Searched refs:GLClientState (Results 1 – 12 of 12) sorted by relevance
/device/generic/goldfish/opengl/shared/OpenglCodecCommon/ |
D | GLClientState.h | 35 class GLClientState { 78 GLClientState(int nLocations = CODEC_MAX_VERTEX_ATTRIBUTES); 79 ~GLClientState(); 275 … const GLClientState::VertexAttribState *state = getState(GLClientState::VERTEX_LOCATION); in getClientStateParameter() 281 … const GLClientState::VertexAttribState *state = getState(GLClientState::VERTEX_LOCATION); in getClientStateParameter() 287 … const GLClientState::VertexAttribState *state = getState(GLClientState::VERTEX_LOCATION); in getClientStateParameter() 293 const GLClientState::VertexAttribState *state = getState(GLClientState::COLOR_LOCATION); in getClientStateParameter() 299 const GLClientState::VertexAttribState *state = getState(GLClientState::COLOR_LOCATION); in getClientStateParameter() 305 const GLClientState::VertexAttribState *state = getState(GLClientState::COLOR_LOCATION); in getClientStateParameter() 311 … const GLClientState::VertexAttribState *state = getState(GLClientState::NORMAL_LOCATION); in getClientStateParameter() [all …]
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D | GLClientState.cpp | 28 GLClientState::GLClientState(int nLocations) in GLClientState() function in GLClientState 70 GLClientState::~GLClientState() in ~GLClientState() 75 void GLClientState::enable(int location, int state) in enable() 85 void GLClientState::setState(int location, int size, GLenum type, GLboolean normalized, GLsizei str… in setState() 99 void GLClientState::setBufferObject(int location, GLuint id) in setBufferObject() 108 const GLClientState::VertexAttribState * GLClientState::getState(int location) in getState() 116 const GLClientState::VertexAttribState * GLClientState::getStateAndEnableDirty(int location, bool *… in getStateAndEnableDirty() 130 int GLClientState::getLocation(GLenum loc) in getLocation() 162 void GLClientState::getClientStatePointer(GLenum pname, GLvoid** params) in getClientStatePointer() 164 const GLClientState::VertexAttribState *state = NULL; in getClientStatePointer() [all …]
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D | Makefile | 6 CXXFILES = TcpStream.cpp GLClientState.cpp glUtils.cpp
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D | Android.mk | 7 GLClientState.cpp \
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/device/generic/goldfish/opengl/system/GLESv1_enc/ |
D | GLEncoder.cpp | 75 GLClientState* state = ctx->m_state; in s_glGetIntegerv() 90 *ptr = MIN(*ptr, GLClientState::MAX_TEXTURE_UNITS); in s_glGetIntegerv() 113 GLClientState* state = ctx->m_state; in s_glGetFloatv() 129 *ptr = MIN(*ptr, (GLfloat)GLClientState::MAX_TEXTURE_UNITS); in s_glGetFloatv() 152 GLClientState* state = ctx->m_state; in s_glGetFixedv() 168 *ptr = MIN(*ptr, GLClientState::MAX_TEXTURE_UNITS << 16); in s_glGetFixedv() 191 GLClientState* state = ctx->m_state; in s_glGetBooleanv() 270 ctx->m_state->setState(GLClientState::VERTEX_LOCATION, size, type, false, stride, data); in s_glVertexPointer() 277 ctx->m_state->setState(GLClientState::NORMAL_LOCATION, 3, type, false, stride, data); in s_glNormalPointer() 284 ctx->m_state->setState(GLClientState::COLOR_LOCATION, size, type, false, stride, data); in s_glColorPointer() [all …]
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D | GLEncoder.h | 29 void setClientState(GLClientState *state) { in setClientState() 48 GLClientState *m_state;
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/device/generic/goldfish/opengl/system/egl/ |
D | eglContext.h | 45 GLClientState * getClientState(){ return clientState; } in getClientState() 48 GLClientState * clientState;
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D | egl.cpp | 149 clientState = new GLClientState(); in EGLContext_t()
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/device/generic/goldfish/opengl/system/GLESv2_enc/ |
D | GL2Encoder.cpp | 240 GLClientState* state = ctx->m_state; in s_glGetIntegerv() 264 *ptr = MIN(*ptr, GLClientState::MAX_TEXTURE_UNITS); in s_glGetIntegerv() 287 GLClientState* state = ctx->m_state; in s_glGetFloatv() 312 *ptr = MIN(*ptr, (GLfloat)GLClientState::MAX_TEXTURE_UNITS); in s_glGetFloatv() 335 GLClientState* state = ctx->m_state; in s_glGetBooleanv() 416 const GLClientState::VertexAttribState *va_state = ctx->m_state->getState(index); in s_glGetVertexAttribPointerv() 429 … const GLClientState::VertexAttribState *state = m_state->getStateAndEnableDirty(i, &enableDirty); in sendVertexAttributes() 482 const GLClientState::VertexAttribState *state = ctx->m_state->getState(i); in s_glDrawElements() 889 GLClientState* state = ctx->m_state; in s_glUseProgram() 901 if (samplerVal < 0 || samplerVal >= GLClientState::MAX_TEXTURE_UNITS) in s_glUseProgram() [all …]
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D | GL2Encoder.h | 29 void setClientState(GLClientState *state) { in setClientState() 33 const GLClientState *state() { return m_state; } in state() 49 GLClientState *m_state;
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/device/generic/goldfish/opengl/tests/gles_android_wrapper/ |
D | ThreadInfo.h | 35 GLClientState *clientState;
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D | egl.cpp | 497 wctx->clientState = new GLClientState(); in eglCreateContext()
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