Searched refs:SpotLight (Results 1 – 9 of 9) sorted by relevance
38 import com.jme3.light.SpotLight;85 result = new SpotLight(); in toLight()87 … ((SpotLight)result).setSpotRange(((Number) structure.getFieldValue("dist")).floatValue()); in toLight()90 ((SpotLight)result).setSpotOuterAngle(outerAngle); in toLight()96 ((SpotLight)result).setSpotInnerAngle(innerAngle); in toLight()
39 import com.jme3.light.SpotLight;150 else if (light instanceof SpotLight){ in parseLightNormal()151 ((SpotLight) light).setDirection(parseVector3(attribs)); in parseLightNormal()160 if (light instanceof PointLight || light instanceof SpotLight){ in parseLightAttenuation()178 ((SpotLight)light).setSpotRange(range); in parseLightAttenuation()189 if (!(light instanceof SpotLight)){ in parseLightSpotLightRange()194 SpotLight sl = (SpotLight) light; in parseLightSpotLightRange()213 light = new SpotLight(); in parseLight()390 }else if (light instanceof SpotLight){ in endElement()391 SpotLight sl = (SpotLight) light; in endElement()
37 import com.jme3.light.SpotLight;57 SpotLight spot;64 spot=new SpotLight(); in setupLighting()
39 import com.jme3.light.SpotLight;77 SpotLight sl;90 sl = new SpotLight(); in simpleInitApp()
55 public class SpotLight extends Light implements Savable { class65 public SpotLight() { in SpotLight() method in SpotLight
43 import com.jme3.light.SpotLight;215 } else if(light instanceof SpotLight) { in toObject()216 ((SpotLight)light).setPosition(t.getTranslation()); in toObject()222 …((SpotLight)light).setDirection(axes[1].negate());//-Z is the direction axis of area lamp in blend… in toObject()224 ((SpotLight)light).setDirection(axes[2].negate()); in toObject()
687 SpotLight sl = (SpotLight) l; in updateLightListUniforms()776 SpotLight sl = (SpotLight) l; in renderMultipassLighting()
576 SpotLight sLight = (SpotLight) light; in setLighting()
16873 ==> engine/src/core/com/jme3/light/SpotLight.java <==