Searched refs:I915_TEX_UNITS (Results 1 – 9 of 9) sorted by relevance
49 #define I915_TEX_UNITS 8 macro137 int generic_mapping[I915_TEX_UNITS];155 unsigned sampler[I915_TEX_UNITS][3];158 boolean sampler_srgb[I915_TEX_UNITS];162 unsigned texbuffer[I915_TEX_UNITS][2];275 struct i915_winsys_buffer *validation_buffers[2 + 1 + I915_TEX_UNITS];
42 for (i = 0; i < I915_TEX_UNITS ; i++) in find_mapping()62 boolean texCoords[I915_TEX_UNITS], colors[2], fog, needW, face; in calculate_vertex_layout()145 for (i = 0; i < I915_TEX_UNITS; i++) { in calculate_vertex_layout()
254 for (unit = 0; unit < I915_TEX_UNITS; unit++) { in validate_map()272 for (unit = 0; unit < I915_TEX_UNITS; unit++) { in emit_map()307 for (i = 0; i < I915_TEX_UNITS; i++) { in emit_sampler()337 assert(sampler < I915_TEX_UNITS); in additional_constants()
153 return I915_TEX_UNITS; in i915_get_shader_param()
162 for (i = 0; i < I915_TEX_UNITS; i++) in get_mapping()1236 for (i = 0; i < I915_TEX_UNITS; i++) in i915_init_compile()
213 ctx->Const.MaxTextureUnits = I915_TEX_UNITS; in i915CreateContext()214 ctx->Const.MaxTextureImageUnits = I915_TEX_UNITS; in i915CreateContext()215 ctx->Const.MaxTextureCoordUnits = I915_TEX_UNITS; in i915CreateContext()216 ctx->Const.MaxVarying = I915_TEX_UNITS; in i915CreateContext()228 ctx->Const.MaxTextureUnits = I915_TEX_UNITS; in i915CreateContext()
214 #define I915_TEX_UNITS 8 macro225 GLuint Tex[I915_TEX_UNITS][I915_TEX_SETUP_SIZE];241 drm_intel_bo *tex_buffer[I915_TEX_UNITS];242 GLuint tex_offset[I915_TEX_UNITS];
271 for (i = 0; i < I915_TEX_UNITS; i++) in get_state_size()296 drm_intel_bo *aper_array[3 + I915_TEX_UNITS]; in i915_emit_state()329 for (i = 0; i < I915_TEX_UNITS; i++) { in i915_emit_state()447 for (i = 0; i < I915_TEX_UNITS; i++) in i915_emit_state()454 for (i = 0; i < I915_TEX_UNITS; i++) in i915_emit_state()469 for (i = 0; i < I915_TEX_UNITS; i++) in i915_emit_state()516 for (i = 0; i < I915_TEX_UNITS; i++) { in i915_destroy_context()
409 for (i = 0; i < I915_TEX_UNITS && ok; i++) { in i915UpdateTextureState()