Searched refs:HasValidInstrHeights (Results 1 – 2 of 2) sorted by relevance
159 HasValidInstrDepths(false), HasValidInstrHeights(false) {} in TraceBlockInfo()173 void invalidateHeight() { InstrHeight = ~0u; HasValidInstrHeights = false; } in invalidateHeight()204 bool HasValidInstrHeights; member
755 assert(TBI.HasValidInstrHeights && "Missing height info"); in computeCrossBlockCriticalPath()819 if (TBI.HasValidInstrHeights) in computeInstrDepths()851 if (!TBI.HasValidInstrHeights) { in computeInstrDepths()978 if (TBI.HasValidInstrHeights) in computeInstrHeights()1020 TBI.HasValidInstrHeights = true; in computeInstrHeights()1287 if (HasValidInstrHeights) in print()1291 if (HasValidInstrDepths && HasValidInstrHeights) in print()1302 if (TBI.HasValidInstrDepths && TBI.HasValidInstrHeights) in print()