/external/skia/tests/ |
D | ShaderOpacityTest.cpp | 67 SkShader* grad = SkGradientShader::CreateLinear(pts, colors, pos, count, in test_gradient() 76 grad = SkGradientShader::CreateLinear(pts, colors, pos, count, mode); in test_gradient() 84 grad = SkGradientShader::CreateLinear(pts, colors, pos, count, mode); in test_gradient() 92 grad = SkGradientShader::CreateLinear(pts, colors, pos, count, mode); in test_gradient()
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D | GradientTest.cpp | 21 SkShader* s = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode); in test_big_grad() 85 SkAutoTUnref<SkShader> s(SkGradientShader::CreateLinear(rec.fPoint, in linear_gradproc() 146 SkAutoTUnref<SkShader> s(SkGradientShader::CreateLinear(pts, in TestConstantGradient()
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/external/skia/include/effects/ |
D | SkGradientShader.h | 45 static SkShader* CreateLinear(const SkPoint pts[2], 50 static SkShader* CreateLinear(const SkPoint pts[2], in CreateLinear() function 53 return CreateLinear(pts, colors, pos, count, mode, 0, NULL); in CreateLinear()
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/external/skia/samplecode/ |
D | SampleShaders.cpp | 35 …SkShader* shaderA = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode… in make_bitmapfade() 65 …SkShader* shaderA = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode… in ShaderView() 71 …SkShader* shaderB = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode… in ShaderView()
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D | SampleBigGradient.cpp | 16 return SkGradientShader::CreateLinear(pts, colors, NULL, 2, in make_grad()
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D | SampleClamp.cpp | 19 return SkGradientShader::CreateLinear(pts, colors, NULL, 2, in make_linear()
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D | SampleGradients.cpp | 16 return SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode); in setgrad() 67 return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos, data.fCount, tm); in MakeLinear()
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D | SampleShaderText.cpp | 25 paint.setShader(SkGradientShader::CreateLinear(pts, colors, pos, in makebm() 57 return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos, data.fCount, tm); in MakeLinear()
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D | SampleEffects.cpp | 43 paint->setShader(SkGradientShader::CreateLinear(pts, colors, NULL, SK_ARRAY_COUNT(colors), in paint_proc3()
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/external/skia/gm/ |
D | gradtext.cpp | 17 return SkGradientShader::CreateLinear(pts, colors, NULL, in make_grad() 26 return SkGradientShader::CreateLinear(pts, colors, NULL, in make_grad2() 34 return SkGradientShader::CreateLinear(pts, colors, NULL, 2, in make_chrome_solid()
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D | composeshader.cpp | 26 SkAutoTUnref<SkShader> shaderA(SkGradientShader::CreateLinear(pts, colors, NULL, 2, in make_shader() 33 SkAutoTUnref<SkShader> shaderB(SkGradientShader::CreateLinear(pts, colors, NULL, 2, in make_shader()
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D | shadertext3.cpp | 29 paint.setShader(SkGradientShader::CreateLinear(kPts0, kColors0, kPos, in makebm() 32 paint.setShader(SkGradientShader::CreateLinear(kPts1, kColors1, kPos, in makebm()
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D | gammatext.cpp | 17 return SkGradientShader::CreateLinear(pts, bw, NULL, in make_heatGradient() 107 return SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode);
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D | arithmode.cpp | 34 SkShader* s = SkGradientShader::CreateLinear(pts, colors, NULL, SK_ARRAY_COUNT(colors), in make_src() 49 SkShader* s = SkGradientShader::CreateLinear(pts, colors, NULL, SK_ARRAY_COUNT(colors), in make_dst()
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D | lumafilter.cpp | 88 fGr1.reset(SkGradientShader::CreateLinear(g1Points, in LumaFilterGM() 93 fGr2.reset(SkGradientShader::CreateLinear(g2Points, in LumaFilterGM()
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D | shadertext.cpp | 26 paint.setShader(SkGradientShader::CreateLinear(pts, colors, pos, in makebm() 49 return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos, data.fCount, tm); in MakeLinear()
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D | shadertext2.cpp | 28 paint.setShader(SkGradientShader::CreateLinear(kPts0, kColors0, kPos, in makebm() 31 paint.setShader(SkGradientShader::CreateLinear(kPts1, kColors1, kPos, in makebm()
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D | alphagradients.cpp | 31 SkShader* s = SkGradientShader::CreateLinear(pts, colors, NULL, 2, in draw_grad()
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D | colorfilters.cpp | 22 return SkGradientShader::CreateLinear(pts, in make_shader()
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D | tilemodes.cpp | 32 paint.setShader(SkGradientShader::CreateLinear(pts, colors, pos, in makebm() 176 return SkGradientShader::CreateLinear(pts, colors, NULL, SK_ARRAY_COUNT(colors), tx); in make_grad()
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D | gradients_no_texture.cpp | 30 return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos, data.fCount, tm); in MakeLinear() 237 SkShader* s = SkGradientShader::CreateLinear(pts, rec.fColors, rec.fPos, rec.fCount, in onDraw()
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D | shallowgradient.cpp | 15 return SkGradientShader::CreateLinear(pts, colors, NULL, count, in shader_linear()
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D | transparency.cpp | 34 SkAutoTUnref<SkShader> shader(SkGradientShader::CreateLinear( in make_transparency()
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/external/skia/bench/ |
D | AlternatingColorPatternBench.cpp | 53 paint.setShader(SkGradientShader::CreateLinear(kPts0, kColors0, kPos, in makebm() 56 paint.setShader(SkGradientShader::CreateLinear(kPts1, kColors1, kPos, in makebm()
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/external/skia/experimental/FileReaderApp/ |
D | FileReaderWindow.mm | 12 SkGradientShader::CreateLinear(pts, colors, pos, 2,
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