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Searched refs:wait (Results 1 – 14 of 14) sorted by relevance

/sdk/emulator/opengl/shared/OpenglOsUtils/
DosProcess.h41 bool wait(int *exitStatus);
57 int KillProcess(int pid, bool wait);
DosProcessWin.cpp68 childProcess::wait(int *exitStatus) in wait() function in osUtils::childProcess
124 int KillProcess(int pid, bool wait) in KillProcess() argument
138 if (wait) { in KillProcess()
DosProcessUnix.cpp150 childProcess::wait(int *exitStatus) in wait() function in osUtils::childProcess
186 int KillProcess(int pid, bool wait) in KillProcess() argument
196 if (wait) { in KillProcess()
DosThread.h36 bool wait(int *exitStatus);
DosThreadWin.cpp48 Thread::wait(int *exitStatus) in wait() function in osUtils::Thread
DosThreadUnix.cpp51 Thread::wait(int *exitStatus) in wait() function in osUtils::Thread
/sdk/emulator/opengl/tests/event_injector/
DEventInjector.h30 void wait( int timeout_ms );
DEventInjector.cpp43 void EventInjector::wait(int timeout_ms) in wait() function in EventInjector
/sdk/emulator/opengl/host/libs/libOpenglRender/
Drender_api.cpp238 ret = s_renderProc->wait(&exitStatus); in stopOpenGLRenderer()
247 ret = s_renderThread->wait(&status); in stopOpenGLRenderer()
DRenderServer.cpp149 (*t)->wait(&exitStatus); in Main()
/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/lint/
DEclipseLintRunner.java178 static void cancelCurrentJobs(boolean wait) { in cancelCurrentJobs() argument
185 if (wait) { in cancelCurrentJobs()
/sdk/emulator/opengl/tests/emulator_test_renderer/
Dmain.cpp118 injector->wait(1000/15); in WinMain()
/sdk/docs/
Dhowto_SDK_git_cygwin.txt44 - You must have Cygwin installed. But wait! You CANNOT use the latest Cygwin 1.7.
/sdk/eclipse/plugins/com.android.ide.eclipse.tests/src/com/android/ide/eclipse/adt/internal/editors/layout/refactoring/testdata/
Dcompletionvalues1-expected-completion32.txt88 android:fadeOffset : Time, in milliseconds, to wait before the gesture fades out after the user is…