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Searched refs:GL_LINEAR (Results 1 – 25 of 106) sorted by relevance

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/external/deqp/modules/gles3/functional/
Des3fSamplerObjectTests.cpp76 { GL_LINEAR, GL_NEAREST, GL_REPEAT, GL_REPEAT, GL_REPEAT, -1000.0f, 1000.0f }, in init()
80 { GL_NEAREST, GL_LINEAR, GL_REPEAT, GL_REPEAT, GL_REPEAT, -1000.0f, 1000.0f }, in init()
117 { GL_LINEAR, GL_NEAREST, GL_REPEAT, GL_REPEAT, GL_REPEAT, -1000.0f, 1000.0f }, in init()
118 { GL_LINEAR, GL_NEAREST, GL_REPEAT, GL_REPEAT, GL_REPEAT, -1000.0f, 1000.0f }, in init()
122 { GL_NEAREST, GL_LINEAR, GL_REPEAT, GL_REPEAT, GL_REPEAT, -1000.0f, 1000.0f }, in init()
123 { GL_NEAREST, GL_LINEAR, GL_REPEAT, GL_REPEAT, GL_REPEAT, -1000.0f, 1000.0f }, in init()
159 { GL_LINEAR, GL_NEAREST, GL_REPEAT, GL_REPEAT, GL_REPEAT, -1000.0f, 1000.0f }, in init()
163 { GL_NEAREST, GL_LINEAR, GL_REPEAT, GL_REPEAT, GL_REPEAT, -1000.0f, 1000.0f }, in init()
200 { GL_LINEAR, GL_NEAREST, GL_REPEAT, GL_REPEAT, GL_REPEAT, -1000.0f, 1000.0f }, in init()
201 { GL_LINEAR, GL_NEAREST, GL_REPEAT, GL_REPEAT, GL_REPEAT, -1000.0f, 1000.0f }, in init()
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Des3fFboColorbufferTests.cpp264 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, isFilterable ? GL_LINEAR : GL_NEAREST); in render()
265 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, isFilterable ? GL_LINEAR : GL_NEAREST); in render()
295 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in render()
296 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in render()
389 …glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, isFilterable ? GL_LINEAR : GL_NEAREST); in render()
390 …glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, isFilterable ? GL_LINEAR : GL_NEAREST); in render()
437 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in render()
438 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in render()
519 …glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MIN_FILTER, isFilterable ? GL_LINEAR : GL_NEAREST); in render()
520 …glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MAG_FILTER, isFilterable ? GL_LINEAR : GL_NEAREST); in render()
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Des3fTextureFilteringTests.cpp1189 { "linear", GL_LINEAR }, in init()
1203 { "linear", GL_LINEAR } in init()
1295 bool isMipmap = minFilter != GL_NEAREST && minFilter != GL_LINEAR; in init()
1296 deUint32 magFilter = isMipmap ? GL_LINEAR : minFilter; in init()
1322 bool isMipmap = minFilter != GL_NEAREST && minFilter != GL_LINEAR; in init()
1323 deUint32 magFilter = isMipmap ? GL_LINEAR : minFilter; in init()
1346 bool isMipmap = minFilter != GL_NEAREST && minFilter != GL_LINEAR; in init()
1347 deUint32 magFilter = isMipmap ? GL_LINEAR : minFilter; in init()
1411 bool isMipmap = minFilter != GL_NEAREST && minFilter != GL_LINEAR; in init()
1412 deUint32 magFilter = isMipmap ? GL_LINEAR : minFilter; in init()
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Des3fFboDepthbufferTests.cpp124 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in render()
125 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in render()
/external/deqp/modules/gles3/performance/
Des3pTextureFilteringTests.cpp70 { "linear", GL_LINEAR, true }, in init()
71 { "linear", GL_LINEAR, false }, in init()
87 deUint32 magFilter = (minFilter == GL_NEAREST || minFilter == GL_LINEAR) ? minFilter : GL_LINEAR; in init()
/external/deqp/modules/gles2/performance/
Des2pTextureFilteringTests.cpp69 { "linear", GL_LINEAR, true }, in init()
70 { "linear", GL_LINEAR, false }, in init()
87 deUint32 magFilter = (minFilter == GL_NEAREST || minFilter == GL_LINEAR) ? minFilter : GL_LINEAR; in init()
/external/deqp/modules/glshared/
DglsLongStressTestUtil.cpp172 GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR, GL_REPEAT, GL_REPEAT, in generateTextureContext()
240 GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR, GL_REPEAT, GL_REPEAT, in generateBufferAndTextureContext()
410 true, GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR, GL_REPEAT, GL_REPEAT, in generateFragmentPointLightContext()
584 true, GL_LINEAR, GL_LINEAR, GL_REPEAT, GL_REPEAT, in generateVertexUniformLoopLightContext()
/external/deqp/modules/gles31/functional/
Des31fFboColorbufferTests.cpp172 …glTexParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_MIN_FILTER, isFilterable ? GL_LINEAR : GL_NE… in render()
173 …glTexParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_MAG_FILTER, isFilterable ? GL_LINEAR : GL_NE… in render()
220 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in render()
221 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in render()
Des31fTextureFilteringTests.cpp446 { "linear", GL_LINEAR }, in init()
460 { "linear", GL_LINEAR } in init()
512 const bool isMipmap = minFilter != GL_NEAREST && minFilter != GL_LINEAR; in init()
513 const deUint32 magFilter = isMipmap ? GL_LINEAR : minFilter; in init()
542 const bool isMipmap = minFilter != GL_NEAREST && minFilter != GL_LINEAR; in init()
543 const deUint32 magFilter = isMipmap ? GL_LINEAR : minFilter; in init()
602 const deUint32 filter = isLinear ? GL_LINEAR : GL_NEAREST; in init()
/external/deqp/framework/opengl/
DgluStateReset.cpp139 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in resetStateES()
172 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in resetStateES()
202 gl.texParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in resetStateES()
229 gl.texParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in resetStateES()
279 gl.texParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in resetStateES()
722 gl.texParameteri (GL_TEXTURE_1D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in resetStateGLCore()
745 gl.texParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in resetStateGLCore()
774 gl.texParameteri (GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in resetStateGLCore()
798 gl.texParameteri (GL_TEXTURE_1D_ARRAY, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in resetStateGLCore()
821 gl.texParameteri (GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in resetStateGLCore()
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/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_tex.c186 case GL_LINEAR: in radeonSetTexFilter()
200 case GL_LINEAR: in radeonSetTexFilter()
221 case GL_LINEAR: in radeonSetTexFilter()
239 case GL_LINEAR: in radeonSetTexFilter()
Dradeon_fog.c102 case GL_LINEAR: in radeonComputeFogBlendFactor()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dgen7_sampler_state.c56 case GL_LINEAR: in gen7_update_sampler_state()
96 case GL_LINEAR: in gen7_update_sampler_state()
/external/mesa3d/src/mesa/state_tracker/
Dst_atom_sampler.c87 case GL_LINEAR: in gl_filter_to_mip_filter()
114 case GL_LINEAR: in gl_filter_to_img_filter()
/external/deqp/modules/gles2/functional/
Des2fNegativeTextureApiTests.cpp1728 glTexParameteri(0, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in init()
1730 glTexParameteri(GL_TEXTURE_2D, 0, GL_LINEAR); in init()
1732 glTexParameteri(0, 0, GL_LINEAR); in init()
1754 glTexParameteri(0, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in init()
1756 glTexParameteri(GL_TEXTURE_2D, 0, GL_LINEAR); in init()
1758 glTexParameteri(0, 0, GL_LINEAR); in init()
1781 glTexParameterf(0, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in init()
1783 glTexParameterf(GL_TEXTURE_2D, 0, GL_LINEAR); in init()
1785 glTexParameterf(0, 0, GL_LINEAR); in init()
1807 glTexParameterf(0, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in init()
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Des2fTextureStateQueryTests.cpp279 const GLenum magValues[] = {GL_NEAREST, GL_LINEAR}; in testTexture()
281 m_verifier->verifyInteger(m_testCtx, m_textureTarget, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in testTexture()
316 …const GLenum minValues[] = {GL_NEAREST, GL_LINEAR, GL_NEAREST_MIPMAP_NEAREST, GL_NEAREST_MIPMAP_LI… in testTexture()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_tex.c238 case GL_LINEAR: in r200SetTexFilter()
259 case GL_LINEAR: in r200SetTexFilter()
281 case GL_LINEAR: in r200SetTexFilter()
Dradeon_fog.c102 case GL_LINEAR: in radeonComputeFogBlendFactor()
/external/mesa3d/src/mesa/main/
Dsamplerobj.h47 return samp->MinFilter != GL_NEAREST && samp->MinFilter != GL_LINEAR; in _mesa_is_mipmap_filter()
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnouveau_gldefs.h247 case GL_LINEAR: in nvgl_filter_mode()
Dnv04_state_tex.c80 sa->MinFilter != GL_LINEAR) { in nv04_emit_tex_obj()
/external/mesa3d/src/mesa/swrast/
Ds_texfilter.c672 if (samp->MagFilter == GL_LINEAR in compute_min_mag_ranges()
1056 case GL_LINEAR: in sample_lambda_1d()
1091 case GL_LINEAR: in sample_lambda_1d()
1539 case GL_LINEAR: in sample_lambda_2d()
1596 case GL_LINEAR: in sample_lambda_2d()
2282 case GL_LINEAR: in sample_lambda_3d()
2317 case GL_LINEAR: in sample_lambda_3d()
2615 case GL_LINEAR: in sample_lambda_cube()
2653 case GL_LINEAR: in sample_lambda_cube()
3071 case GL_LINEAR: in sample_lambda_2d_array()
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Ds_fog.c43 case GL_LINEAR: in _swrast_z_to_fogfactor()
162 case GL_LINEAR: in _swrast_fog_rgba_span()
/external/mesa3d/src/mesa/drivers/dri/i915/
Di830_texstate.c203 case GL_LINEAR: in i830_update_tex_unit()
236 case GL_LINEAR: in i830_update_tex_unit()
Di915_texstate.c204 case GL_LINEAR: in i915_update_tex_unit()
241 case GL_LINEAR: in i915_update_tex_unit()

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