Home
last modified time | relevance | path

Searched refs:NV50_3D (Results 1 – 13 of 13) sorted by relevance

/external/mesa3d/src/gallium/drivers/nv50/
Dnv50_screen.c308 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4)); in nv50_screen_fence_emit()
361 BEGIN_NV04(push, NV50_3D(COND_MODE), 1); in nv50_screen_init_hwctx()
364 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1); in nv50_screen_init_hwctx()
366 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11); in nv50_screen_init_hwctx()
369 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN); in nv50_screen_init_hwctx()
373 BEGIN_NV04(push, NV50_3D(REG_MODE), 1); in nv50_screen_init_hwctx()
375 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1); in nv50_screen_init_hwctx()
379 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1); in nv50_screen_init_hwctx()
383 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1); in nv50_screen_init_hwctx()
386 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1); in nv50_screen_init_hwctx()
[all …]
Dnv50_shader_state.c62 BEGIN_NV04(push, NV50_3D(SET_PROGRAM_CB), 1); in nv50_constbufs_validate()
74 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1); in nv50_constbufs_validate()
76 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), nr); in nv50_constbufs_validate()
91 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3); in nv50_constbufs_validate()
96 BEGIN_NV04(push, NV50_3D(SET_PROGRAM_CB), 1); in nv50_constbufs_validate()
101 BEGIN_NV04(push, NV50_3D(SET_PROGRAM_CB), 1); in nv50_constbufs_validate()
156 BEGIN_NV04(push, NV50_3D(VP_ATTR_EN(0)), 2); in nv50_vertprog_validate()
159 BEGIN_NV04(push, NV50_3D(VP_REG_ALLOC_RESULT), 1); in nv50_vertprog_validate()
161 BEGIN_NV04(push, NV50_3D(VP_REG_ALLOC_TEMP), 1); in nv50_vertprog_validate()
163 BEGIN_NV04(push, NV50_3D(VP_START_ID), 1); in nv50_vertprog_validate()
[all …]
Dnv50_vbo.c149 BEGIN_NV04(push, NV50_3D(VTX_ATTR_4F_X(attr)), 4); in nv50_emit_vtxattr()
156 BEGIN_NV04(push, NV50_3D(VTX_ATTR_3F_X(attr)), 3); in nv50_emit_vtxattr()
162 BEGIN_NV04(push, NV50_3D(VTX_ATTR_2F_X(attr)), 2); in nv50_emit_vtxattr()
168 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1); in nv50_emit_vtxattr()
171 BEGIN_NV04(push, NV50_3D(VTX_ATTR_1F(attr)), 1); in nv50_emit_vtxattr()
255 BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_LIMIT_HIGH(i)), 2); in nv50_update_user_vbufs()
258 BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_START_HIGH(i)), 2); in nv50_update_user_vbufs()
309 BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_ATTRIB(0)), n); in nv50_vertex_arrays_validate()
317 BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_FETCH(i)), 1); in nv50_vertex_arrays_validate()
340 BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_PER_INSTANCE(i)), 1); in nv50_vertex_arrays_validate()
[all …]
Dnv50_surface.c281 BEGIN_NV04(push, NV50_3D(CLEAR_COLOR(0)), 4); in nv50_clear_render_target()
290 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1); in nv50_clear_render_target()
292 BEGIN_NV04(push, NV50_3D(RT_ADDRESS_HIGH(0)), 5); in nv50_clear_render_target()
298 BEGIN_NV04(push, NV50_3D(RT_HORIZ(0)), 2); in nv50_clear_render_target()
304 BEGIN_NV04(push, NV50_3D(RT_ARRAY_MODE), 1); in nv50_clear_render_target()
308 BEGIN_NV04(push, NV50_3D(ZETA_ENABLE), 1); in nv50_clear_render_target()
314 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(0)), 2); in nv50_clear_render_target()
318 BEGIN_NV04(push, NV50_3D(CLEAR_BUFFERS), 1); in nv50_clear_render_target()
343 BEGIN_NV04(push, NV50_3D(CLEAR_DEPTH), 1); in nv50_clear_depth_stencil()
349 BEGIN_NV04(push, NV50_3D(CLEAR_STENCIL), 1); in nv50_clear_depth_stencil()
[all …]
Dnv50_state_validate.c15 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1); in nv50_validate_fb()
17 BEGIN_NV04(push, NV50_3D(SCREEN_SCISSOR_HORIZ), 2); in nv50_validate_fb()
26 BEGIN_NV04(push, NV50_3D(RT_ADDRESS_HIGH(i)), 5); in nv50_validate_fb()
33 BEGIN_NV04(push, NV50_3D(RT_HORIZ(i)), 2); in nv50_validate_fb()
36 BEGIN_NV04(push, NV50_3D(RT_ARRAY_MODE), 1); in nv50_validate_fb()
41 BEGIN_NV04(push, NV50_3D(RT_HORIZ(i)), 2); in nv50_validate_fb()
44 BEGIN_NV04(push, NV50_3D(RT_ARRAY_MODE), 1); in nv50_validate_fb()
68 BEGIN_NV04(push, NV50_3D(ZETA_ADDRESS_HIGH), 5); in nv50_validate_fb()
74 BEGIN_NV04(push, NV50_3D(ZETA_ENABLE), 1); in nv50_validate_fb()
76 BEGIN_NV04(push, NV50_3D(ZETA_HORIZ), 3); in nv50_validate_fb()
[all …]
Dnv50_push.c77 BEGIN_NI04(ctx->push, NV50_3D(VERTEX_DATA), size); in emit_vertices_i08()
89 BEGIN_NV04(ctx->push, NV50_3D(VB_ELEMENT_U32), 1); in emit_vertices_i08()
110 BEGIN_NI04(ctx->push, NV50_3D(VERTEX_DATA), size); in emit_vertices_i16()
122 BEGIN_NV04(ctx->push, NV50_3D(VB_ELEMENT_U32), 1); in emit_vertices_i16()
143 BEGIN_NI04(ctx->push, NV50_3D(VERTEX_DATA), size); in emit_vertices_i32()
155 BEGIN_NV04(ctx->push, NV50_3D(VB_ELEMENT_U32), 1); in emit_vertices_i32()
168 BEGIN_NI04(ctx->push, NV50_3D(VERTEX_DATA), size); in emit_vertices_seq()
273 BEGIN_NV04(ctx.push, NV50_3D(PRIM_RESTART_ENABLE), 2); in nv50_push_vbo()
278 BEGIN_NV04(ctx.push, NV50_3D(PRIM_RESTART_ENABLE), 1); in nv50_push_vbo()
284 BEGIN_NV04(ctx.push, NV50_3D(VERTEX_BEGIN_GL), 1); in nv50_push_vbo()
[all …]
Dnv50_tex.c212 BEGIN_NV04(push, NV50_3D(BIND_TIC(s)), 1); in nv50_validate_tic()
250 BEGIN_NV04(push, NV50_3D(TEX_CACHE_CTL), 1); in nv50_validate_tic()
261 BEGIN_NV04(push, NV50_3D(BIND_TIC(s)), 1); in nv50_validate_tic()
265 BEGIN_NV04(push, NV50_3D(BIND_TIC(s)), 1); in nv50_validate_tic()
281 BEGIN_NV04(nv50->base.pushbuf, NV50_3D(TIC_FLUSH), 1); in nv50_validate_textures()
297 BEGIN_NV04(push, NV50_3D(BIND_TSC(s)), 1); in nv50_validate_tsc()
311 BEGIN_NV04(push, NV50_3D(BIND_TSC(s)), 1); in nv50_validate_tsc()
315 BEGIN_NV04(push, NV50_3D(BIND_TSC(s)), 1); in nv50_validate_tsc()
331 BEGIN_NV04(nv50->base.pushbuf, NV50_3D(TSC_FLUSH), 1); in nv50_validate_samplers()
Dnv50_query.c134 BEGIN_NV04(push, NV50_3D(QUERY_ADDRESS_HIGH), 4); in nv50_query_get()
169 BEGIN_NV04(push, NV50_3D(COUNTER_RESET), 1); in nv50_query_begin()
171 BEGIN_NV04(push, NV50_3D(SAMPLECNT_ENABLE), 1); in nv50_query_begin()
205 BEGIN_NV04(push, NV50_3D(SAMPLECNT_ENABLE), 1); in nv50_query_end()
333 BEGIN_NV04(push, NV50_3D(COND_MODE), 1); in nv50_render_condition()
345 BEGIN_NV04(push, NV50_3D(COND_ADDRESS_HIGH), 3); in nv50_render_condition()
Dnv50_stateobj.h10 (so)->state[(so)->size++] = NV50_FIFO_PKHDR(NV50_3D(m), s)
Dnv50_transfer.c406 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3); in nv50_cb_push()
410 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1); in nv50_cb_push()
412 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), nr); in nv50_cb_push()
Dnv50_winsys.h51 #define NV50_3D(n) SUBC_3D(NV50_3D_##n) macro
Dnv50_context.c53 BEGIN_NV04(push, NV50_3D(TEX_CACHE_CTL), 1); in nv50_texture_barrier()
Dnv50_program.c416 BEGIN_NV04(nv50->base.pushbuf, NV50_3D(CODE_CB_FLUSH), 1); in nv50_program_upload_code()