1 /*
2 * Copyright 2010 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "SkGr.h"
9
10 #include "GrXferProcessor.h"
11 #include "SkColorFilter.h"
12 #include "SkConfig8888.h"
13 #include "SkData.h"
14 #include "SkErrorInternals.h"
15 #include "SkGrPixelRef.h"
16 #include "SkMessageBus.h"
17 #include "SkPixelRef.h"
18 #include "SkResourceCache.h"
19 #include "SkTextureCompressor.h"
20 #include "SkYUVPlanesCache.h"
21 #include "effects/GrDitherEffect.h"
22 #include "effects/GrPorterDuffXferProcessor.h"
23 #include "effects/GrYUVtoRGBEffect.h"
24
25 #ifndef SK_IGNORE_ETC1_SUPPORT
26 # include "ktx.h"
27 # include "etc1.h"
28 #endif
29
30 /* Fill out buffer with the compressed format Ganesh expects from a colortable
31 based bitmap. [palette (colortable) + indices].
32
33 At the moment Ganesh only supports 8bit version. If Ganesh allowed we others
34 we could detect that the colortable.count is <= 16, and then repack the
35 indices as nibbles to save RAM, but it would take more time (i.e. a lot
36 slower than memcpy), so skipping that for now.
37
38 Ganesh wants a full 256 palette entry, even though Skia's ctable is only as big
39 as the colortable.count says it is.
40 */
build_index8_data(void * buffer,const SkBitmap & bitmap)41 static void build_index8_data(void* buffer, const SkBitmap& bitmap) {
42 SkASSERT(kIndex_8_SkColorType == bitmap.colorType());
43
44 SkAutoLockPixels alp(bitmap);
45 if (!bitmap.readyToDraw()) {
46 SkDEBUGFAIL("bitmap not ready to draw!");
47 return;
48 }
49
50 SkColorTable* ctable = bitmap.getColorTable();
51 char* dst = (char*)buffer;
52
53 const int count = ctable->count();
54
55 SkDstPixelInfo dstPI;
56 dstPI.fColorType = kRGBA_8888_SkColorType;
57 dstPI.fAlphaType = kPremul_SkAlphaType;
58 dstPI.fPixels = buffer;
59 dstPI.fRowBytes = count * sizeof(SkPMColor);
60
61 SkSrcPixelInfo srcPI;
62 srcPI.fColorType = kN32_SkColorType;
63 srcPI.fAlphaType = kPremul_SkAlphaType;
64 srcPI.fPixels = ctable->readColors();
65 srcPI.fRowBytes = count * sizeof(SkPMColor);
66
67 srcPI.convertPixelsTo(&dstPI, count, 1);
68
69 // always skip a full 256 number of entries, even if we memcpy'd fewer
70 dst += 256 * sizeof(GrColor);
71
72 if ((unsigned)bitmap.width() == bitmap.rowBytes()) {
73 memcpy(dst, bitmap.getPixels(), bitmap.getSize());
74 } else {
75 // need to trim off the extra bytes per row
76 size_t width = bitmap.width();
77 size_t rowBytes = bitmap.rowBytes();
78 const char* src = (const char*)bitmap.getPixels();
79 for (int y = 0; y < bitmap.height(); y++) {
80 memcpy(dst, src, width);
81 src += rowBytes;
82 dst += width;
83 }
84 }
85 }
86
87 ////////////////////////////////////////////////////////////////////////////////
88
89 enum Stretch {
90 kNo_Stretch,
91 kBilerp_Stretch,
92 kNearest_Stretch
93 };
94
get_stretch_type(const GrContext * ctx,int width,int height,const GrTextureParams * params)95 static Stretch get_stretch_type(const GrContext* ctx, int width, int height,
96 const GrTextureParams* params) {
97 if (params && params->isTiled()) {
98 if (!ctx->npotTextureTileSupport() && (!SkIsPow2(width) || !SkIsPow2(height))) {
99 switch(params->filterMode()) {
100 case GrTextureParams::kNone_FilterMode:
101 return kNearest_Stretch;
102 case GrTextureParams::kBilerp_FilterMode:
103 case GrTextureParams::kMipMap_FilterMode:
104 return kBilerp_Stretch;
105 }
106 }
107 }
108 return kNo_Stretch;
109 }
110
make_stretched_key(const GrUniqueKey & origKey,Stretch stretch,GrUniqueKey * stretchedKey)111 static bool make_stretched_key(const GrUniqueKey& origKey, Stretch stretch,
112 GrUniqueKey* stretchedKey) {
113 if (origKey.isValid() && kNo_Stretch != stretch) {
114 static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain();
115 GrUniqueKey::Builder builder(stretchedKey, origKey, kDomain, 1);
116 builder[0] = stretch;
117 builder.finish();
118 return true;
119 }
120 SkASSERT(!stretchedKey->isValid());
121 return false;
122 }
123
make_unstretched_key(const SkBitmap & bitmap,GrUniqueKey * key)124 static void make_unstretched_key(const SkBitmap& bitmap, GrUniqueKey* key) {
125 // Our id includes the offset, width, and height so that bitmaps created by extractSubset()
126 // are unique.
127 uint32_t genID = bitmap.getGenerationID();
128 SkIPoint origin = bitmap.pixelRefOrigin();
129 uint32_t width = SkToU16(bitmap.width());
130 uint32_t height = SkToU16(bitmap.height());
131
132 static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain();
133 GrUniqueKey::Builder builder(key, kDomain, 4);
134 builder[0] = genID;
135 builder[1] = origin.fX;
136 builder[2] = origin.fY;
137 builder[3] = width | (height << 16);
138 }
139
make_bitmap_keys(const SkBitmap & bitmap,Stretch stretch,GrUniqueKey * key,GrUniqueKey * stretchedKey)140 static void make_bitmap_keys(const SkBitmap& bitmap,
141 Stretch stretch,
142 GrUniqueKey* key,
143 GrUniqueKey* stretchedKey) {
144 make_unstretched_key(bitmap, key);
145 if (kNo_Stretch != stretch) {
146 make_stretched_key(*key, stretch, stretchedKey);
147 }
148 }
149
generate_bitmap_texture_desc(const SkBitmap & bitmap,GrSurfaceDesc * desc)150 static void generate_bitmap_texture_desc(const SkBitmap& bitmap, GrSurfaceDesc* desc) {
151 desc->fFlags = kNone_GrSurfaceFlags;
152 desc->fWidth = bitmap.width();
153 desc->fHeight = bitmap.height();
154 desc->fConfig = SkImageInfo2GrPixelConfig(bitmap.info());
155 desc->fSampleCnt = 0;
156 }
157
158 namespace {
159
160 // When the SkPixelRef genID changes, invalidate a corresponding GrResource described by key.
161 class BitmapInvalidator : public SkPixelRef::GenIDChangeListener {
162 public:
BitmapInvalidator(const GrUniqueKey & key)163 explicit BitmapInvalidator(const GrUniqueKey& key) : fMsg(key) {}
164 private:
165 GrUniqueKeyInvalidatedMessage fMsg;
166
onChange()167 void onChange() override {
168 SkMessageBus<GrUniqueKeyInvalidatedMessage>::Post(fMsg);
169 }
170 };
171
172 } // namespace
173
174
create_texture_for_bmp(GrContext * ctx,const GrUniqueKey & optionalKey,GrSurfaceDesc desc,SkPixelRef * pixelRefForInvalidationNotification,const void * pixels,size_t rowBytes)175 static GrTexture* create_texture_for_bmp(GrContext* ctx,
176 const GrUniqueKey& optionalKey,
177 GrSurfaceDesc desc,
178 SkPixelRef* pixelRefForInvalidationNotification,
179 const void* pixels,
180 size_t rowBytes) {
181 GrTexture* result = ctx->textureProvider()->createTexture(desc, true, pixels, rowBytes);
182 if (result && optionalKey.isValid()) {
183 BitmapInvalidator* listener = SkNEW_ARGS(BitmapInvalidator, (optionalKey));
184 pixelRefForInvalidationNotification->addGenIDChangeListener(listener);
185 ctx->textureProvider()->assignUniqueKeyToTexture(optionalKey, result);
186 }
187 return result;
188 }
189
190 // creates a new texture that is the input texture scaled up to the next power of two in
191 // width or height. If optionalKey is valid it will be set on the new texture. stretch
192 // controls whether the scaling is done using nearest or bilerp filtering.
stretch_texture_to_next_pot(GrTexture * inputTexture,Stretch stretch,SkPixelRef * pixelRef,const GrUniqueKey & optionalKey)193 GrTexture* stretch_texture_to_next_pot(GrTexture* inputTexture, Stretch stretch,
194 SkPixelRef* pixelRef,
195 const GrUniqueKey& optionalKey) {
196 SkASSERT(kNo_Stretch != stretch);
197
198 GrContext* context = inputTexture->getContext();
199 SkASSERT(context);
200
201 // Either it's a cache miss or the original wasn't cached to begin with.
202 GrSurfaceDesc rtDesc = inputTexture->desc();
203 rtDesc.fFlags = rtDesc.fFlags | kRenderTarget_GrSurfaceFlag;
204 rtDesc.fWidth = GrNextPow2(rtDesc.fWidth);
205 rtDesc.fHeight = GrNextPow2(rtDesc.fHeight);
206 rtDesc.fConfig = GrMakePixelConfigUncompressed(rtDesc.fConfig);
207
208 // If the config isn't renderable try converting to either A8 or an 32 bit config. Otherwise,
209 // fail.
210 if (!context->isConfigRenderable(rtDesc.fConfig, false)) {
211 if (GrPixelConfigIsAlphaOnly(rtDesc.fConfig)) {
212 if (context->isConfigRenderable(kAlpha_8_GrPixelConfig, false)) {
213 rtDesc.fConfig = kAlpha_8_GrPixelConfig;
214 } else if (context->isConfigRenderable(kSkia8888_GrPixelConfig, false)) {
215 rtDesc.fConfig = kSkia8888_GrPixelConfig;
216 } else {
217 return NULL;
218 }
219 } else if (kRGB_GrColorComponentFlags ==
220 (kRGB_GrColorComponentFlags & GrPixelConfigComponentMask(rtDesc.fConfig))) {
221 if (context->isConfigRenderable(kSkia8888_GrPixelConfig, false)) {
222 rtDesc.fConfig = kSkia8888_GrPixelConfig;
223 } else {
224 return NULL;
225 }
226 } else {
227 return NULL;
228 }
229 }
230
231 GrTexture* stretched = create_texture_for_bmp(context, optionalKey, rtDesc, pixelRef, NULL, 0);
232
233 if (!stretched) {
234 return NULL;
235 }
236 GrPaint paint;
237
238 // If filtering is not desired then we want to ensure all texels in the resampled image are
239 // copies of texels from the original.
240 GrTextureParams params(SkShader::kClamp_TileMode,
241 kBilerp_Stretch == stretch ? GrTextureParams::kBilerp_FilterMode :
242 GrTextureParams::kNone_FilterMode);
243 paint.addColorTextureProcessor(inputTexture, SkMatrix::I(), params);
244
245 SkRect rect = SkRect::MakeWH(SkIntToScalar(rtDesc.fWidth), SkIntToScalar(rtDesc.fHeight));
246 SkRect localRect = SkRect::MakeWH(1.f, 1.f);
247
248 context->drawNonAARectToRect(stretched->asRenderTarget(), GrClip::WideOpen(), paint,
249 SkMatrix::I(), rect, localRect);
250
251 return stretched;
252 }
253
254 #ifndef SK_IGNORE_ETC1_SUPPORT
load_etc1_texture(GrContext * ctx,const GrUniqueKey & optionalKey,const SkBitmap & bm,GrSurfaceDesc desc)255 static GrTexture *load_etc1_texture(GrContext* ctx, const GrUniqueKey& optionalKey,
256 const SkBitmap &bm, GrSurfaceDesc desc) {
257 SkAutoTUnref<SkData> data(bm.pixelRef()->refEncodedData());
258
259 // Is this even encoded data?
260 if (NULL == data) {
261 return NULL;
262 }
263
264 // Is this a valid PKM encoded data?
265 const uint8_t *bytes = data->bytes();
266 if (etc1_pkm_is_valid(bytes)) {
267 uint32_t encodedWidth = etc1_pkm_get_width(bytes);
268 uint32_t encodedHeight = etc1_pkm_get_height(bytes);
269
270 // Does the data match the dimensions of the bitmap? If not,
271 // then we don't know how to scale the image to match it...
272 if (encodedWidth != static_cast<uint32_t>(bm.width()) ||
273 encodedHeight != static_cast<uint32_t>(bm.height())) {
274 return NULL;
275 }
276
277 // Everything seems good... skip ahead to the data.
278 bytes += ETC_PKM_HEADER_SIZE;
279 desc.fConfig = kETC1_GrPixelConfig;
280 } else if (SkKTXFile::is_ktx(bytes)) {
281 SkKTXFile ktx(data);
282
283 // Is it actually an ETC1 texture?
284 if (!ktx.isCompressedFormat(SkTextureCompressor::kETC1_Format)) {
285 return NULL;
286 }
287
288 // Does the data match the dimensions of the bitmap? If not,
289 // then we don't know how to scale the image to match it...
290 if (ktx.width() != bm.width() || ktx.height() != bm.height()) {
291 return NULL;
292 }
293
294 bytes = ktx.pixelData();
295 desc.fConfig = kETC1_GrPixelConfig;
296 } else {
297 return NULL;
298 }
299
300 return create_texture_for_bmp(ctx, optionalKey, desc, bm.pixelRef(), bytes, 0);
301 }
302 #endif // SK_IGNORE_ETC1_SUPPORT
303
load_yuv_texture(GrContext * ctx,const GrUniqueKey & optionalKey,const SkBitmap & bm,const GrSurfaceDesc & desc)304 static GrTexture* load_yuv_texture(GrContext* ctx, const GrUniqueKey& optionalKey,
305 const SkBitmap& bm, const GrSurfaceDesc& desc) {
306 // Subsets are not supported, the whole pixelRef is loaded when using YUV decoding
307 SkPixelRef* pixelRef = bm.pixelRef();
308 if ((NULL == pixelRef) ||
309 (pixelRef->info().width() != bm.info().width()) ||
310 (pixelRef->info().height() != bm.info().height())) {
311 return NULL;
312 }
313
314 const bool useCache = optionalKey.isValid();
315 SkYUVPlanesCache::Info yuvInfo;
316 SkAutoTUnref<SkCachedData> cachedData;
317 SkAutoMalloc storage;
318 if (useCache) {
319 cachedData.reset(SkYUVPlanesCache::FindAndRef(pixelRef->getGenerationID(), &yuvInfo));
320 }
321
322 void* planes[3];
323 if (cachedData.get()) {
324 planes[0] = (void*)cachedData->data();
325 planes[1] = (uint8_t*)planes[0] + yuvInfo.fSizeInMemory[0];
326 planes[2] = (uint8_t*)planes[1] + yuvInfo.fSizeInMemory[1];
327 } else {
328 // Fetch yuv plane sizes for memory allocation. Here, width and height can be
329 // rounded up to JPEG block size and be larger than the image's width and height.
330 if (!pixelRef->getYUV8Planes(yuvInfo.fSize, NULL, NULL, NULL)) {
331 return NULL;
332 }
333
334 // Allocate the memory for YUV
335 size_t totalSize(0);
336 for (int i = 0; i < 3; ++i) {
337 yuvInfo.fRowBytes[i] = yuvInfo.fSize[i].fWidth;
338 yuvInfo.fSizeInMemory[i] = yuvInfo.fRowBytes[i] * yuvInfo.fSize[i].fHeight;
339 totalSize += yuvInfo.fSizeInMemory[i];
340 }
341 if (useCache) {
342 cachedData.reset(SkResourceCache::NewCachedData(totalSize));
343 planes[0] = cachedData->writable_data();
344 } else {
345 storage.reset(totalSize);
346 planes[0] = storage.get();
347 }
348 planes[1] = (uint8_t*)planes[0] + yuvInfo.fSizeInMemory[0];
349 planes[2] = (uint8_t*)planes[1] + yuvInfo.fSizeInMemory[1];
350
351 // Get the YUV planes and update plane sizes to actual image size
352 if (!pixelRef->getYUV8Planes(yuvInfo.fSize, planes, yuvInfo.fRowBytes,
353 &yuvInfo.fColorSpace)) {
354 return NULL;
355 }
356
357 if (useCache) {
358 // Decoding is done, cache the resulting YUV planes
359 SkYUVPlanesCache::Add(pixelRef->getGenerationID(), cachedData, &yuvInfo);
360 }
361 }
362
363 GrSurfaceDesc yuvDesc;
364 yuvDesc.fConfig = kAlpha_8_GrPixelConfig;
365 SkAutoTUnref<GrTexture> yuvTextures[3];
366 for (int i = 0; i < 3; ++i) {
367 yuvDesc.fWidth = yuvInfo.fSize[i].fWidth;
368 yuvDesc.fHeight = yuvInfo.fSize[i].fHeight;
369 bool needsExactTexture =
370 (yuvDesc.fWidth != yuvInfo.fSize[0].fWidth) ||
371 (yuvDesc.fHeight != yuvInfo.fSize[0].fHeight);
372 yuvTextures[i].reset(ctx->textureProvider()->refScratchTexture(yuvDesc,
373 needsExactTexture ? GrTextureProvider::kExact_ScratchTexMatch :
374 GrTextureProvider::kApprox_ScratchTexMatch));
375 if (!yuvTextures[i] ||
376 !yuvTextures[i]->writePixels(0, 0, yuvDesc.fWidth, yuvDesc.fHeight,
377 yuvDesc.fConfig, planes[i], yuvInfo.fRowBytes[i])) {
378 return NULL;
379 }
380 }
381
382 GrSurfaceDesc rtDesc = desc;
383 rtDesc.fFlags = rtDesc.fFlags | kRenderTarget_GrSurfaceFlag;
384
385 GrTexture* result = create_texture_for_bmp(ctx, optionalKey, rtDesc, pixelRef, NULL, 0);
386 if (!result) {
387 return NULL;
388 }
389
390 GrRenderTarget* renderTarget = result->asRenderTarget();
391 SkASSERT(renderTarget);
392
393 SkAutoTUnref<GrFragmentProcessor>
394 yuvToRgbProcessor(GrYUVtoRGBEffect::Create(yuvTextures[0], yuvTextures[1], yuvTextures[2],
395 yuvInfo.fSize, yuvInfo.fColorSpace));
396 GrPaint paint;
397 paint.addColorProcessor(yuvToRgbProcessor);
398 SkRect r = SkRect::MakeWH(SkIntToScalar(yuvInfo.fSize[0].fWidth),
399 SkIntToScalar(yuvInfo.fSize[0].fHeight));
400
401 ctx->drawRect(renderTarget, GrClip::WideOpen(), paint, SkMatrix::I(), r);
402
403 return result;
404 }
405
create_unstretched_bitmap_texture(GrContext * ctx,const SkBitmap & origBitmap,const GrUniqueKey & optionalKey)406 static GrTexture* create_unstretched_bitmap_texture(GrContext* ctx,
407 const SkBitmap& origBitmap,
408 const GrUniqueKey& optionalKey) {
409 SkBitmap tmpBitmap;
410
411 const SkBitmap* bitmap = &origBitmap;
412
413 GrSurfaceDesc desc;
414 generate_bitmap_texture_desc(*bitmap, &desc);
415
416 if (kIndex_8_SkColorType == bitmap->colorType()) {
417 if (ctx->isConfigTexturable(kIndex_8_GrPixelConfig)) {
418 size_t imageSize = GrCompressedFormatDataSize(kIndex_8_GrPixelConfig,
419 bitmap->width(), bitmap->height());
420 SkAutoMalloc storage(imageSize);
421 build_index8_data(storage.get(), origBitmap);
422
423 // our compressed data will be trimmed, so pass width() for its
424 // "rowBytes", since they are the same now.
425 return create_texture_for_bmp(ctx, optionalKey, desc, origBitmap.pixelRef(),
426 storage.get(), bitmap->width());
427 } else {
428 origBitmap.copyTo(&tmpBitmap, kN32_SkColorType);
429 // now bitmap points to our temp, which has been promoted to 32bits
430 bitmap = &tmpBitmap;
431 desc.fConfig = SkImageInfo2GrPixelConfig(bitmap->info());
432 }
433 }
434
435 // Is this an ETC1 encoded texture?
436 #ifndef SK_IGNORE_ETC1_SUPPORT
437 // Make sure that the underlying device supports ETC1 textures before we go ahead
438 // and check the data.
439 else if (ctx->isConfigTexturable(kETC1_GrPixelConfig)
440 // If the bitmap had compressed data and was then uncompressed, it'll still return
441 // compressed data on 'refEncodedData' and upload it. Probably not good, since if
442 // the bitmap has available pixels, then they might not be what the decompressed
443 // data is.
444 && !(bitmap->readyToDraw())) {
445 GrTexture *texture = load_etc1_texture(ctx, optionalKey, *bitmap, desc);
446 if (texture) {
447 return texture;
448 }
449 }
450 #endif // SK_IGNORE_ETC1_SUPPORT
451
452 GrTexture *texture = load_yuv_texture(ctx, optionalKey, *bitmap, desc);
453 if (texture) {
454 return texture;
455 }
456
457 SkAutoLockPixels alp(*bitmap);
458 if (!bitmap->readyToDraw()) {
459 return NULL;
460 }
461
462 return create_texture_for_bmp(ctx, optionalKey, desc, origBitmap.pixelRef(),
463 bitmap->getPixels(), bitmap->rowBytes());
464 }
465
create_bitmap_texture(GrContext * ctx,const SkBitmap & bmp,Stretch stretch,const GrUniqueKey & unstretchedKey,const GrUniqueKey & stretchedKey)466 static GrTexture* create_bitmap_texture(GrContext* ctx,
467 const SkBitmap& bmp,
468 Stretch stretch,
469 const GrUniqueKey& unstretchedKey,
470 const GrUniqueKey& stretchedKey) {
471 if (kNo_Stretch != stretch) {
472 SkAutoTUnref<GrTexture> unstretched;
473 // Check if we have the unstretched version in the cache, if not create it.
474 if (unstretchedKey.isValid()) {
475 unstretched.reset(ctx->textureProvider()->findAndRefTextureByUniqueKey(unstretchedKey));
476 }
477 if (!unstretched) {
478 unstretched.reset(create_unstretched_bitmap_texture(ctx, bmp, unstretchedKey));
479 if (!unstretched) {
480 return NULL;
481 }
482 }
483 GrTexture* stretched = stretch_texture_to_next_pot(unstretched, stretch, bmp.pixelRef(),
484 stretchedKey);
485 return stretched;
486 }
487
488 return create_unstretched_bitmap_texture(ctx, bmp, unstretchedKey);
489
490 }
491
GrIsBitmapInCache(const GrContext * ctx,const SkBitmap & bitmap,const GrTextureParams * params)492 bool GrIsBitmapInCache(const GrContext* ctx,
493 const SkBitmap& bitmap,
494 const GrTextureParams* params) {
495 Stretch stretch = get_stretch_type(ctx, bitmap.width(), bitmap.height(), params);
496
497 // Handle the case where the bitmap is explicitly texture backed.
498 GrTexture* texture = bitmap.getTexture();
499 if (texture) {
500 if (kNo_Stretch == stretch) {
501 return true;
502 }
503 // No keys for volatile bitmaps.
504 if (bitmap.isVolatile()) {
505 return false;
506 }
507 const GrUniqueKey& key = texture->getUniqueKey();
508 if (!key.isValid()) {
509 return false;
510 }
511 GrUniqueKey stretchedKey;
512 make_stretched_key(key, stretch, &stretchedKey);
513 return ctx->textureProvider()->existsTextureWithUniqueKey(stretchedKey);
514 }
515
516 // We don't cache volatile bitmaps
517 if (bitmap.isVolatile()) {
518 return false;
519 }
520
521 GrUniqueKey key, stretchedKey;
522 make_bitmap_keys(bitmap, stretch, &key, &stretchedKey);
523 return ctx->textureProvider()->existsTextureWithUniqueKey(
524 (kNo_Stretch == stretch) ? key : stretchedKey);
525 }
526
GrRefCachedBitmapTexture(GrContext * ctx,const SkBitmap & bitmap,const GrTextureParams * params)527 GrTexture* GrRefCachedBitmapTexture(GrContext* ctx,
528 const SkBitmap& bitmap,
529 const GrTextureParams* params) {
530
531 Stretch stretch = get_stretch_type(ctx, bitmap.width(), bitmap.height(), params);
532
533 GrTexture* result = bitmap.getTexture();
534 if (result) {
535 if (kNo_Stretch == stretch) {
536 return SkRef(result);
537 }
538 GrUniqueKey stretchedKey;
539 // Don't create a key for the resized version if the bmp is volatile.
540 if (!bitmap.isVolatile()) {
541 const GrUniqueKey& key = result->getUniqueKey();
542 if (key.isValid()) {
543 make_stretched_key(key, stretch, &stretchedKey);
544 GrTexture* stretched =
545 ctx->textureProvider()->findAndRefTextureByUniqueKey(stretchedKey);
546 if (stretched) {
547 return stretched;
548 }
549 }
550 }
551 return stretch_texture_to_next_pot(result, stretch, bitmap.pixelRef(), stretchedKey);
552 }
553
554 GrUniqueKey key, resizedKey;
555
556 if (!bitmap.isVolatile()) {
557 // If the bitmap isn't changing try to find a cached copy first.
558 make_bitmap_keys(bitmap, stretch, &key, &resizedKey);
559
560 result = ctx->textureProvider()->findAndRefTextureByUniqueKey(
561 resizedKey.isValid() ? resizedKey : key);
562 if (result) {
563 return result;
564 }
565 }
566
567 result = create_bitmap_texture(ctx, bitmap, stretch, key, resizedKey);
568 if (result) {
569 return result;
570 }
571
572 SkErrorInternals::SetError( kInternalError_SkError,
573 "---- failed to create texture for cache [%d %d]\n",
574 bitmap.width(), bitmap.height());
575
576 return NULL;
577 }
578 ///////////////////////////////////////////////////////////////////////////////
579
580 // alphatype is ignore for now, but if GrPixelConfig is expanded to encompass
581 // alpha info, that will be considered.
SkImageInfo2GrPixelConfig(SkColorType ct,SkAlphaType,SkColorProfileType pt)582 GrPixelConfig SkImageInfo2GrPixelConfig(SkColorType ct, SkAlphaType, SkColorProfileType pt) {
583 switch (ct) {
584 case kUnknown_SkColorType:
585 return kUnknown_GrPixelConfig;
586 case kAlpha_8_SkColorType:
587 return kAlpha_8_GrPixelConfig;
588 case kRGB_565_SkColorType:
589 return kRGB_565_GrPixelConfig;
590 case kARGB_4444_SkColorType:
591 return kRGBA_4444_GrPixelConfig;
592 case kRGBA_8888_SkColorType:
593 // if (kSRGB_SkColorProfileType == pt) {
594 // return kSRGBA_8888_GrPixelConfig;
595 // }
596 return kRGBA_8888_GrPixelConfig;
597 case kBGRA_8888_SkColorType:
598 return kBGRA_8888_GrPixelConfig;
599 case kIndex_8_SkColorType:
600 return kIndex_8_GrPixelConfig;
601 case kGray_8_SkColorType:
602 return kAlpha_8_GrPixelConfig; // TODO: gray8 support on gpu
603 }
604 SkASSERT(0); // shouldn't get here
605 return kUnknown_GrPixelConfig;
606 }
607
GrPixelConfig2ColorAndProfileType(GrPixelConfig config,SkColorType * ctOut,SkColorProfileType * ptOut)608 bool GrPixelConfig2ColorAndProfileType(GrPixelConfig config, SkColorType* ctOut,
609 SkColorProfileType* ptOut) {
610 SkColorType ct;
611 SkColorProfileType pt = kLinear_SkColorProfileType;
612 switch (config) {
613 case kAlpha_8_GrPixelConfig:
614 ct = kAlpha_8_SkColorType;
615 break;
616 case kIndex_8_GrPixelConfig:
617 ct = kIndex_8_SkColorType;
618 break;
619 case kRGB_565_GrPixelConfig:
620 ct = kRGB_565_SkColorType;
621 break;
622 case kRGBA_4444_GrPixelConfig:
623 ct = kARGB_4444_SkColorType;
624 break;
625 case kRGBA_8888_GrPixelConfig:
626 ct = kRGBA_8888_SkColorType;
627 break;
628 case kBGRA_8888_GrPixelConfig:
629 ct = kBGRA_8888_SkColorType;
630 break;
631 case kSRGBA_8888_GrPixelConfig:
632 ct = kRGBA_8888_SkColorType;
633 pt = kSRGB_SkColorProfileType;
634 break;
635 default:
636 return false;
637 }
638 if (ctOut) {
639 *ctOut = ct;
640 }
641 if (ptOut) {
642 *ptOut = pt;
643 }
644 return true;
645 }
646
647 ///////////////////////////////////////////////////////////////////////////////
648
SkPaint2GrPaintNoShader(GrContext * context,GrRenderTarget * rt,const SkPaint & skPaint,GrColor paintColor,bool constantColor,GrPaint * grPaint)649 bool SkPaint2GrPaintNoShader(GrContext* context, GrRenderTarget* rt, const SkPaint& skPaint,
650 GrColor paintColor, bool constantColor, GrPaint* grPaint) {
651
652 grPaint->setDither(skPaint.isDither());
653 grPaint->setAntiAlias(skPaint.isAntiAlias());
654
655 SkXfermode* mode = skPaint.getXfermode();
656 GrXPFactory* xpFactory = NULL;
657 if (!SkXfermode::AsXPFactory(mode, &xpFactory)) {
658 // Fall back to src-over
659 // return false here?
660 xpFactory = GrPorterDuffXPFactory::Create(SkXfermode::kSrcOver_Mode);
661 }
662 SkASSERT(xpFactory);
663 grPaint->setXPFactory(xpFactory)->unref();
664
665 //set the color of the paint to the one of the parameter
666 grPaint->setColor(paintColor);
667
668 SkColorFilter* colorFilter = skPaint.getColorFilter();
669 if (colorFilter) {
670 // if the source color is a constant then apply the filter here once rather than per pixel
671 // in a shader.
672 if (constantColor) {
673 SkColor filtered = colorFilter->filterColor(skPaint.getColor());
674 grPaint->setColor(SkColor2GrColor(filtered));
675 } else {
676 SkTDArray<GrFragmentProcessor*> array;
677 // return false if failed?
678 if (colorFilter->asFragmentProcessors(context, &array)) {
679 for (int i = 0; i < array.count(); ++i) {
680 grPaint->addColorProcessor(array[i]);
681 array[i]->unref();
682 }
683 }
684 }
685 }
686
687 #ifndef SK_IGNORE_GPU_DITHER
688 // If the dither flag is set, then we need to see if the underlying context
689 // supports it. If not, then install a dither effect.
690 if (skPaint.isDither() && grPaint->numColorStages() > 0) {
691 // What are we rendering into?
692 SkASSERT(rt);
693
694 // Suspect the dithering flag has no effect on these configs, otherwise
695 // fall back on setting the appropriate state.
696 if (GrPixelConfigIs8888(rt->config()) ||
697 GrPixelConfigIs8888(rt->config())) {
698 // The dither flag is set and the target is likely
699 // not going to be dithered by the GPU.
700 SkAutoTUnref<GrFragmentProcessor> fp(GrDitherEffect::Create());
701 if (fp.get()) {
702 grPaint->addColorProcessor(fp);
703 grPaint->setDither(false);
704 }
705 }
706 }
707 #endif
708 return true;
709 }
710
SkPaint2GrPaint(GrContext * context,GrRenderTarget * rt,const SkPaint & skPaint,const SkMatrix & viewM,bool constantColor,GrPaint * grPaint)711 bool SkPaint2GrPaint(GrContext* context, GrRenderTarget* rt, const SkPaint& skPaint,
712 const SkMatrix& viewM, bool constantColor, GrPaint* grPaint) {
713 SkShader* shader = skPaint.getShader();
714 if (NULL == shader) {
715 return SkPaint2GrPaintNoShader(context, rt, skPaint, SkColor2GrColor(skPaint.getColor()),
716 constantColor, grPaint);
717 }
718
719 GrColor paintColor = SkColor2GrColor(skPaint.getColor());
720
721 // Start a new block here in order to preserve our context state after calling
722 // asFragmentProcessor(). Since these calls get passed back to the client, we don't really
723 // want them messing around with the context.
724 {
725 // Allow the shader to modify paintColor and also create an effect to be installed as
726 // the first color effect on the GrPaint.
727 GrFragmentProcessor* fp = NULL;
728 if (!shader->asFragmentProcessor(context, skPaint, viewM, NULL, &paintColor, &fp)) {
729 return false;
730 }
731 if (fp) {
732 grPaint->addColorProcessor(fp)->unref();
733 constantColor = false;
734 }
735 }
736
737 // The grcolor is automatically set when calling asFragmentProcessor.
738 // If the shader can be seen as an effect it returns true and adds its effect to the grpaint.
739 return SkPaint2GrPaintNoShader(context, rt, skPaint, paintColor, constantColor, grPaint);
740 }
741
GrMakeInfoFromTexture(GrTexture * tex,int w,int h,bool isOpaque)742 SkImageInfo GrMakeInfoFromTexture(GrTexture* tex, int w, int h, bool isOpaque) {
743 #ifdef SK_DEBUG
744 const GrSurfaceDesc& desc = tex->desc();
745 SkASSERT(w <= desc.fWidth);
746 SkASSERT(h <= desc.fHeight);
747 #endif
748 const GrPixelConfig config = tex->config();
749 SkColorType ct;
750 SkAlphaType at = isOpaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType;
751 if (!GrPixelConfig2ColorAndProfileType(config, &ct, NULL)) {
752 ct = kUnknown_SkColorType;
753 }
754 return SkImageInfo::Make(w, h, ct, at);
755 }
756
757
GrWrapTextureInBitmap(GrTexture * src,int w,int h,bool isOpaque,SkBitmap * dst)758 void GrWrapTextureInBitmap(GrTexture* src, int w, int h, bool isOpaque, SkBitmap* dst) {
759 const SkImageInfo info = GrMakeInfoFromTexture(src, w, h, isOpaque);
760 dst->setInfo(info);
761 dst->setPixelRef(SkNEW_ARGS(SkGrPixelRef, (info, src)))->unref();
762 }
763