Searched refs:CaseRequirement (Results 1 – 3 of 3) sorted by relevance
/external/deqp/modules/glshared/ |
D | glsShaderLibraryCase.hpp | 103 class CaseRequirement class in deqp::gls::sl::ShaderCase 115 CaseRequirement (void); 117 …static CaseRequirement createAnyExtensionRequirement (const std::vector<std::string>& requirem… 118 static CaseRequirement createLimitRequirement (deUint32 enumName, int ref); 119 static CaseRequirement createFullGLSLES100SpecificationRequirement (void); 149 std::vector<CaseRequirement> requirements; 161 std::vector<CaseRequirement> requirements; 205 …sources, const ValueBlock& valueBlock, const std::vector<ShaderCase::CaseRequirement>& requirement… 206 …sources, const ValueBlock& valueBlock, const std::vector<ShaderCase::CaseRequirement>& requirement… 207 …sources, const ValueBlock& valueBlock, const std::vector<ShaderCase::CaseRequirement>& requirement… [all …]
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D | glsShaderLibraryCase.cpp | 93 ShaderCase::CaseRequirement::CaseRequirement (void) in CaseRequirement() function in deqp::gls::sl::ShaderCase::CaseRequirement 102 ShaderCase::CaseRequirement ShaderCase::CaseRequirement::createAnyExtensionRequirement (const std::… in createAnyExtensionRequirement() 104 CaseRequirement retVal; in createAnyExtensionRequirement() 113 ShaderCase::CaseRequirement ShaderCase::CaseRequirement::createLimitRequirement (deUint32 enumName,… in createLimitRequirement() 115 CaseRequirement retVal; in createLimitRequirement() 124 ShaderCase::CaseRequirement ShaderCase::CaseRequirement::createFullGLSLES100SpecificationRequiremen… in createFullGLSLES100SpecificationRequirement() 126 CaseRequirement retVal; in createFullGLSLES100SpecificationRequirement() 133 void ShaderCase::CaseRequirement::checkRequirements (glu::RenderContext& renderCtx, const glu::Cont… in checkRequirements() 612 …if (m_programs[programNdx].spec.requirements[requirementNdx].getType() == CaseRequirement::REQUIRE… in anyProgramRequiresFullGLSLES100Specification() 1116 …onStatements (std::ostringstream& buf, const std::vector<ShaderCase::CaseRequirement>& requirement… in generateExtensionStatements() [all …]
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D | glsShaderLibrary.cpp | 193 void parseRequirement (ShaderCase::CaseRequirement& valueBlock); 934 void ShaderParser::parseRequirement (ShaderCase::CaseRequirement& valueBlock) in parseRequirement() 978 …valueBlock = ShaderCase::CaseRequirement::createAnyExtensionRequirement(anyExtensionStringList, af… in parseRequirement() 998 valueBlock = ShaderCase::CaseRequirement::createLimitRequirement(limitEnum, limitValue); in parseRequirement() 1004 valueBlock = ShaderCase::CaseRequirement::createFullGLSLES100SpecificationRequirement(); in parseRequirement() 1070 vector<ShaderCase::CaseRequirement> requirements; in parsePipelineProgram() 1085 ShaderCase::CaseRequirement requirement; in parsePipelineProgram() 1153 vector<ShaderCase::CaseRequirement> requirements; in parseShaderCase() 1219 ShaderCase::CaseRequirement requirement; in parseShaderCase()
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