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Searched defs:levelNdx (Results 1 – 25 of 33) sorted by relevance

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/external/deqp/framework/opengl/
DgluTexture.cpp91 for (int levelNdx = 0; levelNdx < m_refTexture.getNumLevels(); levelNdx++) in upload() local
174 for (int levelNdx = 0; levelNdx < m_refTexture.getNumLevels(); levelNdx++) in upload() local
195 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in loadCompressed() local
242 for (int levelNdx = 1; levelNdx < numLevels; levelNdx++) in create() local
361 for (int levelNdx = 0; levelNdx < m_refTexture.getNumLevels(); levelNdx++) in upload() local
383 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in loadCompressed() local
480 for (int levelNdx = 0; levelNdx < m_refTexture.getNumLevels(); levelNdx++) in upload() local
567 for (int levelNdx = 0; levelNdx < m_refTexture.getNumLevels(); levelNdx++) in upload() local
589 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in loadCompressed() local
689 for (int levelNdx = 0; levelNdx < m_refTexture.getNumLevels(); levelNdx++) in upload() local
[all …]
/external/deqp/modules/gles2/functional/
Des2fTextureCompletenessTests.cpp285 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() local
354 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() local
407 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() local
513 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() local
617 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() local
689 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() local
758 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() local
874 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() local
Des2fTextureFilteringTests.cpp180 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
190 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
454 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
464 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
Des2fTextureSizeTests.cpp102 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
235 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
Des2fTextureUnitTests.cpp706 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
858 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in render() local
882 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in render() local
Des2fTextureMipmapTests.cpp165 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
517 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
847 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in iterate() local
994 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in iterate() local
Des2fVertexTextureTests.cpp494 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
504 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
811 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
821 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
Des2fTextureSpecificationTests.cpp486 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in verifyTex2D() local
524 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in verifyTexCube() local
735 int levelNdx = levels[ndx]; in createTexture() local
789 int levelNdx = images[ndx].first; in createTexture() local
/external/deqp/modules/gles3/accuracy/
Des3aTextureFilteringTests.cpp140 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
150 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
408 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
418 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
439 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
Des3aTextureMipmapTests.cpp153 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
448 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
/external/deqp/modules/gles31/functional/
Des31fTextureLevelStateQueryTests.cpp732 for (int levelNdx = 0; levelNdx < (int)spec.levels.size(); ++levelNdx) in applyTextureGenerationSpec() local
1063 for (int levelNdx = 0; levelNdx < (int)spec.levels.size(); ++levelNdx) in checkTextureState() local
1099 for (int levelNdx = 0; levelNdx < (int)spec.levels.size(); ++levelNdx) in checkTextureState() local
1136 for (int levelNdx = 0; levelNdx < (int)spec.levels.size(); ++levelNdx) in checkTextureState() local
1176 for (int levelNdx = 0; levelNdx < (int)spec.levels.size(); ++levelNdx) in checkTextureState() local
1223 for (int levelNdx = 0; levelNdx < (int)spec.levels.size(); ++levelNdx) in checkTextureState() local
1345 for (int levelNdx = 0; levelNdx < (int)spec.levels.size(); ++levelNdx) in checkTextureState() local
1476 for (int levelNdx = 0; levelNdx < (int)spec.levels.size(); ++levelNdx) in checkTextureState() local
Des31fStencilTexturingTests.cpp469 for (int levelNdx = 0; levelNdx < src.getNumLevels(); levelNdx++) in stencilToUnorm8() local
593 for (int levelNdx = 0; levelNdx < levels; levelNdx++) in iterate() local
619 for (int levelNdx = 0; levelNdx < levels; levelNdx++) in iterate() local
949 const int levelNdx = 2; in iterate() local
Des31fTextureFilteringTests.cpp224 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
241 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
Des31fTextureGatherTests.cpp362 for (int levelNdx = 0; levelNdx < src.getNumLevels(); levelNdx++) in swizzleTexture() local
374 for (int levelNdx = 0; levelNdx < src.getNumLevels(); levelNdx++) in swizzleTexture() local
389 for (int levelNdx = 0; levelNdx < src.getNumLevels(); levelNdx++) in swizzleTexture() local
1683 for (int levelNdx = levelBegin; levelNdx < levelEnd; levelNdx++) in createAndUploadTexture() local
1810 for (int levelNdx = levelBegin; levelNdx < levelEnd; levelNdx++) in createAndUploadTexture() local
1946 for (int levelNdx = levelBegin; levelNdx < levelEnd; levelNdx++) in createAndUploadTexture() local
/external/deqp/modules/gles3/functional/
Des3fTextureShadowTests.cpp237 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
244 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
506 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
516 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
788 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
798 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
Des3fTextureSizeTests.cpp102 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
235 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
Des3fTextureFilteringTests.cpp180 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
190 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
469 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
479 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
754 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
771 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
1011 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
1021 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
Des3fVertexTextureTests.cpp595 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
605 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
915 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
925 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
1241 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
1251 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
1581 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
1591 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
Des3fTextureMipmapTests.cpp209 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
556 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
886 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in iterate() local
1032 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in iterate() local
1151 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
1468 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
1770 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
2091 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
/external/deqp/modules/gles2/accuracy/
Des2aTextureFilteringTests.cpp149 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
159 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
421 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
431 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
Des2aTextureMipmapTests.cpp161 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
460 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
/external/deqp/modules/gles2/performance/
Des2pTextureCases.cpp172 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
/external/deqp/framework/common/
DtcuTexture.cpp2464 …s getCubeArrayFaceAccess (const ConstPixelBufferAccess* const levels, int levelNdx, int slice, Cub… in getCubeArrayFaceAccess()
2651 inline int getMipPyramidLevelSize (int baseLevelSize, int levelNdx) in getMipPyramidLevelSize()
2670 for (int levelNdx = 0; levelNdx < other.getNumLevels(); levelNdx++) in TextureLevelPyramid() local
2691 for (int levelNdx = 0; levelNdx < other.getNumLevels(); levelNdx++) in operator =() local
2711 void TextureLevelPyramid::allocLevel (int levelNdx, int width, int height, int depth) in allocLevel()
2721 void TextureLevelPyramid::clearLevel (int levelNdx) in clearLevel()
2762 void Texture1D::allocLevel (int levelNdx) in allocLevel()
2807 void Texture2D::allocLevel (int levelNdx) in allocLevel()
2941 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in TextureCube() local
2974 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in operator =() local
[all …]
/external/deqp/modules/gles3/performance/
Des3pTextureCases.cpp198 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp109 inline int getMipLevelSize (int baseLevelSize, int levelNdx) in getMipLevelSize()
4704 for (int levelNdx = 0; hasLevel(levelNdx); ++levelNdx) in updateSamplerMode() local
4759 for (int levelNdx = 1; levelNdx < numLevels; levelNdx++) in isComplete() local
4857 for (int levelNdx = 1; levelNdx < numLevels; levelNdx++) in isComplete() local
4966 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in isComplete() local
5090 for (int levelNdx = 1; levelNdx < numLevels; levelNdx++) in isComplete() local
5196 for (int levelNdx = 1; levelNdx < numLevels; levelNdx++) in isComplete() local
5316 for (int levelNdx = 1; levelNdx < numLevels; levelNdx++) in isComplete() local

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