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Searched refs:NextSlotToAllocate (Results 1 – 2 of 2) sorted by relevance

/external/llvm/lib/CodeGen/SelectionDAG/
DStatepointLowering.h33 StatepointLoweringState() : NextSlotToAllocate(0) { in StatepointLoweringState()
108 assert(NextSlotToAllocate <= (unsigned)Offset && "consistency!"); in reserveStackSlot()
131 unsigned NextSlotToAllocate; variable
DStatepointLowering.cpp48 NextSlotToAllocate = 0; in startNewStatepoint()
81 assert(NextSlotToAllocate <= NumSlots && "broken invariant"); in allocateStackSlot()
83 if (NextSlotToAllocate >= NumSlots) { in allocateStackSlot()
84 assert(NextSlotToAllocate == NumSlots); in allocateStackSlot()
96 if (!AllocatedStackSlots[NextSlotToAllocate]) { in allocateStackSlot()
97 const int FI = Builder.FuncInfo.StatepointStackSlots[NextSlotToAllocate]; in allocateStackSlot()
98 AllocatedStackSlots[NextSlotToAllocate] = true; in allocateStackSlot()
105 NextSlotToAllocate++; in allocateStackSlot()