Searched refs:SkImage_Gpu (Results 1 – 7 of 7) sorted by relevance
/external/skia/src/image/ |
D | SkImage_Gpu.cpp | 13 SkImage_Gpu::SkImage_Gpu(int w, int h, SkAlphaType at, GrTexture* tex, in SkImage_Gpu() function in SkImage_Gpu 22 SkSurface* SkImage_Gpu::onNewSurface(const SkImageInfo& info, const SkSurfaceProps& props) const { in onNewSurface() 37 ((SkImage_Gpu*)image)->applyBudgetDecision(); in SkTextureImageApplyBudgetedDecision() 41 SkShader* SkImage_Gpu::onNewShader(SkShader::TileMode tileX, SkShader::TileMode tileY, in onNewShader() 48 bool SkImage_Gpu::getROPixels(SkBitmap* dst) const { in getROPixels() 60 bool SkImage_Gpu::isOpaque() const { in isOpaque() 85 bool SkImage_Gpu::onReadPixels(const SkImageInfo& info, void* pixels, size_t rowBytes, in onReadPixels() 123 return SkNEW_ARGS(SkImage_Gpu, (desc.fWidth, desc.fHeight, at, tex, 0, budgeted)); in NewFromTexture() 159 return SkNEW_ARGS(SkImage_Gpu, (dstDesc.fWidth, dstDesc.fHeight, at, dst, sampleCount, in NewFromTextureCopy()
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D | SkImage_Gpu.h | 18 class SkImage_Gpu : public SkImage_Base { 20 SK_DECLARE_INST_COUNT(SkImage_Gpu) 26 SkImage_Gpu(int w, int h, SkAlphaType, GrTexture*, int sampleCountForNewSurfaces,
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D | SkSurface_Gpu.cpp | 53 image = SkNEW_ARGS(SkImage_Gpu, in onNewImageSnapshot()
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/external/skia/gyp/ |
D | gpu.gypi | 354 '<(skia_src_path)/image/SkImage_Gpu.h', 355 '<(skia_src_path)/image/SkImage_Gpu.cpp',
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D | core.gypi | 238 # '<(skia_src_path)/image/SkImage_Gpu.cpp',
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/external/skia/tests/ |
D | SurfaceTest.cpp | 509 return ((SkImage_Gpu*)image)->getTexture()->resourcePriv().isBudgeted() ? in is_budgeted()
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/external/skia/ |
D | Android.mk | 569 src/image/SkImage_Gpu.cpp \
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