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/sdk/emulator/opengl/host/libs/Translator/EGL/
DEglDisplay.cpp48 for(ConfigsList::iterator it = m_configs.begin(); it != m_configs.end(); it++) { in ~EglDisplay() local
49 EglConfig* pConfig = *it; in ~EglDisplay()
109 for(ConfigsList::iterator it = m_configs.begin(); it != m_configs.end() ;it++) { in addMissingConfigs() local
111 (*it)->getConfAttrib(EGL_CONFIG_ID, &id); in addMissingConfigs()
132 for(ConfigsList::iterator it = m_configs.begin(); it != m_configs.end() ;it++) { in getConfig() local
133 if(static_cast<EGLConfig>(*it) == conf) { in getConfig()
134 return (*it); in getConfig()
145 SurfacesHndlMap::iterator it = m_surfaces.find(hndl); in getSurface() local
146 return it != m_surfaces.end() ? in getSurface()
147 (*it).second : in getSurface()
[all …]
DEglGlobalInfo.cpp55 for(DisplaysMap::iterator it = m_displays.begin(); it != m_displays.end() ;it++) { in addDisplay() local
56 if((*it).second == dpy) return (*it).first; in addDisplay()
72 for(DisplaysMap::iterator it = m_displays.begin(); it != m_displays.end() ;it++) { in removeDisplay() local
73 if(static_cast<EGLDisplay>((*it).first) == dpy) { in removeDisplay()
74 delete (*it).first; in removeDisplay()
75 m_displays.erase(it); in removeDisplay()
84 for(DisplaysMap::iterator it = m_displays.begin(); it != m_displays.end() ;it++) { in getDisplay() local
85 if((*it).second == dpy) return (*it).first; in getDisplay()
92 DisplaysMap::iterator it = m_displays.find(static_cast<EglDisplay*>(dpy)); in getDisplay() local
93 return (it != m_displays.end() ? (*it).first : NULL); in getDisplay()
DMacNative.m24 // if it was last bounded to a pbuffer or a window.
26 // a Pbuffer, before we bind it to a window we must
27 // release it form the pbuffer by calling the
29 // more than really needed since when it is called at a time
30 // that a window is bounded to the context it will clear the
33 // to a window and it was previously bound to a Pbuffer.
/sdk/emulator/opengl/host/libs/Translator/GLES_V2/
DGLESv2Context.cpp90 ArraysMap::iterator it; in setupArraysPointers() local
93 for ( it=m_map.begin() ; it != m_map.end(); it++ ) { in setupArraysPointers()
94 GLenum array_id = (*it).first; in setupArraysPointers()
95 GLESpointer* p = (*it).second; in setupArraysPointers()
/sdk/eclipse/
Dbuild.gradle18 …adtPlugins = new File(projectDir, 'plugins').listFiles().findAll { it.name.startsWith("com.android…
103 def artifactName = artifacts.find{ it.value == dependencyId}?.key
120 if (!artifactMap.containsKey(it)) {
121 throw new RuntimeException("No resolved artifact for: " + it + ", required for: "
125 String destName = artifactMap.get(it)
127 ant.copy(file: destName, tofile: new File(dest, it))
157 dependency.moduleArtifacts.collect { it.file })
182 if (!it.equals(".")) {
183 if (!it.startsWith("libs/") || !it.endsWith(".jar")) {
185 "Unexpected classpath entry: " + it + " in file: " + manifest)
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/sdk/monitor/
Dbuild.gradle80 exclude "**/$it"
88 exclude "**/$it"
96 exclude "**/$it"
104 exclude "**/$it"
112 exclude "**/$it"
/sdk/apps/SdkController/
DImplementation.txt18 - All the handlers are started when the service starts and shutdown with it.
25 Another way to see it is that the app handles a number of tasks which are
38 - in onResume this will bind to the service, creating and starting it if necessary.
39 - in onPause, this will unbind from the service, but does not stop it.
46 When the activity is connected to the service, it can then use getServiceBinder()
63 - EmulatorListener is a callback: the emulator connection uses it to indicate
/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gle2/
DSelectionManager.java712 for (ListIterator<SelectionItem> it = mSelections.listIterator(); it.hasNext(); ) { in deselect()
713 SelectionItem s = it.next(); in deselect()
715 it.remove(); in deselect()
728 for (ListIterator<SelectionItem> it = mSelections.listIterator(); it.hasNext(); ) { in deselectAll()
729 SelectionItem s = it.next(); in deselectAll()
731 it.remove(); in deselectAll()
740 for (ListIterator<SelectionItem> it = mSelections.listIterator(); it.hasNext(); ) { in sync()
741 SelectionItem s = it.next(); in sync()
751 it.remove(); in sync()
756 it.add(createSelection(vi)); in sync()
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/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/actions/
DFixProjectAction.java63 for (Iterator<?> it = ((IStructuredSelection) mSelection).iterator(); in run()
64 it.hasNext();) { in run()
65 Object element = it.next(); in run()
/sdk/docs/
Dhowto_build_SDK.txt60 Basically it's not trivial yet when done right it's not that complicated.
115 SDK is build on top of a Linux SDK where a few binaries are replaced. So it
116 cannot be built on Windows, and it cannot be built on Mac, only on Linux.
118 I'll repeat this again because it's important:
158 aapt.exe, and it's just more convenient to do it on the same platform where
159 you can actually test it. This is what this section explains.
170 Now configure it:
220 Again, it requires a checkout of the full android code and the usual
242 Eclipse and install it at a special location. That's not needed
246 build script by giving it a destination directory and an optional build number:
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/sdk/eclipse/plugins/com.android.ide.eclipse.tests/src/com/android/ide/eclipse/adt/internal/editors/layout/refactoring/testdata/
Dmanifest-expected-completion18.txt15 …parenting : Specify that an activity can be moved out of a task it is in to the task it has an af…
18 android:clearTaskOnLaunch : Specify whether an activity's task should be cleared when it is re-lau…
20 …an acitivty's task state should always be maintained by the system, or if it is allowed to reset …
29 android:parentActivityName : The name of the logical parent of the activity as it appears in the m…
Dmanifest-expected-completion16.txt9 …f permission values: it declares that this package has ownership of the given permission name, a…
14 …s a "permission" that the containing package must be granted in order for it to operate correctly.
/sdk/testapps/jarCheckTests2/lib1/
Dant.properties3 # This file must be checked in Version Control Systems, as it is
12 # You can also use it define how the release builds are signed by declaring
/sdk/testapps/jarCheckTests3/app/
Dant.properties3 # This file must be checked in Version Control Systems, as it is
12 # You can also use it define how the release builds are signed by declaring
/sdk/testapps/jarCheckTests1/lib2/
Dant.properties3 # This file must be checked in Version Control Systems, as it is
12 # You can also use it define how the release builds are signed by declaring
/sdk/testapps/gridlayoutTest/app/
Dant.properties3 # This file must be checked into Version Control Systems, as it is
12 # You can also use it define how the release builds are signed by declaring
/sdk/testapps/jarCheckTests2/app/
Dant.properties3 # This file must be checked in Version Control Systems, as it is
12 # You can also use it define how the release builds are signed by declaring
/sdk/testapps/aidlTest/mainProject/
Dant.properties3 # This file must be checked in Version Control Systems, as it is
12 # You can also use it define how the release builds are signed by declaring
/sdk/testapps/customViewTest/mainProject/
Dant.properties3 # This file must be checked in Version Control Systems, as it is
12 # You can also use it define how the release builds are signed by declaring
/sdk/testapps/jarCheckTests1/lib1/
Dant.properties3 # This file must be checked in Version Control Systems, as it is
12 # You can also use it define how the release builds are signed by declaring
/sdk/testapps/aidlTest/libWithAidl/
Dant.properties3 # This file must be checked in Version Control Systems, as it is
12 # You can also use it define how the release builds are signed by declaring
/sdk/testapps/jarCheckTests3/lib1/
Dant.properties3 # This file must be checked in Version Control Systems, as it is
12 # You can also use it define how the release builds are signed by declaring
/sdk/testapps/buildConfigTest/app/
Dant.properties3 # This file must be checked into Version Control Systems, as it is
12 # You can also use it define how the release builds are signed by declaring
/sdk/testapps/basicProjectWithAidl/
Dant.properties3 # This file must be checked into Version Control Systems, as it is
12 # You can also use it define how the release builds are signed by declaring
/sdk/testapps/customViewTest/libWithCustomView/
Dant.properties3 # This file must be checked in Version Control Systems, as it is
12 # You can also use it define how the release builds are signed by declaring

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