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Searched defs:localMatrix (Results 1 – 25 of 44) sorted by relevance

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/external/skia/gm/
Dgradients_2pt_conical.cpp41 SkShader::TileMode tm, const SkMatrix& localMatrix) { in Make2ConicalOutside()
54 SkShader::TileMode tm, const SkMatrix& localMatrix) { in Make2ConicalOutsideFlip()
67 SkShader::TileMode tm, const SkMatrix& localMatrix) { in Make2ConicalInside()
80 SkShader::TileMode tm, const SkMatrix& localMatrix) { in Make2ConicalInsideFlip()
93 SkShader::TileMode tm, const SkMatrix& localMatrix) { in Make2ConicalInsideCenter()
106 SkShader::TileMode tm, const SkMatrix& localMatrix) { in Make2ConicalZeroRad()
119 SkShader::TileMode tm, const SkMatrix& localMatrix) { in Make2ConicalZeroRadFlip()
132 SkShader::TileMode tm, const SkMatrix& localMatrix) { in Make2ConicalZeroRadCenter()
145 SkShader::TileMode tm, const SkMatrix& localMatrix) { in Make2ConicalZeroRadOutside()
158 SkShader::TileMode tm, const SkMatrix& localMatrix) { in Make2ConicalZeroRadFlipOutside()
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Dpictureshader.cpp65 SkMatrix ctm, localMatrix; in onDraw() local
90 SkMatrix ctm, localMatrix; in drawSceneColumn() local
140 void drawScene(SkCanvas* canvas, const SkMatrix& matrix, const SkMatrix& localMatrix, in drawScene()
Dgradient_matrix.cpp64 static SkShader* make_linear_gradient(const SkPoint pts[2], const SkMatrix& localMatrix) { in make_linear_gradient()
69 static SkShader* make_radial_gradient(const SkPoint pts[2], const SkMatrix& localMatrix) { in make_radial_gradient()
Dgradients.cpp43 SkShader::TileMode tm, const SkMatrix& localMatrix) { in MakeLinear()
49 SkShader::TileMode tm, const SkMatrix& localMatrix) { in MakeRadial()
58 SkShader::TileMode, const SkMatrix& localMatrix) { in MakeSweep()
67 SkShader::TileMode tm, const SkMatrix& localMatrix) { in Make2Radial()
81 SkShader::TileMode tm, const SkMatrix& localMatrix) { in Make2Conical()
Dshaderbounds.cpp13 const SkMatrix& localMatrix) { in MakeLinear()
Dpictureshadertile.cpp112 SkMatrix localMatrix; in onOnceBeforeDraw() local
/external/skia/src/core/
DSkLocalMatrixShader.h17 SkLocalMatrixShader(SkShader* proxy, const SkMatrix& localMatrix) in SkLocalMatrixShader()
38 const SkMatrix& viewM, const SkMatrix* localMatrix, in asFragmentProcessor()
58 SkShader* refAsALocalMatrixShader(SkMatrix* localMatrix) const override { in refAsALocalMatrixShader()
DSkBitmapProcShader.cpp35 const SkMatrix* localMatrix) in SkBitmapProcShader()
317 SkShader::TileMode tmy, const SkMatrix* localMatrix, in SkCreateBitmapShader()
377 const SkMatrix* localMatrix, GrColor* paintColor, in asFragmentProcessor()
DSkLocalMatrixShader.cpp50 SkShader* SkShader::CreateLocalMatrixShader(SkShader* proxy, const SkMatrix& localMatrix) { in CreateLocalMatrixShader()
DSkPictureShader.cpp105 const SkMatrix* localMatrix, const SkRect* tile) in SkPictureShader()
118 const SkMatrix* localMatrix, const SkRect* tile) { in Create()
310 const SkMatrix& viewM, const SkMatrix* localMatrix, in asFragmentProcessor()
DSkShader.cpp40 SkShader::SkShader(const SkMatrix* localMatrix) { in SkShader()
235 const SkMatrix* localMatrix) { in CreateBitmapShader()
240 const SkMatrix* localMatrix, const SkRect* tile) { in CreatePictureShader()
/external/skia/src/gpu/effects/
DGrBitmapTextGeoProc.h26 const SkMatrix& localMatrix) { in Create()
39 const SkMatrix& localMatrix() const { return fLocalMatrix; } in localMatrix() function
DGrBezierEffect.h102 const SkMatrix& localMatrix() const { return fLocalMatrix; } in localMatrix() function
184 const SkMatrix& localMatrix() const { return fLocalMatrix; } in localMatrix() function
DGrDashingEffect.cpp788 const SkMatrix& localMatrix() const { return fLocalMatrix; } in localMatrix() function in DashingCircleEffect
932 const SkMatrix& localMatrix) { in Create()
949 const SkMatrix& localMatrix) in DashingCircleEffect()
1016 const SkMatrix& localMatrix() const { return fLocalMatrix; } in localMatrix() function in DashingLineEffect
1172 const SkMatrix& localMatrix) { in Create()
1189 const SkMatrix& localMatrix) in DashingLineEffect()
1221 const SkMatrix& localMatrix) { in create_dash_gp()
/external/skia/src/gpu/
DGrRectBatch.cpp29 const SkMatrix* localMatrix) { in create_rect_gp()
176 const SkMatrix& localMatrix() const { return fGeoData[0].fLocalMatrix; } in localMatrix() function in RectBatch
227 const SkMatrix* localMatrix) { in Create()
265 SkMatrix localMatrix; in BATCH_TEST_DEFINE() local
DGrDefaultGeoProcFactory.cpp26 const SkMatrix& localMatrix, in Create()
43 const SkMatrix& localMatrix() const { return fLocalMatrix; } in localMatrix() function in DefaultGeoProc
180 const SkMatrix& localMatrix, in DefaultGeoProc()
261 const SkMatrix& localMatrix, in Create()
DGrPathProcessor.cpp15 const SkMatrix& localMatrix) in GrPathProcessor()
DGrPathProcessor.h42 const SkMatrix& localMatrix() const { return fLocalMatrix; } in localMatrix() function
DGrAAConvexPathRenderer.cpp528 static GrGeometryProcessor* Create(GrColor color, const SkMatrix& localMatrix) { in Create()
539 const SkMatrix& localMatrix() const { return fLocalMatrix; } in localMatrix() function in QuadEdgeEffect
652 QuadEdgeEffect(GrColor color, const SkMatrix& localMatrix) in QuadEdgeEffect()
735 const SkMatrix& localMatrix) { in create_fill_gp()
/external/skia/src/gpu/gl/
DGrGLPrimitiveProcessor.cpp12 SkMatrix GrGLPrimitiveProcessor::GetTransformMatrix(const SkMatrix& localMatrix, in GetTransformMatrix()
DGrGLGeometryProcessor.cpp22 const SkMatrix& localMatrix, in emitTransforms()
DGrGLGeometryProcessor.h83 void setTransformDataMatrix(const SkMatrix& localMatrix, in setTransformDataMatrix()
/external/skia/src/image/
DSkImage_Base.h57 const SkMatrix* localMatrix) const { return NULL; }; in onNewShader()
/external/skia/src/effects/gradients/
DSkGradientShader.cpp757 SkShader::TileMode mode, uint32_t flags, const SkMatrix* localMatrix) { in desc_init()
771 const SkMatrix* localMatrix) { in CreateLinear()
790 const SkMatrix* localMatrix) { in CreateRadial()
813 const SkMatrix* localMatrix) { in CreateTwoPointConical()
860 const SkMatrix* localMatrix) { in CreateSweep()
/external/skia/samplecode/
DSampleLayers.cpp30 static void make_paint(SkPaint* paint, const SkMatrix& localMatrix) { in make_paint()

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