Searched refs:HasIndex (Results 1 – 8 of 8) sorted by relevance
142 if (HasIndex[Idx]) HasRepeated = true;143 HasIndex[Idx] = true;
105 if (MI->getDesc().TSFlags & SystemZII::HasIndex in eliminateFrameIndex()
34 HasIndex = (1 << 3), enumerator
55 bit HasIndex = 0;87 let TSFlags{3} = HasIndex;332 let HasIndex = 1;349 let HasIndex = 1;368 let HasIndex = 1;385 let HasIndex = 1;1383 let HasIndex = 1;1436 let HasIndex = 1;1447 let HasIndex = 1;
103 let Has20BitOffset = 1, HasIndex = 1, Is128Bit = 1 in {119 let Has20BitOffset = 1, HasIndex = 1, Is128Bit = 1 in {
857 if (MemDesc.TSFlags & SystemZII::HasIndex) in foldMemoryOperandImpl()
332 let Has20BitOffset = 1, HasIndex = 1, Is128Bit = 1 in {369 let Has20BitOffset = 1, HasIndex = 1, Is128Bit = 1 in {
314 bool HasIndex[16] = {}; in CheckExtVectorComponent() local329 if (HasIndex[Idx]) HasRepeated = true; in CheckExtVectorComponent()330 HasIndex[Idx] = true; in CheckExtVectorComponent()336 if (HasIndex[Idx]) HasRepeated = true; in CheckExtVectorComponent()337 HasIndex[Idx] = true; in CheckExtVectorComponent()