private data on the device memory.</dd>
47  <dt><a href="#filesExternal">External Storage</a></dt>
48    <dd>Store public data on the shared external storage.</dd>
49  <dt><a href="#db">SQLite Databases</a></dt>
50    <dd>Store structured data in a private database.</dd>
51  <dt><a href="#netw">Network Connection</a></dt>
52    <dd>Store data on the web with your own network server.</dd>
53</dl>
54
55<p>Android provides a way for you to expose even your private data to other applications
56&mdash; with a <a href="{@docRoot}guide/topics/providers/content-providers.html">content
57provider</a>. A content provider is an optional component that exposes read/write access to
58your application data, subject to whatever restrictions you want to impose. For more information
59about using content providers, see the
60<a href="{@docRoot}guide/topics/providers/content-providers.html">Content Providers</a>
61documentation.
62</p>
63
64
65
66
67<h2 id="pref">Using Shared Preferences</h2>
68
69<p>The {@link android.content.SharedPreferences} class provides a general framework that allows you
70to save and retrieve persistent key-value pairs of primitive data types. You can use {@link
71android.content.SharedPreferences} to save any primitive data: booleans, floats, ints, longs, and
72strings. This data will persist across user sessions (even if your application is killed).</p>
73
74<div class="sidebox-wrapper">
75<div class="sidebox">
76<h3>User Preferences</h3>
77<p>Shared preferences are not strictly for saving "user preferences," such as what ringtone a
78user has chosen. If you're interested in creating user preferences for your application, see {@link
79android.preference.PreferenceActivity}, which provides an Activity framework for you to create
80user preferences, which will be automatically persisted (using shared preferences).</p>
81</div>
82</div>
83
84<p>To get a {@link android.content.SharedPreferences} object for your application, use one of
85two methods:</p>
86<ul>
87  <li>{@link android.content.Context#getSharedPreferences(String,int)
88getSharedPreferences()} - Use this if you need multiple preferences files identified by name,
89which you specify with the first parameter.</li>
90  <li>{@link android.app.Activity#getPreferences(int) getPreferences()} - Use this if you need
91only one preferences file for your Activity. Because this will be the only preferences file
92for your Activity, you don't supply a name.</li>
93</ul>
94
95<p>To write values:</p>
96<ol>
97  <li>Call {@link android.content.SharedPreferences#edit()} to get a {@link
98android.content.SharedPreferences.Editor}.</li>
99  <li>Add values with methods such as {@link
100android.content.SharedPreferences.Editor#putBoolean(String,boolean) putBoolean()} and {@link
101android.content.SharedPreferences.Editor#putString(String,String) putString()}.</li>
102  <li>Commit the new values with {@link android.content.SharedPreferences.Editor#commit()}</li>
103</ol>
104
105<p>To read values, use {@link android.content.SharedPreferences} methods such as {@link
106android.content.SharedPreferences#getBoolean(String,boolean) getBoolean()} and {@link
107android.content.SharedPreferences#getString(String,String) getString()}.</p>
108
109<p>
110Here is an example that saves a preference for silent keypress mode in a
111calculator:
112</p>
113
114<pre>
115public class Calc extends Activity {
116    public static final String PREFS_NAME = "MyPrefsFile";
117
118    &#64;Override
119    protected void onCreate(Bundle state){
120       super.onCreate(state);
121       . . .
122
123       // Restore preferences
124       SharedPreferences settings = getSharedPreferences(PREFS_NAME, 0);
125       boolean silent = settings.getBoolean("silentMode", false);
126       setSilent(silent);
127    }
128
129    &#64;Override
130    protected void onStop(){
131       super.onStop();
132
133      // We need an Editor object to make preference changes.
134      // All objects are from android.context.Context
135      SharedPreferences settings = getSharedPreferences(PREFS_NAME, 0);
136      SharedPreferences.Editor editor = settings.edit();
137      editor.putBoolean("silentMode", mSilentMode);
138
139      // Commit the edits!
140      editor.commit();
141    }
142}
143</pre>
144
145
146
147
148<a name="files"></a>
149<h2 id="filesInternal">Using the Internal Storage</h2>
150
151<p>You can save files directly on the device's internal storage. By default, files saved
152to the internal storage are private to your application and other applications cannot access
153them (nor can the user). When the user uninstalls your application, these files are removed.</p>
154
155<p>To create and write a private file to the internal storage:</p>
156
157<ol>
158  <li>Call {@link android.content.Context#openFileOutput(String,int) openFileOutput()} with the
159name of the file and the operating mode. This returns a {@link java.io.FileOutputStream}.</li>
160  <li>Write to the file with {@link java.io.FileOutputStream#write(byte[]) write()}.</li>
161  <li>Close the stream with {@link java.io.FileOutputStream#close()}.</li>
162</ol>
163
164<p>For example:</p>
165
166<pre>
167String FILENAME = "hello_file";
168String string = "hello world!";
169
170FileOutputStream fos = openFileOutput(FILENAME, Context.MODE_PRIVATE);
171fos.write(string.getBytes());
172fos.close();
173</pre>
174
175<p>{@link android.content.Context#MODE_PRIVATE} will create the file (or replace a file of
176the same name) and make it private to your application. Other modes available are: {@link
177android.content.Context#MODE_APPEND}, {@link
178android.content.Context#MODE_WORLD_READABLE}, and {@link
179android.content.Context#MODE_WORLD_WRITEABLE}.</p>
180
181<p>To read a file from internal storage:</p>
182
183<ol>
184  <li>Call {@link android.content.Context#openFileInput openFileInput()} and pass it the
185name of the file to read. This returns a {@link java.io.FileInputStream}.</li>
186  <li>Read bytes from the file with {@link java.io.FileInputStream#read(byte[],int,int)
187read()}.</li>
188  <li>Then close the stream with  {@link java.io.FileInputStream#close()}.</li>
189</ol>
190
191<p class="note"><strong>Tip:</strong> If you want to save a static file in your application at
192compile time, save the file in your project <code>res/raw/</code> directory. You can open it with
193{@link android.content.res.Resources#openRawResource(int) openRawResource()}, passing the {@code
194R.raw.<em>&lt;filename&gt;</em>} resource ID. This method returns an {@link java.io.InputStream}
195that you can use to read the file (but you cannot write to the original file).
196</p>
197
198
199<h3 id="InternalCache">Saving cache files</h3>
200
201<p>If you'd like to cache some data, rather than store it persistently, you should use {@link
202android.content.Context#getCacheDir()} to open a {@link
203java.io.File} that represents the internal directory where your application should save
204temporary cache files.</p>
205
206<p>When the device is
207low on internal storage space, Android may delete these cache files to recover space. However, you
208should not rely on the system to clean up these files for you. You should always maintain the cache
209files yourself and stay within a reasonable limit of space consumed, such as 1MB. When the user
210uninstalls your application, these files are removed.</p>
211
212
213<h3 id="InternalMethods">Other useful methods</h3>
214
215<dl>
216  <dt>{@link android.content.Context#getFilesDir()}</dt>
217    <dd>Gets the absolute path to the filesystem directory where your internal files are saved.</dd>
218  <dt>{@link android.content.Context#getDir(String,int) getDir()}</dt>
219    <dd>Creates (or opens an existing) directory within your internal storage space.</dd>
220  <dt>{@link android.content.Context#deleteFile(String) deleteFile()}</dt>
221    <dd>Deletes a file saved on the internal storage.</dd>
222  <dt>{@link android.content.Context#fileList()}</dt>
223    <dd>Returns an array of files currently saved by your application.</dd>
224</dl>
225
226
227
228
229<h2 id="filesExternal">Using the External Storage</h2>
230
231<p>Every Android-compatible device supports a shared "external storage" that you can use to
232save files. This can be a removable storage media (such as an SD card) or an internal
233(non-removable) storage. Files saved to the external storage are world-readable and can
234be modified by the user when they enable USB mass storage to transfer files on a computer.</p>
235
236<p class="caution"><strong>Caution:</strong> External storage can become unavailable if the user mounts the
237external storage on a computer or removes the media, and there's no security enforced upon files you
238save to the external storage. All applications can read and write files placed on the external
239storage and the user can remove them.</p>
240
241<h3 id="ExternalPermissions">Getting access to external storage</h3>
242
243<p>In order to read or write files on the external storage, your app must acquire the
244{@link android.Manifest.permission#READ_EXTERNAL_STORAGE}
245or {@link android.Manifest.permission#WRITE_EXTERNAL_STORAGE} system
246permissions. For example:</p>
247<pre>
248&lt;manifest ...>
249    &lt;uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
250    ...
251&lt;/manifest>
252</pre>
253
254<p>If you need to both read and write files, then you need to request only the
255{@link android.Manifest.permission#WRITE_EXTERNAL_STORAGE} permission, because it
256implicitly requires read access as well.</p>
257
258<p class="note"><strong>Note:</strong> Beginning with Android 4.4, these permissions are not
259required if you're reading or writing only files that are private to your app. For more
260information, see the section below about
261<a href="#AccessingExtFiles">saving files that are app-private</a>.</p>
262
263
264
265<h3 id="MediaAvail">Checking media availability</h3>
266
267<p>Before you do any work with the external storage, you should always call {@link
268android.os.Environment#getExternalStorageState()} to check whether the media is available. The
269media might be mounted to a computer, missing, read-only, or in some other state. For example,
270here are a couple methods you can use to check the availability:</p>
271
272<pre>
273/* Checks if external storage is available for read and write */
274public boolean isExternalStorageWritable() {
275    String state = Environment.getExternalStorageState();
276    if (Environment.MEDIA_MOUNTED.equals(state)) {
277        return true;
278    }
279    return false;
280}
281
282/* Checks if external storage is available to at least read */
283public boolean isExternalStorageReadable() {
284    String state = Environment.getExternalStorageState();
285    if (Environment.MEDIA_MOUNTED.equals(state) ||
286        Environment.MEDIA_MOUNTED_READ_ONLY.equals(state)) {
287        return true;
288    }
289    return false;
290}
291</pre>
292
293<p>The {@link android.os.Environment#getExternalStorageState()} method returns other states that you
294might want to check, such as whether the media is being shared (connected to a computer), is missing
295entirely, has been removed badly, etc. You can use these to notify the user with more information
296when your application needs to access the media.</p>
297
298
299<h3 id="SavingSharedFiles">Saving files that can be shared with other apps</h3>
300
301<div class="sidebox-wrapper" >
302<div class="sidebox">
303
304<h4>Hiding your files from the Media Scanner</h4>
305
306<p>Include an empty file named {@code .nomedia} in your external files directory (note the dot
307prefix in the filename). This prevents media scanner from reading your media
308files and providing them to other apps through the {@link android.provider.MediaStore}
309content provider. However, if your files are truly private to your app, you should
310<a href="#AccessingExtFiles">save them in an app-private directory</a>.</p>
311
312</div>
313</div>
314
315<p>Generally, new files that the user may acquire through your app should be saved to a "public"
316location on the device where other apps can access them and the user can easily copy them from the
317device. When doing so, you should use to one of the shared public directories, such as {@code
318Music/}, {@code Pictures/}, and {@code Ringtones/}.</p>
319
320<p>To get a {@link java.io.File} representing the appropriate public directory, call {@link
321android.os.Environment#getExternalStoragePublicDirectory(String)
322getExternalStoragePublicDirectory()}, passing it the type of directory you want, such as
323{@link android.os.Environment#DIRECTORY_MUSIC}, {@link android.os.Environment#DIRECTORY_PICTURES},
324{@link android.os.Environment#DIRECTORY_RINGTONES}, or others. By saving your files to the
325corresponding media-type directory,
326the system's media scanner can properly categorize your files in the system (for
327instance, ringtones appear in system settings as ringtones, not as music).</p>
328
329
330<p>For example, here's a method that creates a directory for a new photo album in
331the public pictures directory:</p>
332
333<pre>
334public File getAlbumStorageDir(String albumName) {
335    // Get the directory for the user's public pictures directory.
336    File file = new File(Environment.getExternalStoragePublicDirectory(
337            Environment.DIRECTORY_PICTURES), albumName);
338    if (!file.mkdirs()) {
339        Log.e(LOG_TAG, "Directory not created");
340    }
341    return file;
342}
343</pre>
344
345
346
347<h3 id="AccessingExtFiles">Saving files that are app-private</h3>
348
349<p>If you are handling files that are not intended for other apps to use
350(such as graphic textures or sound effects used by only your app), you should use
351a private storage directory on the external storage by calling {@link
352android.content.Context#getExternalFilesDir(String) getExternalFilesDir()}.
353This method also takes a <code>type</code> argument to specify the type of subdirectory
354(such as {@link android.os.Environment#DIRECTORY_MOVIES}). If you don't need a specific
355media directory, pass <code>null</code> to receive
356the root directory of your app's private directory.</p>
357
358<p>Beginning with Android 4.4, reading or writing files in your app's private
359directories does not require the {@link android.Manifest.permission#READ_EXTERNAL_STORAGE}
360or {@link android.Manifest.permission#WRITE_EXTERNAL_STORAGE}
361permissions. So you can declare the permission should be requested only on the lower versions
362of Android by adding the <a
363href="{@docRoot}guide/topics/manifest/uses-permission-element.html#maxSdk">{@code maxSdkVersion}</a>
364attribute:</p>
365<pre>
366&lt;manifest ...>
367    &lt;uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"
368                     android:maxSdkVersion="18" />
369    ...
370&lt;/manifest>
371</pre>
372
373<p class="note"><strong>Note:</strong>
374When the user uninstalls your application, this directory and all its contents are deleted.
375Also, the system media scanner does not read files in these directories, so they are not accessible
376from the {@link android.provider.MediaStore} content provider. As such, you <b>should not
377use these directories</b> for media that ultimately belongs to the user, such as photos
378captured or edited with your app, or music the user has purchased with your app&mdash;those
379files should be <a href="#SavingSharedFiles">saved in the public directories</a>.</p>
380
381<p>Sometimes, a device that has allocated a partition of the
382internal memory for use as the external storage may also offer an SD card slot.
383When such a device is running Android 4.3 and lower, the {@link
384android.content.Context#getExternalFilesDir(String) getExternalFilesDir()} method provides
385access to only the internal partition and your app cannot read or write to the SD card.
386Beginning with Android 4.4, however, you can access both locations by calling
387{@link android.content.Context#getExternalFilesDirs getExternalFilesDirs()},
388which returns a {@link
389java.io.File} array with entries each location. The first entry in the array is considered
390the primary external storage and you should use that location unless it's full or
391unavailable. If you'd like to access both possible locations while also supporting Android
3924.3 and lower, use the <a href="{@docRoot}tools/support-library/index.html">support library's</a>
393static method, {@link android.support.v4.content.ContextCompat#getExternalFilesDirs
394ContextCompat.getExternalFilesDirs()}. This also returns a {@link
395java.io.File} array, but always includes only one entry on Android 4.3 and lower.</p>
396
397<p class="caution"><strong>Caution</strong> Although the directories provided by {@link
398android.content.Context#getExternalFilesDir(String) getExternalFilesDir()} and {@link
399android.content.Context#getExternalFilesDirs getExternalFilesDirs()} are not accessible by the
400{@link android.provider.MediaStore} content provider, other apps with the {@link
401android.Manifest.permission#READ_EXTERNAL_STORAGE} permission can access all files on the external
402storage, including these. If you need to completely restrict access for your files, you should
403instead write your files to the <a href="#filesInternal">internal storage</a>.</p>
404
405
406
407
408
409<h3 id="ExternalCache">Saving cache files</h3>
410
411<p>To open a {@link java.io.File} that represents the
412external storage directory where you should save cache files, call {@link
413android.content.Context#getExternalCacheDir()}. If the user uninstalls your
414application, these files will be automatically deleted.</p>
415
416<p>Similar to {@link android.support.v4.content.ContextCompat#getExternalFilesDirs
417ContextCompat.getExternalFilesDirs()}, mentioned above, you can also access a cache directory on
418a secondary external storage (if available) by calling
419{@link android.support.v4.content.ContextCompat#getExternalCacheDirs
420ContextCompat.getExternalCacheDirs()}.</p>
421
422<p class="note"><strong>Tip:</strong>
423To preserve file space and maintain your app's performance,
424it's important that you carefully manage your cache files and remove those that aren't
425needed anymore throughout your app's lifecycle.</p>
426
427
428
429
430<h2 id="db">Using Databases</h2>
431
432<p>Android provides full support for <a href="http://www.sqlite.org/">SQLite</a> databases.
433Any databases you create will be accessible by name to any
434class in the application, but not outside the application.</p>
435
436<p>The recommended method to create a new SQLite database is to create a subclass of {@link
437android.database.sqlite.SQLiteOpenHelper} and override the {@link
438android.database.sqlite.SQLiteOpenHelper#onCreate(SQLiteDatabase) onCreate()} method, in which you
439can execute a SQLite command to create tables in the database. For example:</p>
440
441<pre>
442public class DictionaryOpenHelper extends SQLiteOpenHelper {
443
444    private static final int DATABASE_VERSION = 2;
445    private static final String DICTIONARY_TABLE_NAME = "dictionary";
446    private static final String DICTIONARY_TABLE_CREATE =
447                "CREATE TABLE " + DICTIONARY_TABLE_NAME + " (" +
448                KEY_WORD + " TEXT, " +
449                KEY_DEFINITION + " TEXT);";
450
451    DictionaryOpenHelper(Context context) {
452        super(context, DATABASE_NAME, null, DATABASE_VERSION);
453    }
454
455    &#64;Override
456    public void onCreate(SQLiteDatabase db) {
457        db.execSQL(DICTIONARY_TABLE_CREATE);
458    }
459}
460</pre>
461
462<p>You can then get an instance of your {@link android.database.sqlite.SQLiteOpenHelper}
463implementation using the constructor you've defined. To write to and read from the database, call
464{@link android.database.sqlite.SQLiteOpenHelper#getWritableDatabase()} and {@link
465android.database.sqlite.SQLiteOpenHelper#getReadableDatabase()}, respectively. These both return a
466{@link android.database.sqlite.SQLiteDatabase} object that represents the database and
467provides methods for SQLite operations.</p>
468
469<div class="sidebox-wrapper">
470<div class="sidebox">
471<p>Android does not impose any limitations beyond the standard SQLite concepts. We do recommend
472including an autoincrement value key field that can be used as a unique ID to
473quickly find a record.  This is not required for private data, but if you
474implement a <a href="{@docRoot}guide/topics/providers/content-providers.html">content provider</a>,
475you must include a unique ID using the {@link android.provider.BaseColumns#_ID BaseColumns._ID}
476constant.
477</p>
478</div>
479</div>
480
481<p>You can execute SQLite queries using the {@link android.database.sqlite.SQLiteDatabase}
482{@link
483android.database.sqlite.SQLiteDatabase#query(boolean,String,String[],String,String[],String,String,String,String)
484query()} methods, which accept various query parameters, such as the table to query,
485the projection, selection, columns, grouping, and others. For complex queries, such as
486those that require column aliases, you should use
487{@link android.database.sqlite.SQLiteQueryBuilder}, which provides
488several convienent methods for building queries.</p>
489
490<p>Every SQLite query will return a {@link android.database.Cursor} that points to all the rows
491found by the query. The {@link android.database.Cursor} is always the mechanism with which
492you can navigate results from a database query and read rows and columns.</p>
493
494<p>For sample apps that demonstrate how to use SQLite databases in Android, see the
495<a href="{@docRoot}resources/samples/NotePad/index.html">Note Pad</a> and
496<a href="{@docRoot}resources/samples/SearchableDictionary/index.html">Searchable Dictionary</a>
497applications.</p>
498
499
500<h3 id="dbDebugging">Database debugging</h3>
501
502<p>The Android SDK includes a {@code sqlite3} database tool that allows you to browse
503table contents, run SQL commands, and perform other useful functions on SQLite
504databases.  See <a href="{@docRoot}tools/help/adb.html#sqlite">Examining sqlite3
505databases from a remote shell</a> to learn how to run this tool.
506</p>
507
508
509
510
511
512<h2 id="netw">Using a Network Connection</h2>
513
514<!-- TODO MAKE THIS USEFUL!! -->
515
516<p>You can use the network (when it's available) to store and retrieve data on your own web-based
517services. To do network operations, use classes in the following packages:</p>
518
519<ul class="no-style">
520  <li><code>{@link java.net java.net.*}</code></li>
521  <li><code>{@link android.net android.net.*}</code></li>
522</ul>
523