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Searched refs:GLenum (Results 1 – 25 of 76) sorted by relevance

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/sdk/emulator/opengl/host/libs/libOpenglRender/
Dgl_proc.h23 typedef void (GL_APIENTRY *glAlphaFunc_t) (GLenum, GLclampf);
26 typedef void (GL_APIENTRY *glClipPlanef_t) (GLenum, const GLfloat*);
29 typedef void (GL_APIENTRY *glFogf_t) (GLenum, GLfloat);
30 typedef void (GL_APIENTRY *glFogfv_t) (GLenum, const GLfloat*);
32 typedef void (GL_APIENTRY *glGetClipPlanef_t) (GLenum, GLfloat);
33 typedef void (GL_APIENTRY *glGetFloatv_t) (GLenum, GLfloat*);
34 typedef void (GL_APIENTRY *glGetLightfv_t) (GLenum, GLenum, GLfloat*);
35 typedef void (GL_APIENTRY *glGetMaterialfv_t) (GLenum, GLenum, GLfloat*);
36 typedef void (GL_APIENTRY *glGetTexEnvfv_t) (GLenum, GLenum, GLfloat*);
37 typedef void (GL_APIENTRY *glGetTexParameterfv_t) (GLenum, GLenum, GLfloat*);
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/sdk/emulator/opengl/host/libs/Translator/GLES_CM/
DGLDispatch.h34 void (GLAPIENTRY *glActiveTexture) ( GLenum texture );
35 void (GLAPIENTRY *glAlphaFunc) (GLenum func, GLclampf ref);
36 void (GLAPIENTRY *glBegin)( GLenum mode );
37 void (GLAPIENTRY *glBindBuffer) (GLenum target, GLuint buffer);
38 void (GLAPIENTRY *glBindTexture) (GLenum target, GLuint texture);
39 void (GLAPIENTRY *glBlendFunc) (GLenum sfactor, GLenum dfactor);
40 …void (GLAPIENTRY *glBufferData) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
41 …void (GLAPIENTRY *glBufferSubData) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid …
46 void (GLAPIENTRY *glClientActiveTexture) ( GLenum texture );
47 void (GLAPIENTRY *glClipPlane) (GLenum plane, const GLdouble *equation);
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DGLEScmValidate.h23 static bool blendSrc(GLenum s);
24 static bool blendDst(GLenum d);
25 static bool lightEnum(GLenum e,unsigned int maxLIghts);
26 static bool clipPlaneEnum(GLenum e,unsigned int maxClipPlanes);
27 static bool alphaFunc(GLenum f);
30 static bool supportedArrays(GLenum arr);
31 static bool hintTargetMode(GLenum target,GLenum mode);
32 static bool capability(GLenum cap,int maxLights,int maxClipPlanes);
33 static bool texParams(GLenum target,GLenum pname);
36 static bool texEnv(GLenum target,GLenum pname);
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DGLEScmContext.h36 void setActiveTexture(GLenum tex);
37 void setClientActiveTexture(GLenum tex);
38 GLenum getActiveTexture() { return GL_TEXTURE0 + m_activeTexture;}; in getActiveTexture()
39 GLenum getClientActiveTexture() { return GL_TEXTURE0 + m_clientActiveTexture;}; in getClientActiveTexture()
40 …void setupArraysPointers(GLESConversionArrays& fArrs,GLint first,GLsizei count,GLenum type,const G…
42 … void drawPointsElems(GLESConversionArrays& arrs,GLsizei count,GLenum type,const GLvoid* indices);
43 virtual const GLESpointer* getPointer(GLenum arrType);
46 virtual bool glGetIntegerv(GLenum pname, GLint *params);
47 virtual bool glGetBooleanv(GLenum pname, GLboolean *params);
48 virtual bool glGetFloatv(GLenum pname, GLfloat *params);
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DGLEScmValidate.cpp24 bool GLEScmValidate::lightEnum(GLenum e,unsigned int maxLights) { in lightEnum()
28 bool GLEScmValidate::clipPlaneEnum(GLenum e,unsigned int maxClipPlanes) { in clipPlaneEnum()
32 bool GLEScmValidate::alphaFunc(GLenum f) { in alphaFunc()
47 bool GLEScmValidate::blendSrc(GLenum s) { in blendSrc()
75 bool GLEScmValidate::supportedArrays(GLenum arr) { in supportedArrays()
87 bool GLEScmValidate::hintTargetMode(GLenum target,GLenum mode) { in hintTargetMode()
107 bool GLEScmValidate::texParams(GLenum target,GLenum pname) { in texParams()
122 bool GLEScmValidate::texEnv(GLenum target,GLenum pname) { in texEnv()
150 bool GLEScmValidate::capability(GLenum cap,int maxLights,int maxClipPlanes) { in capability()
185 bool GLEScmValidate::texCompImgFrmt(GLenum format) { in texCompImgFrmt()
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/sdk/emulator/opengl/host/libs/GLESv1_dec/
Dgl.in1 GL_ENTRY(void, glAlphaFunc, GLenum func, GLclampf ref)
4 GL_ENTRY(void, glClipPlanef, GLenum plane, const GLfloat *equation)
7 GL_ENTRY(void, glFogf, GLenum pname, GLfloat param)
8 GL_ENTRY(void, glFogfv, GLenum pname, const GLfloat *params)
10 GL_ENTRY(void, glGetClipPlanef, GLenum pname, GLfloat* eqn)
11 GL_ENTRY(void, glGetFloatv, GLenum pname, GLfloat *params)
12 GL_ENTRY(void, glGetLightfv, GLenum light, GLenum pname, GLfloat *params)
13 GL_ENTRY(void, glGetMaterialfv, GLenum face, GLenum pname, GLfloat *params)
14 GL_ENTRY(void, glGetTexEnvfv, GLenum env, GLenum pname, GLfloat *params)
15 GL_ENTRY(void, glGetTexParameterfv, GLenum target, GLenum pname, GLfloat *params)
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Dgl.attrib5 #void glClipPlanef(GLenum plane, GLfloat *equation)
10 #void glFogfv(GLenum pname, GLfloat *params)
14 #void glGetFloatv(GLenum pname, GLfloat *params)
19 #void glGetLightfv(GLenum light, GLenum pname, GLfloat *params)
24 #void glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params)
29 #void glGetTexEnvfv(GLenum env, GLenum pname, GLfloat *params)
34 #void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params)
39 #void glLightModelfv(GLenum pname, GLfloat *params)
43 #void glLightfv(GLenum light, GLenum pname, GLfloat *params)
51 #void glMaterialfv(GLenum face, GLenum pname, GLfloat *params)
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Dgl.addon1 GL_ENTRY(void, glVertexPointerOffset, GLint size, GLenum type, GLsizei stride, GLuint offset)
2 GL_ENTRY(void, glColorPointerOffset, GLint size, GLenum type, GLsizei stride, GLuint offset)
3 GL_ENTRY(void, glNormalPointerOffset, GLenum type, GLsizei stride, GLuint offset)
4 GL_ENTRY(void, glPointSizePointerOffset, GLenum type, GLsizei stride, GLuint offset)
5 GL_ENTRY(void, glTexCoordPointerOffset, GLint size, GLenum type, GLsizei stride, GLuint offset)
7 GL_ENTRY(void, glVertexPointerData, GLint size, GLenum type, GLsizei stride, void * data, GLuint d…
8 GL_ENTRY(void, glColorPointerData, GLint size, GLenum type, GLsizei stride, void * data, GLuint da…
9 GL_ENTRY(void, glNormalPointerData, GLenum type, GLsizei stride, void * data, GLuint datalen)
10 GL_ENTRY(void, glTexCoordPointerData, GLint size, GLenum type, GLsizei stride, void * data, GLuint…
11 GL_ENTRY(void, glPointSizePointerData, GLenum type, GLsizei stride, void * data, GLuint datalen)
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DGLDecoder.h39 …static void gl_APIENTRY s_glVertexPointerData(void *self, GLint size, GLenum type, GLsizei stride,…
40 …static void gl_APIENTRY s_glVertexPointerOffset(void *self, GLint size, GLenum type, GLsizei strid…
42 …static void gl_APIENTRY s_glColorPointerData(void *self, GLint size, GLenum type, GLsizei stride, …
43 …static void gl_APIENTRY s_glColorPointerOffset(void *self, GLint size, GLenum type, GLsizei stride…
45 …static void gl_APIENTRY s_glTexCoordPointerData(void *self, GLint unit, GLint size, GLenum type, G…
46 …static void gl_APIENTRY s_glTexCoordPointerOffset(void *self, GLint size, GLenum type, GLsizei str…
48 …static void gl_APIENTRY s_glNormalPointerData(void *self, GLenum type, GLsizei stride, void *data,…
49 …static void gl_APIENTRY s_glNormalPointerOffset(void *self, GLenum type, GLsizei stride, GLuint of…
51 …static void gl_APIENTRY s_glPointSizePointerData(void *self, GLenum type, GLsizei stride, void *da…
52 …static void gl_APIENTRY s_glPointSizePointerOffset(void *self, GLenum type, GLsizei stride, GLuint…
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/sdk/emulator/opengl/host/libs/Translator/GLcommon/
DDummyGLfuncs.h26 void GLAPIENTRY dummy_glActiveTexture ( GLenum texture );
27 void GLAPIENTRY dummy_glBindBuffer (GLenum target, GLuint buffer);
28 void GLAPIENTRY dummy_glBindTexture (GLenum target, GLuint texture);
29 void GLAPIENTRY dummy_glBlendFunc (GLenum sfactor, GLenum dfactor);
30 void GLAPIENTRY dummy_glBlendEquation( GLenum mode );
31 void GLAPIENTRY dummy_glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha);
32 …void GLAPIENTRY dummy_glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum ds…
33 …void GLAPIENTRY dummy_glBufferData(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usag…
34 …void GLAPIENTRY dummy_glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoi…
39 …void GLAPIENTRY dummy_glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, G…
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DDummyGLfuncs.cpp19 void GLAPIENTRY dummy_glActiveTexture ( GLenum texture ){} in dummy_glActiveTexture()
20 void GLAPIENTRY dummy_glBindBuffer (GLenum target, GLuint buffer){} in dummy_glBindBuffer()
21 void GLAPIENTRY dummy_glBindTexture (GLenum target, GLuint texture){} in dummy_glBindTexture()
22 void GLAPIENTRY dummy_glBlendFunc (GLenum sfactor, GLenum dfactor){} in dummy_glBlendFunc()
23 void GLAPIENTRY dummy_glBlendEquation( GLenum mode ){} in dummy_glBlendEquation()
24 void GLAPIENTRY dummy_glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha){} in dummy_glBlendEquationSeparate()
25 …void GLAPIENTRY dummy_glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum ds… in dummy_glBlendFuncSeparate()
26 …void GLAPIENTRY dummy_glBufferData(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usag… in dummy_glBufferData()
27 …void GLAPIENTRY dummy_glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoi… in dummy_glBufferSubData()
32 …void GLAPIENTRY dummy_glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, G… in dummy_glCompressedTexImage2D()
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DGLDispatch.cpp72 void (GLAPIENTRY *GLDispatch::glActiveTexture)(GLenum) = NULL;
73 void (GLAPIENTRY *GLDispatch::glBindBuffer)(GLenum,GLuint) = NULL;
74 void (GLAPIENTRY *GLDispatch::glBindTexture)(GLenum, GLuint) = NULL;
75 void (GLAPIENTRY *GLDispatch::glBlendFunc)(GLenum,GLenum) = NULL;
76 void (GLAPIENTRY *GLDispatch::glBlendEquation)(GLenum) = NULL;
77 void (GLAPIENTRY *GLDispatch::glBlendEquationSeparate)(GLenum,GLenum) = NULL;
78 void (GLAPIENTRY *GLDispatch::glBlendFuncSeparate)(GLenum,GLenum,GLenum,GLenum) = NULL;
79 void (GLAPIENTRY *GLDispatch::glBufferData)(GLenum,GLsizeiptr,const GLvoid *,GLenum) = NULL;
80 void (GLAPIENTRY *GLDispatch::glBufferSubData)(GLenum,GLintptr,GLsizeiptr,const GLvoid *) = NULL;
85 void (GLAPIENTRY *GLDispatch::glCompressedTexImage2D)(GLenum,GLint,GLenum,GLsizei,GLsizei,GLint,GLs…
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DGLESvalidate.cpp25 bool GLESvalidate::textureEnum(GLenum e,unsigned int maxTex) { in textureEnum()
29 bool GLESvalidate::pixelType(GLEScontext * ctx, GLenum type) { in pixelType()
50 bool GLESvalidate::pixelOp(GLenum format,GLenum type) { in pixelOp()
61 bool GLESvalidate::pixelFrmt(GLEScontext* ctx ,GLenum format) { in pixelFrmt()
77 bool GLESvalidate::bufferTarget(GLenum target) { in bufferTarget()
81 bool GLESvalidate::bufferParam(GLenum param) { in bufferParam()
85 bool GLESvalidate::drawMode(GLenum mode) { in drawMode()
99 bool GLESvalidate::drawType(GLenum mode) { in drawType()
105 bool GLESvalidate::textureTarget(GLenum target) { in textureTarget()
109 bool GLESvalidate::textureTargetLimited(GLenum target) { in textureTargetLimited()
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/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
DGLDispatch.h36 static void (GLAPIENTRY *glActiveTexture) ( GLenum texture );
37 static void (GLAPIENTRY *glBindBuffer) (GLenum target, GLuint buffer);
38 static void (GLAPIENTRY *glBindTexture) (GLenum target, GLuint texture);
39 static void (GLAPIENTRY *glBlendFunc) (GLenum sfactor, GLenum dfactor);
40 static void (GLAPIENTRY *glBlendEquation)( GLenum mode );
41 static void (GLAPIENTRY *glBlendEquationSeparate)(GLenum modeRGB, GLenum modeAlpha);
42 …static void (GLAPIENTRY *glBlendFuncSeparate)(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenu…
43 …static void (GLAPIENTRY *glBufferData) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum
44 …static void (GLAPIENTRY *glBufferSubData) (GLenum target, GLintptr offset, GLsizeiptr size, const …
49 …static void (GLAPIENTRY *glCompressedTexImage2D) ( GLenum target, GLint level, GLenum internalform…
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DGLESvalidate.h23 static bool textureEnum(GLenum e,unsigned int maxTex);
24 static bool pixelType(GLEScontext * ctx,GLenum type);
25 static bool pixelOp(GLenum format,GLenum type);
26 static bool pixelFrmt(GLEScontext* ctx , GLenum format);
27 static bool bufferTarget(GLenum target);
28 static bool bufferParam(GLenum param);
29 static bool drawMode(GLenum mode);
30 static bool drawType(GLenum mode);
31 static bool textureTarget(GLenum target);
32 static bool textureTargetLimited(GLenum target);
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DGLEScontext.h26 typedef std::map<GLenum,GLESpointer*> ArraysMap;
93 GLenum type;
102 void setArr(void* data,unsigned int stride,GLenum type);
103 void allocArr(unsigned int size,GLenum type);
112 std::map<GLenum,ArrayData> m_arrays;
120 GLenum getGLerror();
121 void setGLerror(GLenum err);
124 virtual void setActiveTexture(GLenum tex);
125 unsigned int getBindedTexture(GLenum target);
126 unsigned int getBindedTexture(GLenum unit,GLenum target);
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/sdk/emulator/opengl/host/libs/Translator/include/GLES/
Dglext.h461 GL_API void GL_APIENTRY glBlendEquationSeparateOES (GLenum modeRGB, GLenum modeAlpha);
463 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEOESPROC) (GLenum modeRGB, GLenum modeAlpha);
470 GL_API void GL_APIENTRY glBlendFuncSeparateOES (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLen…
472 …oid (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEOESPROC) (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, G…
479 GL_API void GL_APIENTRY glBlendEquationOES (GLenum mode);
481 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONOESPROC) (GLenum mode);
531 GL_API void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
532 GL_API void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
534 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image…
535 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImag…
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Dgl.h19 typedef unsigned int GLenum; typedef
593 GL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLclampf ref);
596 GL_API void GL_APIENTRY glClipPlanef (GLenum plane, const GLfloat *equation);
599 GL_API void GL_APIENTRY glFogf (GLenum pname, GLfloat param);
600 GL_API void GL_APIENTRY glFogfv (GLenum pname, const GLfloat *params);
602 GL_API void GL_APIENTRY glGetClipPlanef (GLenum pname, GLfloat eqn[4]);
603 GL_API void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *params);
604 GL_API void GL_APIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params);
605 GL_API void GL_APIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params);
606 GL_API void GL_APIENTRY glGetTexEnvfv (GLenum env, GLenum pname, GLfloat *params);
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/
Dentries.in9 void, glActiveTexture, GLenum texture
10 void, glAlphaFunc, GLenum func, GLclampf ref
11 void, glAlphaFuncQCOM, GLenum func, GLclampf ref
12 void, glAlphaFuncx, GLenum func, GLclampx ref
13 void, glAlphaFuncxOES, GLenum func, GLclampx ref
16 void, glBeginQuery, GLenum target, GLuint id
17 void, glBeginQueryEXT, GLenum target, GLuint id
18 void, glBeginTransformFeedback, GLenum primitiveMode
20 void, glBindBuffer, GLenum target, GLuint buffer
21 void, glBindBufferBase, GLenum target, GLuint index, GLuint buffer
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/sdk/emulator/opengl/host/libs/Translator/EGL/
DClientAPIExts.in9 (GLenum target, GLeglImageOES image),
13 (GLenum target, GLeglImageOES image),
17 (GLenum modeRGB, GLenum modeAlpha),
21 (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha),
25 (GLenum mode),
37 (GLint size, GLenum type, GLsizei stride, const GLvoid * pointer),
41 (GLint size, GLenum type, GLsizei stride, const GLvoid * pointer),
57 (GLenum plane, const GLfloat *equation),
61 (GLenum pname, GLfloat * eqn),
69 (GLenum type, GLsizei stride, const GLvoid *pointer),
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/sdk/emulator/opengl/host/libs/GLESv2_dec/
Dgl2.in1 GL_ENTRY(void, glActiveTexture, GLenum texture)
4 GL_ENTRY(void, glBindBuffer, GLenum target, GLuint buffer)
5 GL_ENTRY(void, glBindFramebuffer, GLenum target, GLuint framebuffer)
6 GL_ENTRY(void, glBindRenderbuffer, GLenum target, GLuint renderbuffer)
7 GL_ENTRY(void, glBindTexture, GLenum target, GLuint texture)
9 GL_ENTRY(void, glBlendEquation, GLenum mode )
10 GL_ENTRY(void, glBlendEquationSeparate, GLenum modeRGB, GLenum modeAlpha)
11 GL_ENTRY(void, glBlendFunc, GLenum sfactor, GLenum dfactor)
12 GL_ENTRY(void, glBlendFuncSeparate, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
13 GL_ENTRY(void, glBufferData, GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage)
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/sdk/emulator/opengl/host/libs/Translator/GLES_V2/
DGLESv2Validate.h25 static bool blendEquationMode(GLenum mode);
26 static bool blendSrc(GLenum s);
27 static bool blendDst(GLenum d);
28 static bool textureParams(GLenum param);
29 static bool hintTargetMode(GLenum target,GLenum mode);
30 static bool capability(GLenum cap);
31 static bool pixelStoreParam(GLenum param);
32 static bool readPixelFrmt(GLenum format);
33 static bool shaderType(GLenum type);
34 static bool precisionType(GLenum type);
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DGLESv2Validate.cpp19 bool GLESv2Validate::blendEquationMode(GLenum mode){ in blendEquationMode()
25 bool GLESv2Validate::blendSrc(GLenum s) { in blendSrc()
48 bool GLESv2Validate::blendDst(GLenum d) { in blendDst()
69 bool GLESv2Validate::textureParams(GLenum param){ in textureParams()
81 bool GLESv2Validate::hintTargetMode(GLenum target,GLenum mode){ in hintTargetMode()
93 bool GLESv2Validate::capability(GLenum cap){ in capability()
109 bool GLESv2Validate::pixelStoreParam(GLenum param){ in pixelStoreParam()
113 bool GLESv2Validate::readPixelFrmt(GLenum format){ in readPixelFrmt()
124 bool GLESv2Validate::shaderType(GLenum type){ in shaderType()
128 bool GLESv2Validate::precisionType(GLenum type){ in precisionType()
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/sdk/emulator/opengl/host/libs/Translator/include/GLES2/
Dgl2ext.h488 GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
489 GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES im…
491 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image…
492 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImag…
520 …glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLv…
521 GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *…
523 …PROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLv…
524 typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const G…
531 GL_APICALL void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
532 GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
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Dgl2.h23 typedef unsigned int GLenum; typedef
474 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
477 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
478 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
479 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
480 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
482 GL_APICALL void GL_APIENTRY glBlendEquation ( GLenum mode );
483 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
484 GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
485 …ALL void GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, G…
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