Searched refs:zombie (Results 1 – 4 of 4) sorted by relevance
791 if (provider.zombie) { in bindAppWidgetId()1091 if (widget != null && widget.provider != null && !widget.provider.zombie) { in getAppWidgetInfo()1299 if (provider.zombie || (info.widgetCategory & categoryFilter) == 0) { in getInstalledProvidersForProfile()1415 if (!provider.zombie) { in deleteAppWidgetLocked()1538 && !widget.provider.zombie && !widget.host.zombie) { in updateAppWidgetInstanceLocked()1553 if (widget == null || widget.host == null || widget.host.zombie in scheduleNotifyAppWidgetViewDataChanged()1555 || widget.provider.zombie) { in scheduleNotifyAppWidgetViewDataChanged()1621 if (widget == null || widget.provider == null || widget.provider.zombie in scheduleNotifyUpdateAppWidgetLocked()1622 || widget.host.callbacks == null || widget.host.zombie) { in scheduleNotifyUpdateAppWidgetLocked()1650 if (widget == null || widget.provider == null || widget.provider.zombie in scheduleNotifyProviderChangedLocked()[all …]
4 page.image=/images/distribute/zombie-ragdoll-n5-land.jpg57 <li>A fun zombie-based physics game</li>128 <img src="{@docRoot}images/distribute/zombie-ragdoll-n5-land.jpg" style="width:470px;">
150 bool zombie; member177 : magic(MAGIC), dpy(dpy), config(config), ctx(0), zombie(false) in egl_surface_t()1584 surface->zombie = true; in eglDestroySurface()1741 if (s->zombie) in eglMakeCurrent()1786 if (d->zombie) in eglMakeCurrent()
2449 <li>Fixed {@code ld --gc-sections}, which incorrectly retains zombie references to