1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 * SOFTWARE.
21 */
22
23 #include "util/u_format.h"
24 #include "util/u_format_s3tc.h"
25 #include "pipe/p_screen.h"
26
27 #include "nv50_context.h"
28 #include "nv50_screen.h"
29
30 #include "nouveau/nv_object.xml.h"
31 #include <errno.h>
32
33 #ifndef NOUVEAU_GETPARAM_GRAPH_UNITS
34 # define NOUVEAU_GETPARAM_GRAPH_UNITS 13
35 #endif
36
37 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
38 #define LOCAL_WARPS_ALLOC 32
39 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
40 #define STACK_WARPS_ALLOC 32
41
42 #define THREADS_IN_WARP 32
43
44 #define ONE_TEMP_SIZE (4/*vector*/ * sizeof(float))
45
46 static boolean
nv50_screen_is_format_supported(struct pipe_screen * pscreen,enum pipe_format format,enum pipe_texture_target target,unsigned sample_count,unsigned bindings)47 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
48 enum pipe_format format,
49 enum pipe_texture_target target,
50 unsigned sample_count,
51 unsigned bindings)
52 {
53 if (sample_count > 8)
54 return FALSE;
55 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
56 return FALSE;
57 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
58 return FALSE;
59
60 if (!util_format_is_supported(format, bindings))
61 return FALSE;
62
63 switch (format) {
64 case PIPE_FORMAT_Z16_UNORM:
65 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
66 return FALSE;
67 break;
68 case PIPE_FORMAT_R8G8B8A8_UNORM:
69 case PIPE_FORMAT_R8G8B8X8_UNORM:
70 /* HACK: GL requires equal formats for MS resolve and window is BGRA */
71 if (bindings & PIPE_BIND_RENDER_TARGET)
72 return FALSE;
73 default:
74 break;
75 }
76
77 /* transfers & shared are always supported */
78 bindings &= ~(PIPE_BIND_TRANSFER_READ |
79 PIPE_BIND_TRANSFER_WRITE |
80 PIPE_BIND_SHARED);
81
82 return (nv50_format_table[format].usage & bindings) == bindings;
83 }
84
85 static int
nv50_screen_get_param(struct pipe_screen * pscreen,enum pipe_cap param)86 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
87 {
88 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
89
90 switch (param) {
91 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
92 return 64;
93 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
94 return 14;
95 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
96 return 12;
97 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
98 return 14;
99 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
100 return 512;
101 case PIPE_CAP_MIN_TEXEL_OFFSET:
102 return -8;
103 case PIPE_CAP_MAX_TEXEL_OFFSET:
104 return 7;
105 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
106 case PIPE_CAP_TEXTURE_SWIZZLE:
107 case PIPE_CAP_TEXTURE_SHADOW_MAP:
108 case PIPE_CAP_NPOT_TEXTURES:
109 case PIPE_CAP_ANISOTROPIC_FILTER:
110 case PIPE_CAP_SCALED_RESOLVE:
111 return 1;
112 case PIPE_CAP_SEAMLESS_CUBE_MAP:
113 return nv50_screen(pscreen)->tesla->oclass >= NVA0_3D_CLASS;
114 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
115 return 0;
116 case PIPE_CAP_TWO_SIDED_STENCIL:
117 case PIPE_CAP_DEPTH_CLIP_DISABLE:
118 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
119 case PIPE_CAP_POINT_SPRITE:
120 return 1;
121 case PIPE_CAP_SM3:
122 return 1;
123 case PIPE_CAP_GLSL_FEATURE_LEVEL:
124 return 130;
125 case PIPE_CAP_MAX_RENDER_TARGETS:
126 return 8;
127 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
128 return 1;
129 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
130 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
131 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
132 return 1;
133 case PIPE_CAP_QUERY_TIMESTAMP:
134 case PIPE_CAP_TIMER_QUERY:
135 case PIPE_CAP_OCCLUSION_QUERY:
136 return 1;
137 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
138 return 4;
139 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
140 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
141 return 64;
142 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
143 return (class_3d >= NVA0_3D_CLASS) ? 1 : 0;
144 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
145 case PIPE_CAP_INDEP_BLEND_ENABLE:
146 return 1;
147 case PIPE_CAP_INDEP_BLEND_FUNC:
148 return nv50_screen(pscreen)->tesla->oclass >= NVA3_3D_CLASS;
149 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
150 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
151 return 1;
152 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
153 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
154 return 0;
155 case PIPE_CAP_SHADER_STENCIL_EXPORT:
156 return 0;
157 case PIPE_CAP_PRIMITIVE_RESTART:
158 case PIPE_CAP_TGSI_INSTANCEID:
159 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
160 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
161 case PIPE_CAP_CONDITIONAL_RENDER:
162 case PIPE_CAP_TEXTURE_BARRIER:
163 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
164 case PIPE_CAP_START_INSTANCE:
165 return 1;
166 case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
167 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
168 return 0; /* state trackers will know better */
169 case PIPE_CAP_USER_CONSTANT_BUFFERS:
170 case PIPE_CAP_USER_INDEX_BUFFERS:
171 case PIPE_CAP_USER_VERTEX_BUFFERS:
172 return 1;
173 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
174 return 256;
175 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
176 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
177 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
178 return 0;
179 default:
180 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
181 return 0;
182 }
183 }
184
185 static int
nv50_screen_get_shader_param(struct pipe_screen * pscreen,unsigned shader,enum pipe_shader_cap param)186 nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
187 enum pipe_shader_cap param)
188 {
189 switch (shader) {
190 case PIPE_SHADER_VERTEX:
191 case PIPE_SHADER_GEOMETRY:
192 case PIPE_SHADER_FRAGMENT:
193 break;
194 default:
195 return 0;
196 }
197
198 switch (param) {
199 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
200 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
201 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
202 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
203 return 16384;
204 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
205 return 4;
206 case PIPE_SHADER_CAP_MAX_INPUTS:
207 if (shader == PIPE_SHADER_VERTEX)
208 return 32;
209 return 0x300 / 16;
210 case PIPE_SHADER_CAP_MAX_CONSTS:
211 return 65536 / 16;
212 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
213 return NV50_MAX_PIPE_CONSTBUFS;
214 case PIPE_SHADER_CAP_MAX_ADDRS:
215 return 1;
216 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
217 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
218 return shader != PIPE_SHADER_FRAGMENT;
219 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
220 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
221 return 1;
222 case PIPE_SHADER_CAP_MAX_PREDS:
223 return 0;
224 case PIPE_SHADER_CAP_MAX_TEMPS:
225 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
226 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
227 return 1;
228 case PIPE_SHADER_CAP_SUBROUTINES:
229 return 0; /* please inline, or provide function declarations */
230 case PIPE_SHADER_CAP_INTEGERS:
231 return 1;
232 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
233 return 32;
234 default:
235 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
236 return 0;
237 }
238 }
239
240 static float
nv50_screen_get_paramf(struct pipe_screen * pscreen,enum pipe_capf param)241 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
242 {
243 switch (param) {
244 case PIPE_CAPF_MAX_LINE_WIDTH:
245 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
246 return 10.0f;
247 case PIPE_CAPF_MAX_POINT_WIDTH:
248 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
249 return 64.0f;
250 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
251 return 16.0f;
252 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
253 return 4.0f;
254 default:
255 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
256 return 0.0f;
257 }
258 }
259
260 static void
nv50_screen_destroy(struct pipe_screen * pscreen)261 nv50_screen_destroy(struct pipe_screen *pscreen)
262 {
263 struct nv50_screen *screen = nv50_screen(pscreen);
264
265 if (screen->base.fence.current) {
266 nouveau_fence_wait(screen->base.fence.current);
267 nouveau_fence_ref (NULL, &screen->base.fence.current);
268 }
269 if (screen->base.pushbuf)
270 screen->base.pushbuf->user_priv = NULL;
271
272 if (screen->blitctx)
273 FREE(screen->blitctx);
274
275 nouveau_bo_ref(NULL, &screen->code);
276 nouveau_bo_ref(NULL, &screen->tls_bo);
277 nouveau_bo_ref(NULL, &screen->stack_bo);
278 nouveau_bo_ref(NULL, &screen->txc);
279 nouveau_bo_ref(NULL, &screen->uniforms);
280 nouveau_bo_ref(NULL, &screen->fence.bo);
281
282 nouveau_heap_destroy(&screen->vp_code_heap);
283 nouveau_heap_destroy(&screen->gp_code_heap);
284 nouveau_heap_destroy(&screen->fp_code_heap);
285
286 if (screen->tic.entries)
287 FREE(screen->tic.entries);
288
289 nouveau_object_del(&screen->tesla);
290 nouveau_object_del(&screen->eng2d);
291 nouveau_object_del(&screen->m2mf);
292 nouveau_object_del(&screen->sync);
293
294 nouveau_screen_fini(&screen->base);
295
296 FREE(screen);
297 }
298
299 static void
nv50_screen_fence_emit(struct pipe_screen * pscreen,u32 * sequence)300 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
301 {
302 struct nv50_screen *screen = nv50_screen(pscreen);
303 struct nouveau_pushbuf *push = screen->base.pushbuf;
304
305 /* we need to do it after possible flush in MARK_RING */
306 *sequence = ++screen->base.fence.sequence;
307
308 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
309 PUSH_DATAh(push, screen->fence.bo->offset);
310 PUSH_DATA (push, screen->fence.bo->offset);
311 PUSH_DATA (push, *sequence);
312 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
313 NV50_3D_QUERY_GET_UNK4 |
314 NV50_3D_QUERY_GET_UNIT_CROP |
315 NV50_3D_QUERY_GET_TYPE_QUERY |
316 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
317 NV50_3D_QUERY_GET_SHORT);
318 }
319
320 static u32
nv50_screen_fence_update(struct pipe_screen * pscreen)321 nv50_screen_fence_update(struct pipe_screen *pscreen)
322 {
323 return nv50_screen(pscreen)->fence.map[0];
324 }
325
326 static void
nv50_screen_init_hwctx(struct nv50_screen * screen)327 nv50_screen_init_hwctx(struct nv50_screen *screen)
328 {
329 struct nouveau_pushbuf *push = screen->base.pushbuf;
330 struct nv04_fifo *fifo;
331 unsigned i;
332
333 fifo = (struct nv04_fifo *)screen->base.channel->data;
334
335 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
336 PUSH_DATA (push, screen->m2mf->handle);
337 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
338 PUSH_DATA (push, screen->sync->handle);
339 PUSH_DATA (push, fifo->vram);
340 PUSH_DATA (push, fifo->vram);
341
342 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
343 PUSH_DATA (push, screen->eng2d->handle);
344 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
345 PUSH_DATA (push, screen->sync->handle);
346 PUSH_DATA (push, fifo->vram);
347 PUSH_DATA (push, fifo->vram);
348 PUSH_DATA (push, fifo->vram);
349 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
350 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
351 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
352 PUSH_DATA (push, 0);
353 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
354 PUSH_DATA (push, 0);
355 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
356 PUSH_DATA (push, 1);
357
358 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
359 PUSH_DATA (push, screen->tesla->handle);
360
361 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
362 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
363
364 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
365 PUSH_DATA (push, screen->sync->handle);
366 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
367 for (i = 0; i < 11; ++i)
368 PUSH_DATA(push, fifo->vram);
369 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
370 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
371 PUSH_DATA(push, fifo->vram);
372
373 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
374 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
375 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
376 PUSH_DATA (push, 0xf);
377
378 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE)) {
379 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
380 PUSH_DATA (push, 0x18);
381 }
382
383 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
384 PUSH_DATA (push, 1);
385
386 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
387 PUSH_DATA (push, 0);
388 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
389 PUSH_DATA (push, 0);
390 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
391 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
392 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
393 PUSH_DATA (push, 0);
394 BEGIN_NV04(push, NV50_3D(LINE_LAST_PIXEL), 1);
395 PUSH_DATA (push, 0);
396 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
397 PUSH_DATA (push, 1);
398
399 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
400 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
401 PUSH_DATA (push, NVA0_3D_TEX_MISC_SEAMLESS_CUBE_MAP);
402 }
403
404 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
405 PUSH_DATA (push, 0);
406 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
407 PUSH_DATA (push, 0);
408 PUSH_DATA (push, 0);
409 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
410 PUSH_DATA (push, 0x3f);
411
412 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
413 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
414 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
415
416 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
417 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
418 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
419
420 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
421 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
422 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
423
424 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
425 PUSH_DATAh(push, screen->tls_bo->offset);
426 PUSH_DATA (push, screen->tls_bo->offset);
427 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
428
429 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
430 PUSH_DATAh(push, screen->stack_bo->offset);
431 PUSH_DATA (push, screen->stack_bo->offset);
432 PUSH_DATA (push, 4);
433
434 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
435 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
436 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
437 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
438
439 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
440 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
441 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
442 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
443
444 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
445 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
446 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
447 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
448
449 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
450 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
451 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
452 PUSH_DATA (push, (NV50_CB_AUX << 16) | 0x0200);
453
454 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
455 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
456 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
457 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
458
459 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
460 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
461 PUSH_DATA (push, ((1 << 9) << 6) | NV50_CB_AUX);
462 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
463 PUSH_DATAf(push, 0.0f);
464 PUSH_DATAf(push, 0.0f);
465 PUSH_DATAf(push, 0.0f);
466 PUSH_DATAf(push, 0.0f);
467 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
468 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + (1 << 9));
469 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + (1 << 9));
470
471 /* max TIC (bits 4:8) & TSC bindings, per program type */
472 for (i = 0; i < 3; ++i) {
473 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
474 PUSH_DATA (push, 0x54);
475 }
476
477 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
478 PUSH_DATAh(push, screen->txc->offset);
479 PUSH_DATA (push, screen->txc->offset);
480 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
481
482 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
483 PUSH_DATAh(push, screen->txc->offset + 65536);
484 PUSH_DATA (push, screen->txc->offset + 65536);
485 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
486
487 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
488 PUSH_DATA (push, 0);
489
490 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
491 PUSH_DATA (push, 0);
492 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
493 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
494 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
495 for (i = 0; i < 8 * 2; ++i)
496 PUSH_DATA(push, 0);
497 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
498 PUSH_DATA (push, 0);
499
500 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
501 PUSH_DATA (push, 1);
502 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(0)), 2);
503 PUSH_DATAf(push, 0.0f);
504 PUSH_DATAf(push, 1.0f);
505
506 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
507 #ifdef NV50_SCISSORS_CLIPPING
508 PUSH_DATA (push, 0x0000);
509 #else
510 PUSH_DATA (push, 0x1080);
511 #endif
512
513 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
514 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
515
516 /* We use scissors instead of exact view volume clipping,
517 * so they're always enabled.
518 */
519 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(0)), 3);
520 PUSH_DATA (push, 1);
521 PUSH_DATA (push, 8192 << 16);
522 PUSH_DATA (push, 8192 << 16);
523
524 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
525 PUSH_DATA (push, 1);
526 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
527 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
528 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
529 PUSH_DATA (push, 0x11111111);
530 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
531 PUSH_DATA (push, 1);
532
533 PUSH_KICK (push);
534 }
535
nv50_tls_alloc(struct nv50_screen * screen,unsigned tls_space,uint64_t * tls_size)536 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
537 uint64_t *tls_size)
538 {
539 struct nouveau_device *dev = screen->base.device;
540 int ret;
541
542 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
543 ONE_TEMP_SIZE;
544 if (nouveau_mesa_debug)
545 debug_printf("allocating space for %u temps\n",
546 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
547 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
548 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
549
550 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
551 *tls_size, NULL, &screen->tls_bo);
552 if (ret) {
553 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
554 return ret;
555 }
556
557 return 0;
558 }
559
nv50_tls_realloc(struct nv50_screen * screen,unsigned tls_space)560 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
561 {
562 struct nouveau_pushbuf *push = screen->base.pushbuf;
563 int ret;
564 uint64_t tls_size;
565
566 if (tls_space < screen->cur_tls_space)
567 return 0;
568 if (tls_space > screen->max_tls_space) {
569 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
570 * LOCAL_WARPS_NO_CLAMP) */
571 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
572 (unsigned)(tls_space / ONE_TEMP_SIZE),
573 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
574 return -ENOMEM;
575 }
576
577 nouveau_bo_ref(NULL, &screen->tls_bo);
578 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
579 if (ret)
580 return ret;
581
582 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
583 PUSH_DATAh(push, screen->tls_bo->offset);
584 PUSH_DATA (push, screen->tls_bo->offset);
585 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
586
587 return 1;
588 }
589
590 struct pipe_screen *
nv50_screen_create(struct nouveau_device * dev)591 nv50_screen_create(struct nouveau_device *dev)
592 {
593 struct nv50_screen *screen;
594 struct pipe_screen *pscreen;
595 struct nouveau_object *chan;
596 uint64_t value;
597 uint32_t tesla_class;
598 unsigned stack_size;
599 int ret;
600
601 screen = CALLOC_STRUCT(nv50_screen);
602 if (!screen)
603 return NULL;
604 pscreen = &screen->base.base;
605
606 ret = nouveau_screen_init(&screen->base, dev);
607 if (ret) {
608 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
609 goto fail;
610 }
611
612 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
613 * admit them to VRAM.
614 */
615 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
616 PIPE_BIND_VERTEX_BUFFER;
617 screen->base.sysmem_bindings |=
618 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
619
620 screen->base.pushbuf->user_priv = screen;
621 screen->base.pushbuf->rsvd_kick = 5;
622
623 chan = screen->base.channel;
624
625 pscreen->destroy = nv50_screen_destroy;
626 pscreen->context_create = nv50_create;
627 pscreen->is_format_supported = nv50_screen_is_format_supported;
628 pscreen->get_param = nv50_screen_get_param;
629 pscreen->get_shader_param = nv50_screen_get_shader_param;
630 pscreen->get_paramf = nv50_screen_get_paramf;
631
632 nv50_screen_init_resource_functions(pscreen);
633
634 nouveau_screen_init_vdec(&screen->base);
635
636 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
637 NULL, &screen->fence.bo);
638 if (ret) {
639 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
640 goto fail;
641 }
642
643 nouveau_bo_map(screen->fence.bo, 0, NULL);
644 screen->fence.map = screen->fence.bo->map;
645 screen->base.fence.emit = nv50_screen_fence_emit;
646 screen->base.fence.update = nv50_screen_fence_update;
647
648 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
649 &(struct nv04_notify){ .length = 32 },
650 sizeof(struct nv04_notify), &screen->sync);
651 if (ret) {
652 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
653 goto fail;
654 }
655
656 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
657 NULL, 0, &screen->m2mf);
658 if (ret) {
659 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
660 goto fail;
661 }
662
663 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
664 NULL, 0, &screen->eng2d);
665 if (ret) {
666 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
667 goto fail;
668 }
669
670 switch (dev->chipset & 0xf0) {
671 case 0x50:
672 tesla_class = NV50_3D_CLASS;
673 break;
674 case 0x80:
675 case 0x90:
676 tesla_class = NV84_3D_CLASS;
677 break;
678 case 0xa0:
679 switch (dev->chipset) {
680 case 0xa0:
681 case 0xaa:
682 case 0xac:
683 tesla_class = NVA0_3D_CLASS;
684 break;
685 case 0xaf:
686 tesla_class = NVAF_3D_CLASS;
687 break;
688 default:
689 tesla_class = NVA3_3D_CLASS;
690 break;
691 }
692 break;
693 default:
694 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
695 goto fail;
696 }
697 screen->base.class_3d = tesla_class;
698
699 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
700 NULL, 0, &screen->tesla);
701 if (ret) {
702 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
703 goto fail;
704 }
705
706 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
707 3 << NV50_CODE_BO_SIZE_LOG2, NULL, &screen->code);
708 if (ret) {
709 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
710 goto fail;
711 }
712
713 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
714 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
715 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
716
717 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
718
719 screen->TPs = util_bitcount(value & 0xffff);
720 screen->MPsInTP = util_bitcount((value >> 24) & 0xf);
721
722 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
723 STACK_WARPS_ALLOC * 64 * 8;
724
725 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
726 &screen->stack_bo);
727 if (ret) {
728 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
729 goto fail;
730 }
731
732 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
733 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
734 ONE_TEMP_SIZE;
735 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
736 screen->max_tls_space /= 2; /* half of vram */
737
738 /* hw can address max 64 KiB */
739 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
740
741 uint64_t tls_size;
742 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
743 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
744 if (ret)
745 goto fail;
746
747 if (nouveau_mesa_debug)
748 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
749 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
750
751 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
752 &screen->uniforms);
753 if (ret) {
754 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
755 goto fail;
756 }
757
758 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
759 &screen->txc);
760 if (ret) {
761 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
762 goto fail;
763 }
764
765 screen->tic.entries = CALLOC(4096, sizeof(void *));
766 screen->tsc.entries = screen->tic.entries + 2048;
767
768 if (!nv50_blitctx_create(screen))
769 goto fail;
770
771 nv50_screen_init_hwctx(screen);
772
773 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
774
775 return pscreen;
776
777 fail:
778 nv50_screen_destroy(pscreen);
779 return NULL;
780 }
781
782 int
nv50_screen_tic_alloc(struct nv50_screen * screen,void * entry)783 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
784 {
785 int i = screen->tic.next;
786
787 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
788 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
789
790 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
791
792 if (screen->tic.entries[i])
793 nv50_tic_entry(screen->tic.entries[i])->id = -1;
794
795 screen->tic.entries[i] = entry;
796 return i;
797 }
798
799 int
nv50_screen_tsc_alloc(struct nv50_screen * screen,void * entry)800 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
801 {
802 int i = screen->tsc.next;
803
804 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
805 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
806
807 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
808
809 if (screen->tsc.entries[i])
810 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
811
812 screen->tsc.entries[i] = entry;
813 return i;
814 }
815