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Searched refs:GrWrapTextureInBitmap (Results 1 – 4 of 4) sorted by relevance

/external/skia/include/gpu/
DSkGr.h97 void GrWrapTextureInBitmap(GrTexture* src, int w, int h, bool isOpaque, SkBitmap* dst);
/external/skia/src/image/
DSkImage_Gpu.cpp44 GrWrapTextureInBitmap(fTexture, this->width(), this->height(), this->isOpaque(), &bm); in onNewShader()
/external/skia/src/gpu/
DSkGr.cpp758 void GrWrapTextureInBitmap(GrTexture* src, int w, int h, bool isOpaque, SkBitmap* dst) { in GrWrapTextureInBitmap() function
DSkGpuDevice.cpp1737 GrWrapTextureInBitmap(tex, image->width(), image->height(), image->isOpaque(), bm); in wrap_as_bm()