Home
last modified time | relevance | path

Searched refs:GameRotationVector (Results 1 – 5 of 5) sorted by relevance

/hardware/invensense/6515/libsensors_iio/
DMPLSensor.cpp402 mPendingEvents[GameRotationVector].version = sizeof(sensors_event_t); in MPLSensor()
403 mPendingEvents[GameRotationVector].sensor = ID_GRV; in MPLSensor()
404 mPendingEvents[GameRotationVector].type = SENSOR_TYPE_GAME_ROTATION_VECTOR; in MPLSensor()
405 mPendingEvents[GameRotationVector].acceleration.status in MPLSensor()
486 mHandlers[GameRotationVector] = &MPLSensor::grvHandler; in MPLSensor()
1460 if (mEnabled & (1 << GameRotationVector)) { in enablePedQuaternionData()
1592 if (mEnabled & (1 << GameRotationVector)) { in enable6AxisQuaternionData()
1610 if (mEnabled & ( 1 << GameRotationVector)) { in enable6AxisQuaternionData()
1668 return ((mDelays[GameRotationVector] <= RATE_200HZ) ? 0 :1); in checkLPQRateSupported()
1986 !(mBatchEnabled & (1 << GameRotationVector))) {
[all …]
Dsensors.h72 GameRotationVector, enumerator
DMPLSensor.h78 (1 << GameRotationVector) \
/hardware/invensense/65xx/libsensors_iio/
DMPLSensor.cpp102 (1 << GameRotationVector) \
512 mPendingEvents[GameRotationVector].version = sizeof(sensors_event_t); in MPLSensor()
513 mPendingEvents[GameRotationVector].sensor = ID_GRV; in MPLSensor()
514 mPendingEvents[GameRotationVector].type = SENSOR_TYPE_GAME_ROTATION_VECTOR; in MPLSensor()
515 mPendingEvents[GameRotationVector].acceleration.status in MPLSensor()
582 mHandlers[GameRotationVector] = &MPLSensor::grvHandler; in MPLSensor()
1442 if (mEnabled & (1 << GameRotationVector)) { in enablePedQuaternionData()
1559 if (mEnabled & (1 << GameRotationVector)) { in enable6AxisQuaternionData()
1577 if (mEnabled & ( 1 << GameRotationVector)) { in enable6AxisQuaternionData()
1619 return ((mDelays[GameRotationVector] <= RATE_200HZ) ? 0 :1); in checkLPQRateSupported()
[all …]
DMPLSensor.h188 GameRotationVector, enumerator