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Searched refs:BlendMode (Results 1 – 19 of 19) sorted by relevance

/external/jmonkeyengine/engine/src/niftygui/com/jme3/niftygui/
DRenderDeviceJme.java50 import de.lessvoid.nifty.render.BlendMode;
74 private BlendMode blendMode = null;
159 public void setBlendMode(BlendMode blendMode) { in setBlendMode()
165 private RenderState.BlendMode convertBlend() { in convertBlend()
167 return RenderState.BlendMode.Off; in convertBlend()
168 } else if (blendMode == BlendMode.BLEND) { in convertBlend()
169 return RenderState.BlendMode.Alpha; in convertBlend()
170 } else if (blendMode == BlendMode.MULIPLY) { in convertBlend()
171 return RenderState.BlendMode.Modulate; in convertBlend()
241 niftyMat.getAdditionalRenderState().setBlendMode(RenderState.BlendMode.Alpha); in renderFont()
/external/jmonkeyengine/engine/src/core/com/jme3/material/
DRenderState.java130 public enum BlendMode { enum in RenderState
299 BlendMode blendMode = BlendMode.Off;
332 oc.write(blendMode, "blendMode", BlendMode.Off); in write()
370 blendMode = ic.readEnum("blendMode", BlendMode.class, BlendMode.Off); in read()
508 public void setBlendMode(BlendMode blendMode) { in setBlendMode()
789 public BlendMode getBlendMode() { in getBlendMode()
DMaterial.java37 import com.jme3.material.RenderState.BlendMode;
84 additiveLight.setBlendMode(RenderState.BlendMode.AlphaAdditive);
1136 additionalState.applyBlendMode = additionalState.blendMode != BlendMode.Off; in read()
/external/jmonkeyengine/engine/src/core/com/jme3/ui/
DPicture.java38 import com.jme3.material.RenderState.BlendMode;
156 … material.getAdditionalRenderState().setBlendMode(useAlpha ? BlendMode.Alpha : BlendMode.Off); in setTexture()
/external/jmonkeyengine/engine/src/core/com/jme3/renderer/
DRenderContext.java121 public RenderState.BlendMode blendMode = RenderState.BlendMode.Off;
284 blendMode = RenderState.BlendMode.Off; in reset()
/external/jmonkeyengine/engine/src/test/jme3test/helloworld/
DHelloMaterial.java38 import com.jme3.material.RenderState.BlendMode;
75 mat_tt.getAdditionalRenderState().setBlendMode(BlendMode.Alpha); // activate transparency in simpleInitApp()
/external/deqp/framework/referencerenderer/
DrrRenderState.hpp108 enum BlendMode enum
240 BlendMode blendMode;
/external/jmonkeyengine/engine/src/core-plugins/com/jme3/font/plugins/
DBitmapFontLoader.java41 import com.jme3.material.RenderState.BlendMode;
115 mat.getAdditionalRenderState().setBlendMode(BlendMode.Alpha); in load()
/external/jmonkeyengine/engine/src/core-plugins/com/jme3/scene/plugins/
DMTLLoader.java38 import com.jme3.material.RenderState.BlendMode;
154 material.getAdditionalRenderState().setBlendMode(BlendMode.Alpha); in createMaterial()
/external/jmonkeyengine/engine/src/test/jme3test/water/
DTestPostWater.java12 import com.jme3.material.RenderState.BlendMode;
181 mat.getAdditionalRenderState().setBlendMode(BlendMode.Alpha);
/external/jmonkeyengine/engine/src/test/jme3test/terrain/
DTerrainTestModifyHeight.java46 import com.jme3.material.RenderState.BlendMode;
426 mat.getAdditionalRenderState().setBlendMode(BlendMode.Alpha); in createMarker()
/external/jmonkeyengine/engine/src/core-plugins/com/jme3/material/plugins/
DJ3MLoader.java36 import com.jme3.material.RenderState.BlendMode;
318 renderState.setBlendMode(BlendMode.valueOf(split[1])); in readRenderStateStatement()
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/materials/
DMaterialHelper.java38 import com.jme3.material.RenderState.BlendMode;
282 result.getAdditionalRenderState().setBlendMode(BlendMode.Alpha); in toMaterial()
/external/llvm/test/Transforms/InstCombine/
Dshufflemask-undef.ll8 %struct.BlendMode = type { i16, i16, i16, i16, %struct.IColor4, i16, i16, i8, i8, i8, i8 }
50 …ct.LightModel, %struct.ActiveTextureTargets, %struct.AlphaTest, %struct.BlendMode, %struct.ClearCo…
/external/deqp/modules/egl/
DteglRenderTests.cpp91 enum BlendMode enum
122 BlendMode blend;
162 drawOp.blend = (BlendMode)rnd.getInt(0, BLENDMODE_LAST-1); in randomizeDrawOp()
/external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/
DMaterialLoader.java331 rs.setBlendMode(RenderState.BlendMode.Alpha); in compileMaterial()
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
DLwjglGL1Renderer.java346 if (state.getBlendMode() == RenderState.BlendMode.Off) { in applyRenderState()
DLwjglRenderer.java583 if (state.getBlendMode() == RenderState.BlendMode.Off) { in applyRenderState()
/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/
DOGLESShaderRenderer.java601 if (state.getBlendMode() == RenderState.BlendMode.Off) { in applyRenderState()