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Searched refs:HasIndex (Results 1 – 8 of 8) sorted by relevance

/external/clang/patches/
D0003-Add-support-for-RenderScript-specific-options.patch142 if (HasIndex[Idx]) HasRepeated = true;
143 HasIndex[Idx] = true;
/external/llvm/lib/Target/SystemZ/
DSystemZRegisterInfo.cpp105 if (MI->getDesc().TSFlags & SystemZII::HasIndex in eliminateFrameIndex()
DSystemZInstrInfo.h34 HasIndex = (1 << 3), enumerator
DSystemZInstrFormats.td55 bit HasIndex = 0;
87 let TSFlags{3} = HasIndex;
332 let HasIndex = 1;
349 let HasIndex = 1;
368 let HasIndex = 1;
385 let HasIndex = 1;
1383 let HasIndex = 1;
1436 let HasIndex = 1;
1447 let HasIndex = 1;
DSystemZInstrFP.td103 let Has20BitOffset = 1, HasIndex = 1, Is128Bit = 1 in {
119 let Has20BitOffset = 1, HasIndex = 1, Is128Bit = 1 in {
DSystemZInstrInfo.cpp857 if (MemDesc.TSFlags & SystemZII::HasIndex) in foldMemoryOperandImpl()
DSystemZInstrInfo.td332 let Has20BitOffset = 1, HasIndex = 1, Is128Bit = 1 in {
369 let Has20BitOffset = 1, HasIndex = 1, Is128Bit = 1 in {
/external/clang/lib/Sema/
DSemaExprMember.cpp314 bool HasIndex[16] = {}; in CheckExtVectorComponent() local
329 if (HasIndex[Idx]) HasRepeated = true; in CheckExtVectorComponent()
330 HasIndex[Idx] = true; in CheckExtVectorComponent()
336 if (HasIndex[Idx]) HasRepeated = true; in CheckExtVectorComponent()
337 HasIndex[Idx] = true; in CheckExtVectorComponent()