Lines Matching refs:target
43 void override2DTextureTarget(GLenum target);
75 static void s_glBindBuffer(void *self, GLenum target, GLuint id);
79 …static void s_glBufferData(void *self, GLenum target, GLsizeiptr size, const GLvoid * data, GLenum…
81 …static void s_glBufferSubData(void *self, GLenum target, GLintptr offset, GLsizeiptr size, const G…
226 static void s_glBindTexture(void* self, GLenum target, GLuint texture);
228 static void s_glGetTexParameterfv(void* self, GLenum target, GLenum pname, GLfloat* params);
229 static void s_glGetTexParameteriv(void* self, GLenum target, GLenum pname, GLint* params);
230 static void s_glTexParameterf(void* self, GLenum target, GLenum pname, GLfloat param);
231 static void s_glTexParameterfv(void* self, GLenum target, GLenum pname, const GLfloat* params);
232 static void s_glTexParameteri(void* self, GLenum target, GLenum pname, GLint param);
233 static void s_glTexParameteriv(void* self, GLenum target, GLenum pname, const GLint* params);
234 static void s_glTexImage2D(void* self, GLenum target, GLint level, GLint internalformat,