1 /* 2 * Copyright (c) 2009-2010 jMonkeyEngine 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions are 7 * met: 8 * 9 * * Redistributions of source code must retain the above copyright 10 * notice, this list of conditions and the following disclaimer. 11 * 12 * * Redistributions in binary form must reproduce the above copyright 13 * notice, this list of conditions and the following disclaimer in the 14 * documentation and/or other materials provided with the distribution. 15 * 16 * * Neither the name of 'jMonkeyEngine' nor the names of its contributors 17 * may be used to endorse or promote products derived from this software 18 * without specific prior written permission. 19 * 20 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 21 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED 22 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 23 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 24 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 25 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 26 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 27 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF 28 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 29 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 30 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 31 */ 32 package com.jme3.bullet.collision.shapes; 33 34 import com.jme3.bullet.util.Converter; 35 import com.jme3.export.*; 36 import com.jme3.math.Vector3f; 37 import java.io.IOException; 38 39 /** 40 * This Object holds information about a jbullet CollisionShape to be able to reuse 41 * CollisionShapes (as suggested in bullet manuals) 42 * TODO: add static methods to create shapes from nodes (like jbullet-jme constructor) 43 * @author normenhansen 44 */ 45 public abstract class CollisionShape implements Savable { 46 47 protected com.bulletphysics.collision.shapes.CollisionShape cShape; 48 protected Vector3f scale = new Vector3f(1, 1, 1); 49 protected float margin = 0.0f; 50 CollisionShape()51 public CollisionShape() { 52 } 53 54 /** 55 * used internally, not safe 56 */ calculateLocalInertia(float mass, javax.vecmath.Vector3f vector)57 public void calculateLocalInertia(float mass, javax.vecmath.Vector3f vector) { 58 if (cShape == null) { 59 return; 60 } 61 if (this instanceof MeshCollisionShape) { 62 vector.set(0, 0, 0); 63 } else { 64 cShape.calculateLocalInertia(mass, vector); 65 } 66 } 67 68 /** 69 * used internally 70 */ getCShape()71 public com.bulletphysics.collision.shapes.CollisionShape getCShape() { 72 return cShape; 73 } 74 75 /** 76 * used internally 77 */ setCShape(com.bulletphysics.collision.shapes.CollisionShape cShape)78 public void setCShape(com.bulletphysics.collision.shapes.CollisionShape cShape) { 79 this.cShape = cShape; 80 } 81 setScale(Vector3f scale)82 public void setScale(Vector3f scale) { 83 this.scale.set(scale); 84 cShape.setLocalScaling(Converter.convert(scale)); 85 } 86 getMargin()87 public float getMargin() { 88 return cShape.getMargin(); 89 } 90 setMargin(float margin)91 public void setMargin(float margin) { 92 cShape.setMargin(margin); 93 this.margin = margin; 94 } 95 getScale()96 public Vector3f getScale() { 97 return scale; 98 } 99 write(JmeExporter ex)100 public void write(JmeExporter ex) throws IOException { 101 OutputCapsule capsule = ex.getCapsule(this); 102 capsule.write(scale, "scale", new Vector3f(1, 1, 1)); 103 capsule.write(getMargin(), "margin", 0.0f); 104 } 105 read(JmeImporter im)106 public void read(JmeImporter im) throws IOException { 107 InputCapsule capsule = im.getCapsule(this); 108 this.scale = (Vector3f) capsule.readSavable("scale", new Vector3f(1, 1, 1)); 109 this.margin = capsule.readFloat("margin", 0.0f); 110 } 111 } 112