Searched refs:LongWidth (Results 1 – 4 of 4) sorted by relevance
66 unsigned char LongWidth, LongAlign; variable302 unsigned getLongWidth() const { return LongWidth; } in getLongWidth()
36 LongWidth = LongAlign = 32; in TargetInfo()282 LongWidth = LongAlign = 64; in adjust()
557 this->LongWidth = this->LongAlign = 32; in PS3PPUTargetInfo()701 this->LongWidth = 32; in NaClTargetInfo()1426 LongWidth = LongAlign = PointerWidth = PointerAlign = 64; in PPC64TargetInfo()1523 LongWidth = LongAlign = 64; in NVPTXTargetInfo()3706 LongWidth = LongAlign = PointerWidth = PointerAlign = IsX32 ? 32 : 64; in X86_64TargetInfo()3766 LongWidth = LongAlign = 32; in WindowsX86_64TargetInfo()4222 LongWidth = LongAlign = 64; // RenderScript uses a 64-bit long type in handleTargetFeatures()4810 LongWidth = LongAlign = PointerWidth = PointerAlign = 64; in AArch64TargetInfo()5452 LongWidth = LongAlign = PointerWidth = PointerAlign = 64; in SparcV9TargetInfo()5521 LongWidth = LongLongWidth = LongAlign = LongLongAlign = 64; in SystemZTargetInfo()[all …]
74 + LongWidth = LongAlign = 64; // RenderScript uses a 64-bit long type