Searched refs:Downward (Results 1 – 1 of 1) sorted by relevance
416 bool Downward; member419 : Blocks(blocks), Loops(loops), Downward(false) {} in LoopBounds()436 if (LB.Downward ? TBI.hasValidHeight() : TBI.hasValidDepth()) in insertEdge()442 if ((LB.Downward ? To : From) == FromLoop->getHeader()) in insertEdge()464 Bounds.Downward = false; in computeTrace()482 Bounds.Downward = true; in computeTrace()