Searched refs:glUniform1i (Results 1 – 6 of 6) sorted by relevance
124 {"glUniform1i", (void*)glUniform1i},
124 glUniform1i_client_proc_t glUniform1i; member
126 glUniform1i = (glUniform1i_client_proc_t) getProc("glUniform1i", userData); in initDispatchByName()
122 void glUniform1i(GLint location, GLint x);912 void glUniform1i(GLint location, GLint x) in glUniform1i() function915 ctx->glUniform1i(ctx, location, x); in glUniform1i()
97 OVERRIDE(glUniform1i); in GL2Encoder()
3039 this->glUniform1i = &glUniform1i_enc; in gl2_encoder_context_t()