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Searched refs:DBG_TEX (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/r300/
Dr300_screen.h77 #define DBG_TEX (1 << 5) macro
Dr300_debug.c38 { "tex", DBG_TEX, "Log basic info about textures" },
Dr300_texture_desc.c132 SCREEN_DBG(screen, DBG_TEX, "%s: level (%u) > last_level (%u)\n", in r300_texture_get_stride()
532 if (SCREEN_DBG_ON(rscreen, DBG_TEX)) in r300_texture_desc_init()