1 /*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16 #ifndef PROGRAM_DATA_H
17 #define PROGRAM_DATA_H
18 
19 class ProgramData:public ObjectData{
20 public:
21     ProgramData();
22     virtual ~ProgramData();
23 
24     GLuint getAttachedVertexShader();
25     GLuint getAttachedFragmentShader();
26     GLuint getAttachedShader(GLenum type);
27 
28     bool attachShader(GLuint shader,GLenum type);
29     bool isAttached(GLuint shader);
30     bool detachShader(GLuint shader);
31 
32     void setLinkStatus(GLint status);
33     GLint getLinkStatus();
34 
35     void setInfoLog(GLchar *log);
36     GLchar* getInfoLog();
37 
38 private:
39     GLuint AttachedVertexShader;
40     GLuint AttachedFragmentShader;
41     GLint  LinkStatus;
42     GLchar* infoLog;
43 };
44 #endif
45