1 /*
2  * Copyright 2013 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "gm.h"
9 #include "SkGradientShader.h"
10 
11 typedef SkShader* (*MakeShaderProc)(const SkColor[], int count, const SkSize&);
12 
shader_linear(const SkColor colors[],int count,const SkSize & size)13 static SkShader* shader_linear(const SkColor colors[], int count, const SkSize& size) {
14     SkPoint pts[] = { { 0, 0 }, { size.width(), size.height() } };
15     return SkGradientShader::CreateLinear(pts, colors, NULL, count,
16                                           SkShader::kClamp_TileMode);
17 }
18 
shader_radial(const SkColor colors[],int count,const SkSize & size)19 static SkShader* shader_radial(const SkColor colors[], int count, const SkSize& size) {
20     SkPoint center = { size.width()/2, size.height()/2 };
21     return SkGradientShader::CreateRadial(center, size.width()/2, colors, NULL, count,
22                                           SkShader::kClamp_TileMode);
23 }
24 
shader_conical(const SkColor colors[],int count,const SkSize & size)25 static SkShader* shader_conical(const SkColor colors[], int count, const SkSize& size) {
26     SkPoint center = { size.width()/2, size.height()/2 };
27     return SkGradientShader::CreateTwoPointConical(center, size.width()/64,
28                                                    center, size.width()/2,
29                                                    colors, NULL, count,
30                                                    SkShader::kClamp_TileMode);
31 }
32 
shader_sweep(const SkColor colors[],int count,const SkSize & size)33 static SkShader* shader_sweep(const SkColor colors[], int count, const SkSize& size) {
34     return SkGradientShader::CreateSweep(size.width()/2, size.height()/2,
35                                          colors, NULL, count);
36 }
37 
38 class ShallowGradientGM : public skiagm::GM {
39 public:
ShallowGradientGM(MakeShaderProc proc,const char name[])40     ShallowGradientGM(MakeShaderProc proc, const char name[]) : fProc(proc) {
41         fName.printf("shallow_gradient_%s", name);
42     }
43 
44 protected:
45 
onShortName()46     SkString onShortName() override {
47         return fName;
48     }
49 
onISize()50     SkISize onISize() override {
51         return SkISize::Make(800, 800);
52     }
53 
onDraw(SkCanvas * canvas)54     void onDraw(SkCanvas* canvas) override {
55         const SkColor colors[] = { 0xFF555555, 0xFF444444 };
56         const int colorCount = SK_ARRAY_COUNT(colors);
57 
58         SkRect r = { 0, 0, this->width(), this->height() };
59         SkSize size = SkSize::Make(r.width(), r.height());
60 
61         SkPaint paint;
62         paint.setShader(fProc(colors, colorCount, size))->unref();
63         canvas->drawRect(r, paint);
64     }
65 
66 private:
67     MakeShaderProc fProc;
68     SkString fName;
69 
70     typedef skiagm::GM INHERITED;
71 };
72 
73 ///////////////////////////////////////////////////////////////////////////////
74 
75 DEF_GM( return new ShallowGradientGM(shader_linear, "linear"); )
76 DEF_GM( return new ShallowGradientGM(shader_radial, "radial"); )
77 DEF_GM( return new ShallowGradientGM(shader_conical, "conical"); )
78 DEF_GM( return new ShallowGradientGM(shader_sweep, "sweep"); )
79