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Searched defs:mass (Results 1 – 14 of 14) sorted by relevance

/external/lldb/test/functionalities/data-formatter/data-formatter-objc/
Dmain.m70 float mass; field
73 -(float)mass; method
90 {
/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/
DRigidBodyControl.java49 public RigidBodyControl(float mass) { in RigidBodyControl()
61 public RigidBodyControl(CollisionShape shape, float mass) { in RigidBodyControl()
DVehicleControl.java49 public VehicleControl(CollisionShape shape, float mass) { in VehicleControl()
/external/jmonkeyengine/engine/src/test/jme3test/bullet/
DBombControl.java46 public BombControl(CollisionShape shape, float mass) { in BombControl()
51 public BombControl(AssetManager manager, CollisionShape shape, float mass) { in BombControl()
DPhysicsTestHelper.java164 … public static Node createPhysicsTestNode(AssetManager manager, CollisionShape shape, float mass) { in createPhysicsTestNode()
DTestFancyCar.java158 final float mass = 400; in buildPlayer() local
DPhysicsHoverControl.java92 public PhysicsHoverControl(CollisionShape shape, float mass) { in PhysicsHoverControl()
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/
DPhysicsRigidBody.java70 protected float mass = 1.0f; field in PhysicsRigidBody
92 public PhysicsRigidBody(CollisionShape shape, float mass) { in PhysicsRigidBody()
317 public void setMass(float mass) { in setMass()
684 float mass = capsule.readFloat("mass", 1.0f); in read() local
DPhysicsVehicle.java81 public PhysicsVehicle(CollisionShape shape, float mass) { in PhysicsVehicle()
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/
DPhysicsRigidBody.java65 protected float mass = 1.0f; field in PhysicsRigidBody
82 public PhysicsRigidBody(CollisionShape shape, float mass) { in PhysicsRigidBody()
116 private native long createRigidBody(float mass, long motionStateId, long collisionShapeId); in createRigidBody()
316 public void setMass(float mass) { in setMass()
335 private native long updateMassProps(long objectId, long collisionShapeId, float mass); in updateMassProps()
733 float mass = capsule.readFloat("mass", 1.0f); in read() local
DPhysicsVehicle.java81 public PhysicsVehicle(CollisionShape shape, float mass) { in PhysicsVehicle()
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/collision/shapes/
DCollisionShape.java57 public void calculateLocalInertia(float mass, javax.vecmath.Vector3f vector) { in calculateLocalInertia()
/external/replicaisland/src/com/replica/replicaisland/
DPhysicsComponent.java229 public void setMass(float mass) { in setMass()
/external/jmonkeyengine/engine/src/bullet-native/
Dcom_jme3_bullet_objects_PhysicsRigidBody.cpp50 (JNIEnv *env, jobject object, jfloat mass, jlong motionstatId, jlong shapeId) { in Java_com_jme3_bullet_objects_PhysicsRigidBody_createRigidBody()
328 (JNIEnv *env, jobject object, jlong bodyId, jlong shapeId, jfloat mass) { in Java_com_jme3_bullet_objects_PhysicsRigidBody_updateMassProps()