1page.title=Working with Drawables 2 3@jd:body 4 5<div id="tb-wrapper"> 6<div id="tb"> 7<h2>This lesson teaches you to</h2> 8<ol> 9 <li><a href="#DrawableTint">Tint Drawable Resources</a></li> 10 <li><a href="#ColorExtract">Extract Prominent Colors from an Image</a></li> 11 <li><a href="#VectorDrawables">Create Vector Drawables</a></li> 12</ol> 13<h2>You should also read</h2> 14<ul> 15 <li><a href="http://www.google.com/design/spec">Material design specification</a></li> 16 <li><a href="{@docRoot}design/material/index.html">Material design on Android</a></li> 17</ul> 18</div> 19</div> 20 21<p>The following capabilities for drawables help you implement material design in your apps:</p> 22 23<ul> 24<li>Drawable tinting</li> 25<li>Prominent color extraction</li> 26<li>Vector drawables</li> 27</ul> 28 29<p>This lesson shows you how to use these features in your app.</p> 30 31 32<h2 id="DrawableTint">Tint Drawable Resources</h2> 33 34<p>With Android 5.0 (API level 21) and above, you can tint bitmaps and nine-patches defined as 35alpha masks. You can tint them with color resources or theme attributes that resolve to color 36resources (for example, <code>?android:attr/colorPrimary</code>). Usually, you create these assets 37only once and color them automatically to match your theme.</p> 38 39<p>You can apply a tint to {@link android.graphics.drawable.BitmapDrawable} or {@link 40android.graphics.drawable.NinePatchDrawable} objects with the {@code setTint()} method. You can 41also set the tint color and mode in your layouts with the <code>android:tint</code> and 42<code>android:tintMode</code> attributes.</p> 43 44 45<h2 id="ColorExtract">Extract Prominent Colors from an Image</h2> 46 47<p>The Android Support Library r21 and above includes the {@link 48android.support.v7.graphics.Palette} class, which lets you extract prominent colors from an image. 49This class extracts the following prominent colors:</p> 50 51<ul> 52<li>Vibrant</li> 53<li>Vibrant dark</li> 54<li>Vibrant light</li> 55<li>Muted</li> 56<li>Muted dark</li> 57<li>Muted light</li> 58</ul> 59 60<p>To extract these colors, pass a {@link android.graphics.Bitmap} object to the 61{@link android.support.v7.graphics.Palette#generate Palette.generate()} static method in the 62background thread where you load your images. If you can't use that thread, call the 63{@link android.support.v7.graphics.Palette#generateAsync Palette.generateAsync()} method and 64provide a listener instead.</p> 65 66<p>You can retrieve the prominent colors from the image using the getter methods in the 67<code>Palette</code> class, such as <code>Palette.getVibrantColor</code>.</p> 68 69<p>To use the {@link android.support.v7.graphics.Palette} class in your project, add the following 70<a href="{@docRoot}sdk/installing/studio-build.html#dependencies">Gradle dependency</a> to your 71app's module:</p> 72 73<pre> 74dependencies { 75 ... 76 compile 'com.android.support:palette-v7:21.0.0' 77} 78</pre> 79 80<p>For more information, see the API reference for the {@link android.support.v7.graphics.Palette} 81class.</p> 82 83 84<h2 id="VectorDrawables">Create Vector Drawables</h2> 85 86<!-- video box --> 87<a class="notice-developers-video" 88 href="https://www.youtube.com/watch?v=wlFVIIstKmA" 89 style="margin-top:18px"> 90<div> 91 <h3>Video</h3> 92 <p>Android Vector Graphics</p> 93</div> 94</a> 95 96<p>In Android 5.0 (API Level 21) and above, you can define vector drawables, which scale without 97losing definition. You need only one asset file for a vector image, as opposed to an asset file for 98each screen density in the case of bitmap images. To create a vector image, you define the details 99of the shape inside a <code><vector></code> XML element.</p> 100 101<p>The following example defines a vector image with the shape of a heart:</p> 102 103<pre> 104<!-- res/drawable/heart.xml --> 105<vector xmlns:android="http://schemas.android.com/apk/res/android" 106 <!-- intrinsic size of the drawable --> 107 android:height="256dp" 108 android:width="256dp" 109 <!-- size of the virtual canvas --> 110 android:viewportWidth="32" 111 android:viewportHeight="32"> 112 113 <!-- draw a path --> 114 <path android:fillColor="#8fff" 115 android:pathData="M20.5,9.5 116 c-1.955,0,-3.83,1.268,-4.5,3 117 c-0.67,-1.732,-2.547,-3,-4.5,-3 118 C8.957,9.5,7,11.432,7,14 119 c0,3.53,3.793,6.257,9,11.5 120 c5.207,-5.242,9,-7.97,9,-11.5 121 C25,11.432,23.043,9.5,20.5,9.5z" /> 122</vector> 123</pre> 124 125<p>Vector images are represented in Android as {@link android.graphics.drawable.VectorDrawable} 126objects. For more information about the <code>pathData</code> syntax, see the <a 127href="http://www.w3.org/TR/SVG11/paths.html#PathData">SVG Path reference</a>. For more information 128about animating the properties of vector drawables, see 129<a href="{@docRoot}training/material/animations.html#AnimVector">Animating Vector Drawables</a>.</p> 130