1 /*
2  * Copyright (C) 2012 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package com.android.inputmethod.event;
18 
19 import android.view.KeyCharacterMap;
20 import android.view.KeyEvent;
21 
22 import com.android.inputmethod.latin.Constants;
23 
24 /**
25  * A hardware event decoder for a hardware qwerty-ish keyboard.
26  *
27  * The events are always hardware keypresses, but they can be key down or key up events, they
28  * can be dead keys, they can be meta keys like shift or ctrl... This does not deal with
29  * 10-key like keyboards; a different decoder is used for this.
30  */
31 public class HardwareKeyboardEventDecoder implements HardwareEventDecoder {
32     final int mDeviceId;
33 
HardwareKeyboardEventDecoder(final int deviceId)34     public HardwareKeyboardEventDecoder(final int deviceId) {
35         mDeviceId = deviceId;
36         // TODO: get the layout for this hardware keyboard
37     }
38 
39     @Override
decodeHardwareKey(final KeyEvent keyEvent)40     public Event decodeHardwareKey(final KeyEvent keyEvent) {
41         // KeyEvent#getUnicodeChar() does not exactly returns a unicode char, but rather a value
42         // that includes both the unicode char in the lower 21 bits and flags in the upper bits,
43         // hence the name "codePointAndFlags". {@see KeyEvent#getUnicodeChar()} for more info.
44         final int codePointAndFlags = keyEvent.getUnicodeChar();
45         // The keyCode is the abstraction used by the KeyEvent to represent different keys that
46         // do not necessarily map to a unicode character. This represents a physical key, like
47         // the key for 'A' or Space, but also Backspace or Ctrl or Caps Lock.
48         final int keyCode = keyEvent.getKeyCode();
49         final boolean isKeyRepeat = (0 != keyEvent.getRepeatCount());
50         if (KeyEvent.KEYCODE_DEL == keyCode) {
51             return Event.createHardwareKeypressEvent(Event.NOT_A_CODE_POINT, Constants.CODE_DELETE,
52                     null /* next */, isKeyRepeat);
53         }
54         if (keyEvent.isPrintingKey() || KeyEvent.KEYCODE_SPACE == keyCode
55                 || KeyEvent.KEYCODE_ENTER == keyCode) {
56             if (0 != (codePointAndFlags & KeyCharacterMap.COMBINING_ACCENT)) {
57                 // A dead key.
58                 return Event.createDeadEvent(
59                         codePointAndFlags & KeyCharacterMap.COMBINING_ACCENT_MASK, keyCode,
60                         null /* next */);
61             }
62             if (KeyEvent.KEYCODE_ENTER == keyCode) {
63                 // The Enter key. If the Shift key is not being pressed, this should send a
64                 // CODE_ENTER to trigger the action if any, or a carriage return otherwise. If the
65                 // Shift key is being pressed, this should send a CODE_SHIFT_ENTER and let
66                 // Latin IME decide what to do with it.
67                 if (keyEvent.isShiftPressed()) {
68                     return Event.createHardwareKeypressEvent(Event.NOT_A_CODE_POINT,
69                             Constants.CODE_SHIFT_ENTER, null /* next */, isKeyRepeat);
70                 } else {
71                     return Event.createHardwareKeypressEvent(Constants.CODE_ENTER, keyCode,
72                             null /* next */, isKeyRepeat);
73                 }
74             }
75             // If not Enter, then this is just a regular keypress event for a normal character
76             // that can be committed right away, taking into account the current state.
77             return Event.createHardwareKeypressEvent(codePointAndFlags, keyCode, null /* next */,
78                     isKeyRepeat);
79         }
80         return Event.createNotHandledEvent();
81     }
82 }
83