Searched refs:NextSlotToAllocate (Results 1 – 2 of 2) sorted by relevance
33 StatepointLoweringState() : NextSlotToAllocate(0) { in StatepointLoweringState()108 assert(NextSlotToAllocate <= (unsigned)Offset && "consistency!"); in reserveStackSlot()131 unsigned NextSlotToAllocate; variable
48 NextSlotToAllocate = 0; in startNewStatepoint()81 assert(NextSlotToAllocate <= NumSlots && "broken invariant"); in allocateStackSlot()83 if (NextSlotToAllocate >= NumSlots) { in allocateStackSlot()84 assert(NextSlotToAllocate == NumSlots); in allocateStackSlot()96 if (!AllocatedStackSlots[NextSlotToAllocate]) { in allocateStackSlot()97 const int FI = Builder.FuncInfo.StatepointStackSlots[NextSlotToAllocate]; in allocateStackSlot()98 AllocatedStackSlots[NextSlotToAllocate] = true; in allocateStackSlot()105 NextSlotToAllocate++; in allocateStackSlot()