/frameworks/base/libs/hwui/ |
D | DisplayListRenderer.cpp | 358 status_t DisplayListRenderer::drawTextOnPath(const char* text, int bytesCount, int count, in drawTextOnPath() argument 362 text = refText(text, bytesCount); in drawTextOnPath() 366 DrawOp* op = new (alloc()) DrawTextOnPathOp(text, bytesCount, count, path, in drawTextOnPath() 372 status_t DisplayListRenderer::drawPosText(const char* text, int bytesCount, int count, in drawPosText() argument 376 text = refText(text, bytesCount); in drawPosText() 380 DrawOp* op = new (alloc()) DrawPosTextOp(text, bytesCount, count, positions, paint); in drawPosText() 395 status_t DisplayListRenderer::drawText(const char* text, int bytesCount, int count, in drawText() argument 401 text = refText(text, bytesCount); in drawText() 414 addDrawOp(new (alloc()) DrawTextOp(text, bytesCount, count, in drawText() 421 addDrawOp(new (alloc()) DrawTextOp(text, bytesCount, count, in drawText() [all …]
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D | Renderer.h | 212 virtual status_t drawText(const char* text, int bytesCount, int count, float x, float y, 215 virtual status_t drawTextOnPath(const char* text, int bytesCount, int count, const SkPath* path, 217 virtual status_t drawPosText(const char* text, int bytesCount, int count,
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D | DisplayListRenderer.h | 144 virtual status_t drawText(const char* text, int bytesCount, int count, float x, float y, 147 virtual status_t drawTextOnPath(const char* text, int bytesCount, int count, const SkPath* path, 149 virtual status_t drawPosText(const char* text, int bytesCount, int count,
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D | OpenGLRenderer.h | 189 virtual status_t drawTextOnPath(const char* text, int bytesCount, int count, const SkPath* path, 191 virtual status_t drawPosText(const char* text, int bytesCount, int count, 193 virtual status_t drawText(const char* text, int bytesCount, int count, float x, float y, 770 void drawTextShadow(const SkPaint* paint, const char* text, int bytesCount, int count,
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D | DisplayListOp.h | 1301 DrawSomeTextOp(const char* text, int bytesCount, int count, const SkPaint* paint) in DrawSomeTextOp() argument 1302 : DrawOp(paint), mText(text), mBytesCount(bytesCount), mCount(count) {}; in DrawSomeTextOp() 1331 DrawTextOnPathOp(const char* text, int bytesCount, int count, in DrawTextOnPathOp() argument 1333 : DrawSomeTextOp(text, bytesCount, count, paint), in DrawTextOnPathOp() 1353 DrawPosTextOp(const char* text, int bytesCount, int count, in DrawPosTextOp() argument 1355 : DrawSomeTextOp(text, bytesCount, count, paint), mPositions(positions) { in DrawPosTextOp() 1371 DrawTextOp(const char* text, int bytesCount, int count, float x, float y, in DrawTextOp() argument 1373 : DrawStrokableOp(bounds, paint), mText(text), mBytesCount(bytesCount), mCount(count), in DrawTextOp()
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D | OpenGLRenderer.cpp | 2620 int bytesCount, int count, const float* positions, 2633 paint, text, bytesCount, count, textShadow.radius, positions); 2670 status_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count, 2699 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer, 2716 if (fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y, 2750 status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count, float x, float y, 2782 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer, 2818 status = fontRenderer.renderPosText(&paintCopy, clip, text, 0, bytesCount, count, x, y, 2821 status = fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y, 2837 status_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count, [all …]
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/frameworks/base/core/jni/ |
D | android_view_TextureView.cpp | 159 ssize_t bytesCount = buffer.stride * bytesPerPixel(buffer.format); in android_view_TextureView_lockCanvas() local 162 bitmap.setInfo(convertPixelFormat(buffer), bytesCount); in android_view_TextureView_lockCanvas()
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D | android_view_GraphicBuffer.cpp | 188 ssize_t bytesCount = buffer->getStride() * bytesPerPixel(buffer->getPixelFormat()); in android_view_GraphicBuffer_lockCanvas() local 194 bytesCount); in android_view_GraphicBuffer_lockCanvas()
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D | android_view_GLES20Canvas.cpp | 608 int bytesCount = glyphsCount * sizeof(jchar); in operator ()() local 609 renderer->drawText((const char*) (glyphs + start), bytesCount, glyphsCount, in operator ()()
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