Home
last modified time | relevance | path

Searched refs:bufsize (Results 1 – 10 of 10) sorted by relevance

/device/generic/goldfish/opengl/tests/gles_android_wrapper/
DServerConnection.cpp74 int ServerConnection::create(size_t bufsize, in create() argument
83 QemuPipeStream* pipeStream = new QemuPipeStream(bufsize); in create()
94 TcpStream* tcpStream = new TcpStream(bufsize); in create()
/device/generic/goldfish/opengl/shared/OpenglCodecCommon/
DUnixStream.h23 explicit UnixStream(size_t bufsize = 10000);
DTcpStream.h23 explicit TcpStream(size_t bufsize = 10000);
DWin32PipeStream.h24 explicit Win32PipeStream(size_t bufsize = 10000);
DSocketStream.h26 explicit SocketStream(size_t bufsize = 10000);
/device/generic/goldfish/opengl/system/OpenglSystemCommon/
DQemuPipeStream.h30 explicit QemuPipeStream(size_t bufsize = 10000);
/device/generic/goldfish/opengl/system/GLESv2_enc/
DGL2Encoder.h158 static void s_glGetShaderSource(void *self, GLuint shader, GLsizei bufsize,
163 GLsizei bufsize, GLsizei* length, GLchar* infolog);
167 GLsizei bufsize, GLsizei* length, GLchar* infolog);
Dgl2_entry.cpp63 …void glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size…
64 …void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* siz…
74 void glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog);
77 void glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog);
79 void glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source);
558 void glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,… in glGetActiveAttrib() argument
561 ctx->glGetActiveAttrib(ctx, program, index, bufsize, length, size, type, name); in glGetActiveAttrib()
564 void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size… in glGetActiveUniform() argument
567 ctx->glGetActiveUniform(ctx, program, index, bufsize, length, size, type, name); in glGetActiveUniform()
624 void glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog) in glGetProgramInfoLog() argument
[all …]
DGL2Encoder.cpp788 void GL2Encoder::s_glGetShaderSource(void *self, GLuint shader, GLsizei bufsize, in s_glGetShaderSource() argument
792 SET_ERROR_IF(bufsize < 0, GL_INVALID_VALUE); in s_glGetShaderSource()
793 ctx->m_glGetShaderSource_enc(self, shader, bufsize, length, source); in s_glGetShaderSource()
796 void GL2Encoder::s_glGetShaderInfoLog(void *self, GLuint shader, GLsizei bufsize, in s_glGetShaderInfoLog() argument
800 SET_ERROR_IF(bufsize < 0, GL_INVALID_VALUE); in s_glGetShaderInfoLog()
801 ctx->m_glGetShaderInfoLog_enc(self, shader, bufsize, length, infolog); in s_glGetShaderInfoLog()
804 void GL2Encoder::s_glGetProgramInfoLog(void *self, GLuint program, GLsizei bufsize, in s_glGetProgramInfoLog() argument
808 SET_ERROR_IF(bufsize < 0, GL_INVALID_VALUE); in s_glGetProgramInfoLog()
809 ctx->m_glGetProgramInfoLog_enc(self, program, bufsize, length, infolog); in s_glGetProgramInfoLog()
Dgl2_enc.cpp930 void glGetActiveAttrib_enc(void *self , GLuint program, GLuint index, GLsizei bufsize, GLsizei* len… in glGetActiveAttrib_enc() argument
939 const unsigned int __size_name = ((name != NULL) ? bufsize : 0); in glGetActiveAttrib_enc()
948 memcpy(ptr, &bufsize, 4); ptr += 4; in glGetActiveAttrib_enc()
959 void glGetActiveUniform_enc(void *self , GLuint program, GLuint index, GLsizei bufsize, GLsizei* le… in glGetActiveUniform_enc() argument
968 const unsigned int __size_name = ((name != NULL) ? bufsize : 0); in glGetActiveUniform_enc()
977 memcpy(ptr, &bufsize, 4); ptr += 4; in glGetActiveUniform_enc()
1162 void glGetProgramInfoLog_enc(void *self , GLuint program, GLsizei bufsize, GLsizei* length, GLchar*… in glGetProgramInfoLog_enc() argument
1169 const unsigned int __size_infolog = bufsize; in glGetProgramInfoLog_enc()
1177 memcpy(ptr, &bufsize, 4); ptr += 4; in glGetProgramInfoLog_enc()
1222 void glGetShaderInfoLog_enc(void *self , GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* i… in glGetShaderInfoLog_enc() argument
[all …]