Searched refs:to_objects (Results 1 – 2 of 2) sorted by relevance
250 const uint64_t to_objects = objects_moved_; in MarkingPhase() local251 CHECK_LE(to_objects, from_objects); in MarkingPhase()254 RecordFree(ObjectBytePair(from_objects - to_objects, from_bytes - to_bytes)); in MarkingPhase()
899 uint64_t to_objects = objects_moved_.LoadSequentiallyConsistent(); in ReclaimPhase() local904 CHECK_LE(to_objects, from_objects); in ReclaimPhase()907 int64_t freed_objects = from_objects - to_objects; in ReclaimPhase()912 << " to_bytes=" << to_bytes << " to_objects=" << to_objects in ReclaimPhase()