/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nv20_context.c | 141 PUSH_DATAf(push, 0.0); in nv20_hwctx_init() 142 PUSH_DATAf(push, 0.0); in nv20_hwctx_init() 143 PUSH_DATAf(push, 1.0); in nv20_hwctx_init() 164 PUSH_DATAf(push, 0.0); in nv20_hwctx_init() 165 PUSH_DATAf(push, 1.0); in nv20_hwctx_init() 166 PUSH_DATAf(push, 0.0); in nv20_hwctx_init() 311 PUSH_DATAf(push, 0.0); in nv20_hwctx_init() 312 PUSH_DATAf(push, 0.0); in nv20_hwctx_init() 321 PUSH_DATAf(push, 1.0); in nv20_hwctx_init() 361 PUSH_DATAf(push, 1.5); in nv20_hwctx_init() [all …]
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D | nv10_context.c | 380 PUSH_DATAf(push, 1.0); in nv10_hwctx_init() 381 PUSH_DATAf(push, 0.0); in nv10_hwctx_init() 382 PUSH_DATAf(push, 0.0); in nv10_hwctx_init() 383 PUSH_DATAf(push, 1.0); in nv10_hwctx_init() 391 PUSH_DATAf(push, 1.0); in nv10_hwctx_init() 393 PUSH_DATAf(push, 0.0); in nv10_hwctx_init() 394 PUSH_DATAf(push, 0.0); in nv10_hwctx_init() 395 PUSH_DATAf(push, 0.0); in nv10_hwctx_init() 396 PUSH_DATAf(push, 1.0); in nv10_hwctx_init() 398 PUSH_DATAf(push, 0.0); in nv10_hwctx_init() [all …]
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D | nv10_state_fb.c | 80 PUSH_DATAf(push, - 1792); in setup_hierz_buffer() 81 PUSH_DATAf(push, - 2304 + fb->Height); in setup_hierz_buffer() 82 PUSH_DATAf(push, fb->_DepthMaxF / 2); in setup_hierz_buffer() 83 PUSH_DATAf(push, 0); in setup_hierz_buffer() 215 PUSH_DATAf(push, nv10_transform_depth(ctx, 0)); in nv10_emit_zclear() 216 PUSH_DATAf(push, nv10_transform_depth(ctx, 1)); in nv10_emit_zclear()
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D | nv20_state_tnl.c | 208 PUSH_DATAf(push, l->ConstantAttenuation); in nv20_emit_light_source() 209 PUSH_DATAf(push, l->LinearAttenuation); in nv20_emit_light_source() 210 PUSH_DATAf(push, l->QuadraticAttenuation); in nv20_emit_light_source() 285 PUSH_DATAf(push, mat[MAT_ATTRIB_DIFFUSE(side)][3]); in nv20_emit_material_diffuse() 355 PUSH_DATAf(push, m->inv[4*i + j]); in nv20_emit_modelview()
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D | nv10_state_tnl.c | 292 PUSH_DATAf(push, l->ConstantAttenuation); in nv10_emit_light_source() 293 PUSH_DATAf(push, l->LinearAttenuation); in nv10_emit_light_source() 294 PUSH_DATAf(push, l->QuadraticAttenuation); in nv10_emit_light_source() 367 PUSH_DATAf(push, mat[MAT_ATTRIB_FRONT_DIFFUSE][3]); in nv10_emit_material_diffuse() 459 PUSH_DATAf(push, m->inv[4*i + j]); in nv10_emit_modelview()
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D | nv10_state_polygon.c | 114 PUSH_DATAf(push, ctx->Polygon.OffsetFactor); in nv10_emit_polygon_offset() 115 PUSH_DATAf(push, ctx->Polygon.OffsetUnits); in nv10_emit_polygon_offset()
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D | nv20_state_polygon.c | 40 PUSH_DATAf(push, ctx->Point.Size); in nv20_emit_point_mode()
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D | nouveau_local.h | 47 PUSH_DATAf(struct nouveau_pushbuf *push, float v) in PUSH_DATAf() function 66 PUSH_DATAf(push, m[4*j + i]); in PUSH_DATAm()
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D | nv10_render.c | 195 PUSH_DATAf(push, x)
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D | nv20_render.c | 219 PUSH_DATAf(push, x)
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/external/mesa3d/src/gallium/drivers/nv30/ |
D | nv30_transfer.c | 213 PUSH_DATAf(push, 0.0); in nv30_transfer_rect_blit() 214 PUSH_DATAf(push, 0.0); in nv30_transfer_rect_blit() 215 PUSH_DATAf(push, 0.0); in nv30_transfer_rect_blit() 216 PUSH_DATAf(push, 0.0); in nv30_transfer_rect_blit() 217 PUSH_DATAf(push, 1.0); in nv30_transfer_rect_blit() 218 PUSH_DATAf(push, 1.0); in nv30_transfer_rect_blit() 219 PUSH_DATAf(push, 1.0); in nv30_transfer_rect_blit() 220 PUSH_DATAf(push, 1.0); in nv30_transfer_rect_blit() 222 PUSH_DATAf(push, 0.0); in nv30_transfer_rect_blit() 223 PUSH_DATAf(push, 1.0); in nv30_transfer_rect_blit() [all …]
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D | nv30_draw.c | 335 PUSH_DATAf(push, 0.0); in nv30_render_validate() 336 PUSH_DATAf(push, 0.0); in nv30_render_validate() 337 PUSH_DATAf(push, 0.0); in nv30_render_validate() 338 PUSH_DATAf(push, 0.0); in nv30_render_validate() 339 PUSH_DATAf(push, 1.0); in nv30_render_validate() 340 PUSH_DATAf(push, 1.0); in nv30_render_validate() 341 PUSH_DATAf(push, 1.0); in nv30_render_validate() 342 PUSH_DATAf(push, 1.0); in nv30_render_validate() 344 PUSH_DATAf(push, 0.0); in nv30_render_validate() 345 PUSH_DATAf(push, 1.0); in nv30_render_validate()
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D | nv30_state_validate.c | 254 PUSH_DATAf(push, vp->translate[0]); in nv30_validate_viewport() 255 PUSH_DATAf(push, vp->translate[1]); in nv30_validate_viewport() 256 PUSH_DATAf(push, vp->translate[2]); in nv30_validate_viewport() 257 PUSH_DATAf(push, vp->translate[3]); in nv30_validate_viewport() 258 PUSH_DATAf(push, vp->scale[0]); in nv30_validate_viewport() 259 PUSH_DATAf(push, vp->scale[1]); in nv30_validate_viewport() 260 PUSH_DATAf(push, vp->scale[2]); in nv30_validate_viewport() 261 PUSH_DATAf(push, vp->scale[3]); in nv30_validate_viewport() 263 PUSH_DATAf(push, vp->translate[2] - fabsf(vp->scale[2])); in nv30_validate_viewport() 264 PUSH_DATAf(push, vp->translate[2] + fabsf(vp->scale[2])); in nv30_validate_viewport()
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D | nv30_vbo.c | 54 PUSH_DATAf(push, v[0]); in nv30_emit_vtxattr() 55 PUSH_DATAf(push, v[1]); in nv30_emit_vtxattr() 56 PUSH_DATAf(push, v[2]); in nv30_emit_vtxattr() 57 PUSH_DATAf(push, v[3]); in nv30_emit_vtxattr() 61 PUSH_DATAf(push, v[0]); in nv30_emit_vtxattr() 62 PUSH_DATAf(push, v[1]); in nv30_emit_vtxattr() 63 PUSH_DATAf(push, v[2]); in nv30_emit_vtxattr() 67 PUSH_DATAf(push, v[0]); in nv30_emit_vtxattr() 68 PUSH_DATAf(push, v[1]); in nv30_emit_vtxattr() 72 PUSH_DATAf(push, v[0]); in nv30_emit_vtxattr()
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/external/mesa3d/src/gallium/drivers/nv50/ |
D | nv50_surface.c | 282 PUSH_DATAf(push, color->f[0]); in nv50_clear_render_target() 283 PUSH_DATAf(push, color->f[1]); in nv50_clear_render_target() 284 PUSH_DATAf(push, color->f[2]); in nv50_clear_render_target() 285 PUSH_DATAf(push, color->f[3]); in nv50_clear_render_target() 344 PUSH_DATAf(push, depth); in nv50_clear_depth_stencil() 397 PUSH_DATAf(push, color->f[0]); in nv50_clear() 398 PUSH_DATAf(push, color->f[1]); in nv50_clear() 399 PUSH_DATAf(push, color->f[2]); in nv50_clear() 400 PUSH_DATAf(push, color->f[3]); in nv50_clear() 928 PUSH_DATAf(push, x0); in nv50_resource_resolve() [all …]
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D | nv50_state_validate.c | 108 PUSH_DATAf(push, nv50->blend_colour.color[0]); in nv50_validate_blend_colour() 109 PUSH_DATAf(push, nv50->blend_colour.color[1]); in nv50_validate_blend_colour() 110 PUSH_DATAf(push, nv50->blend_colour.color[2]); in nv50_validate_blend_colour() 111 PUSH_DATAf(push, nv50->blend_colour.color[3]); in nv50_validate_blend_colour() 185 PUSH_DATAf(push, nv50->viewport.translate[0]); in nv50_validate_viewport() 186 PUSH_DATAf(push, nv50->viewport.translate[1]); in nv50_validate_viewport() 187 PUSH_DATAf(push, nv50->viewport.translate[2]); in nv50_validate_viewport() 189 PUSH_DATAf(push, nv50->viewport.scale[0]); in nv50_validate_viewport() 190 PUSH_DATAf(push, nv50->viewport.scale[1]); in nv50_validate_viewport() 191 PUSH_DATAf(push, nv50->viewport.scale[2]); in nv50_validate_viewport() [all …]
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D | nv50_vbo.c | 150 PUSH_DATAf(push, v[0]); in nv50_emit_vtxattr() 151 PUSH_DATAf(push, v[1]); in nv50_emit_vtxattr() 152 PUSH_DATAf(push, v[2]); in nv50_emit_vtxattr() 153 PUSH_DATAf(push, v[3]); in nv50_emit_vtxattr() 157 PUSH_DATAf(push, v[0]); in nv50_emit_vtxattr() 158 PUSH_DATAf(push, v[1]); in nv50_emit_vtxattr() 159 PUSH_DATAf(push, v[2]); in nv50_emit_vtxattr() 163 PUSH_DATAf(push, v[0]); in nv50_emit_vtxattr() 164 PUSH_DATAf(push, v[1]); in nv50_emit_vtxattr() 172 PUSH_DATAf(push, v[0]); in nv50_emit_vtxattr()
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D | nv50_screen.c | 463 PUSH_DATAf(push, 0.0f); in nv50_screen_init_hwctx() 464 PUSH_DATAf(push, 0.0f); in nv50_screen_init_hwctx() 465 PUSH_DATAf(push, 0.0f); in nv50_screen_init_hwctx() 466 PUSH_DATAf(push, 0.0f); in nv50_screen_init_hwctx() 503 PUSH_DATAf(push, 0.0f); in nv50_screen_init_hwctx() 504 PUSH_DATAf(push, 1.0f); in nv50_screen_init_hwctx()
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/external/mesa3d/src/gallium/drivers/nvc0/ |
D | nvc0_surface.c | 288 PUSH_DATAf(push, color->f[0]); in nvc0_clear_render_target() 289 PUSH_DATAf(push, color->f[1]); in nvc0_clear_render_target() 290 PUSH_DATAf(push, color->f[2]); in nvc0_clear_render_target() 291 PUSH_DATAf(push, color->f[3]); in nvc0_clear_render_target() 361 PUSH_DATAf(push, depth); in nvc0_clear_depth_stencil() 416 PUSH_DATAf(push, color->f[0]); in nvc0_clear() 417 PUSH_DATAf(push, color->f[1]); in nvc0_clear() 418 PUSH_DATAf(push, color->f[2]); in nvc0_clear() 419 PUSH_DATAf(push, color->f[3]); in nvc0_clear() 1019 PUSH_DATAf(push, x0); in nvc0_resource_resolve() [all …]
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D | nvc0_state_validate.c | 169 PUSH_DATAf(push, nvc0->blend_colour.color[0]); in nvc0_validate_blend_colour() 170 PUSH_DATAf(push, nvc0->blend_colour.color[1]); in nvc0_validate_blend_colour() 171 PUSH_DATAf(push, nvc0->blend_colour.color[2]); in nvc0_validate_blend_colour() 172 PUSH_DATAf(push, nvc0->blend_colour.color[3]); in nvc0_validate_blend_colour() 226 PUSH_DATAf(push, vp->translate[0]); in nvc0_validate_viewport() 227 PUSH_DATAf(push, vp->translate[1]); in nvc0_validate_viewport() 228 PUSH_DATAf(push, vp->translate[2]); in nvc0_validate_viewport() 230 PUSH_DATAf(push, vp->scale[0]); in nvc0_validate_viewport() 231 PUSH_DATAf(push, vp->scale[1]); in nvc0_validate_viewport() 232 PUSH_DATAf(push, vp->scale[2]); in nvc0_validate_viewport() [all …]
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D | nvc0_screen.c | 622 PUSH_DATAf(push, 0.0f); in nvc0_screen_create() 623 PUSH_DATAf(push, 0.0f); in nvc0_screen_create() 624 PUSH_DATAf(push, 0.0f); in nvc0_screen_create() 625 PUSH_DATAf(push, 0.0f); in nvc0_screen_create() 706 PUSH_DATAf(push, 0.0f); in nvc0_screen_create() 707 PUSH_DATAf(push, 1.0f); in nvc0_screen_create()
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/external/mesa3d/src/gallium/drivers/nouveau/ |
D | nouveau_winsys.h | 43 PUSH_DATAf(struct nouveau_pushbuf *push, float f) in PUSH_DATAf() function
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