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Searched defs:mesh (Results 1 – 22 of 22) sorted by relevance

/frameworks/rs/driver/runtime/
Drs_mesh.c12 Mesh_t *mesh = (Mesh_t *)m.p; in rsgMeshGetVertexAllocationCount() local
21 Mesh_t *mesh = (Mesh_t *)m.p; in rsgMeshGetPrimitiveCount() local
30 Mesh_t *mesh = (Mesh_t *)m.p; in rsgMeshGetVertexAllocation() local
41 Mesh_t *mesh = (Mesh_t *)m.p; in rsgMeshGetIndexAllocation() local
52 Mesh_t *mesh = (Mesh_t *)m.p; in rsgMeshGetPrimitive() local
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
DRenderable.java77 public void setMesh(Mesh mesh) { in setMesh()
84 public void setMesh(String mesh, String indexName) { in setMesh()
114 public void resolveMeshData(Mesh mesh) { in resolveMeshData()
/frameworks/native/services/surfaceflinger/
DLayerDim.cpp47 Mesh mesh(Mesh::TRIANGLE_FAN, 4, 2); in onDraw() local
DLayer.cpp817 void Layer::computeGeometry(const sp<const DisplayDevice>& hw, Mesh& mesh, in computeGeometry()
/frameworks/base/libs/hwui/font/
DCacheTexture.h145 TextureVertex* mesh() const { in mesh() function
165 TextureVertex* mesh = mMesh + mCurrentQuad * 4; in addQuad() local
/frameworks/base/tests/RenderScriptTests/ShadersTest/src/com/android/shaderstest/
DShadersTestRS.java157 Mesh mesh = entry.getMesh(); in initMeshes() local
/frameworks/base/tests/RenderScriptTests/ModelViewer/src/com/android/modelviewer/
DSimpleModelRS.java144 Mesh mesh = entry.getMesh(); in initMeshes() local
/frameworks/native/services/surfaceflinger/RenderEngine/
DGLES11RenderEngine.cpp244 void GLES11RenderEngine::drawMesh(const Mesh& mesh) { in drawMesh()
DGLES20RenderEngine.cpp220 void GLES20RenderEngine::drawMesh(const Mesh& mesh) { in drawMesh()
DRenderEngine.cpp202 Mesh mesh(Mesh::TRIANGLES, c*6, 2); in fillRegionWithColor() local
/frameworks/base/tests/RenderScriptTests/FBOTest/src/com/android/fbotest/
DFBOSyncRS.java146 Mesh mesh = entry.getMesh(); in initMeshes() local
DFBOTestRS.java145 Mesh mesh = entry.getMesh(); in initMeshes() local
/frameworks/base/libs/hwui/renderstate/
DRenderState.cpp210 const Glop::Mesh& mesh = glop.mesh; in render() local
/frameworks/base/libs/hwui/
DPatchCache.cpp254 const Patch* mesh = mCache.get(description); in get() local
DLayerRenderer.cpp165 TextureVertex* mesh = mLayer->mesh; in generateMesh() local
DLayer.h327 TextureVertex* mesh = nullptr; variable
DGlop.h109 } mesh; member
DOpenGLRenderer.cpp1006 TextureVertex* mesh = &quadVertices[0]; in composeLayerRegion() local
1124 Vertex mesh[quadCount * 4]; in clearLayerRegions() local
/frameworks/rs/
DrsMesh.cpp147 Mesh *mesh = new Mesh(rsc, vertexBuffersCount, primitivesCount); in createFromStream() local
Drs_hal.h318 } mesh; member
/frameworks/base/rs/jni/
Dandroid_renderscript_RenderScript.cpp2371 nMeshGetVertexBufferCount(JNIEnv *_env, jobject _this, jlong con, jlong mesh) in nMeshGetVertexBufferCount()
2382 nMeshGetIndexCount(JNIEnv *_env, jobject _this, jlong con, jlong mesh) in nMeshGetIndexCount()
2393 nMeshGetVertices(JNIEnv *_env, jobject _this, jlong con, jlong mesh, jlongArray _ids, jint numVtxID… in nMeshGetVertices()
2411 nMeshGetIndices(JNIEnv *_env, jobject _this, jlong con, jlong mesh, jlongArray _idxIds, jintArray _… in nMeshGetIndices()
/frameworks/rs/driver/
DrsdRuntimeStubs.cpp766 void rsgMeshComputeBoundingBox(::rs_mesh mesh,