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Searched refs:Vertex (Results 1 – 25 of 58) sorted by relevance

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/external/ceres-solver/internal/ceres/
Dgraph_algorithms.h48 template <typename Vertex>
51 explicit VertexTotalOrdering(const Graph<Vertex>& graph) in VertexTotalOrdering()
54 bool operator()(const Vertex& lhs, const Vertex& rhs) const { in operator()
62 const Graph<Vertex>& graph_;
65 template <typename Vertex>
68 explicit VertexDegreeLessThan(const Graph<Vertex>& graph) in VertexDegreeLessThan()
71 bool operator()(const Vertex& lhs, const Vertex& rhs) const { in operator()
76 const Graph<Vertex>& graph_;
95 template <typename Vertex>
96 int IndependentSetOrdering(const Graph<Vertex>& graph, in IndependentSetOrdering()
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Dgraph.h48 template <typename Vertex>
55 void AddVertex(const Vertex& vertex, double weight) { in AddVertex()
58 edges_[vertex] = HashSet<Vertex>(); in AddVertex()
65 void AddVertex(const Vertex& vertex) { in AddVertex()
69 bool RemoveVertex(const Vertex& vertex) { in RemoveVertex()
76 const HashSet<Vertex>& sinks = edges_[vertex]; in RemoveVertex()
77 for (typename HashSet<Vertex>::const_iterator it = sinks.begin(); in RemoveVertex()
97 void AddEdge(const Vertex& vertex1, const Vertex& vertex2, double weight) { in AddEdge()
113 void AddEdge(const Vertex& vertex1, const Vertex& vertex2) { in AddEdge()
119 double VertexWeight(const Vertex& vertex) const { in VertexWeight()
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/external/skia/src/gpu/
DGrTessellatingPathRenderer.cpp94 struct Vertex;
140 struct Vertex { struct
141 Vertex(const SkPoint& point) in Vertex() function
151 Vertex* fPrev; // Linked list of contours, then Y-sorted vertices. argument
152 Vertex* fNext; // " argument
188 inline SkPoint* emit_vertex(Vertex* v, SkPoint* data) { in emit_vertex()
193 SkPoint* emit_triangle(Vertex* v0, Vertex* v1, Vertex* v2, SkPoint* data) { in emit_triangle()
234 Edge(Vertex* top, Vertex* bottom, int winding) in Edge()
249 Vertex* fTop; // The top vertex in vertex-sort-order (sweep_lt).
250 Vertex* fBottom; // The bottom vertex in vertex-sort-order.
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/external/skia/experimental/AndroidPathRenderer/
DAndroidPathRenderer.cpp65 inline void copyVertex(Vertex* destPtr, const Vertex* srcPtr) { in copyVertex()
66 Vertex::set(destPtr, srcPtr->position[0], srcPtr->position[1]); in copyVertex()
100 static void getFillVerticesFromPerimeter(const SkTArray<Vertex, true>& perimeter, VertexBuffer* ver… in getFillVerticesFromPerimeter() argument
101 Vertex* buffer = vertexBuffer->alloc<Vertex>(perimeter.count()); in getFillVerticesFromPerimeter()
117 static void getStrokeVerticesFromPerimeter(const SkTArray<Vertex, true>& perimeter, float halfStrok… in getStrokeVerticesFromPerimeter() argument
119 Vertex* buffer = vertexBuffer->alloc<Vertex>(perimeter.count() * 2 + 2); in getStrokeVerticesFromPerimeter()
122 const Vertex* last = &(perimeter[perimeter.count() - 1]); in getStrokeVerticesFromPerimeter()
123 const Vertex* current = &(perimeter[0]); in getStrokeVerticesFromPerimeter()
129 const Vertex* next = &(perimeter[i + 1 >= perimeter.count() ? 0 : i + 1]); in getStrokeVerticesFromPerimeter()
138 Vertex::set(&buffer[currentIndex++], in getStrokeVerticesFromPerimeter()
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DVertex.h17 struct Vertex { struct
20 static inline void set(Vertex* vertex, float x, float y) { in set() argument
49 struct AlphaVertex : Vertex {
53 Vertex::set(vertex, x, y); in set()
DAndroidPathRenderer.h65 float sqrInvScaleX, float sqrInvScaleY, SkTArray<Vertex, true>* outputVertices);
76 SkTArray<Vertex, true>* outputVertices);
88 SkTArray<Vertex, true>* outputVertices);
/external/jmonkeyengine/engine/src/core-plugins/com/jme3/scene/plugins/
DOBJLoader.java77 protected final HashMap<Vertex, Integer> vertIndexMap = new HashMap<Vertex, Integer>(100);
78 protected final IntMap<Vertex> indexVertMap = new IntMap<Vertex>(100);
91 protected static class Vertex { class in OBJLoader
106 final Vertex other = (Vertex) obj; in equals()
130 Vertex[] verticies;
179 protected void findVertexIndex(Vertex vert){ in findVertexIndex()
194 t[0].verticies = new Vertex[3]; in quadToTriangle()
195 t[1].verticies = new Vertex[3]; in quadToTriangle()
197 Vertex v0 = f.verticies[0]; in quadToTriangle()
198 Vertex v1 = f.verticies[1]; in quadToTriangle()
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/external/llvm/include/llvm/Support/
DGenericDomTreeConstruction.h44 Vertex.push_back(V); // Vertex[n] = V; in DFSPass()
71 DT.Vertex.push_back(BB); // Vertex[n] = V; in DFSPass()
125 typename GraphT::NodeType* VAncestor = DT.Vertex[VInfo.Parent]; in Eval()
163 DT.Vertex.push_back(nullptr); // Vertex[n] = V; in Calculate()
192 typename GraphT::NodeType* W = DT.Vertex[i]; in Calculate()
198 typename GraphT::NodeType* V = DT.Vertex[Buckets[j]]; in Calculate()
223 DT.IDoms[W] = DT.Vertex[WInfo.Parent]; in Calculate()
231 typename GraphT::NodeType* Root = DT.Vertex[1]; in Calculate()
233 typename GraphT::NodeType* V = DT.Vertex[Buckets[j]]; in Calculate()
240 typename GraphT::NodeType* W = DT.Vertex[i]; in Calculate()
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DGenericDomTree.h209 Vertex.clear(); in wipe()
235 std::vector<NodeT *> Vertex; variable
244 Vertex.clear(); in reset()
326 Vertex(std::move(Arg.Vertex)), Info(std::move(Arg.Info)) { in DominatorTreeBase()
337 Vertex = std::move(RHS.Vertex);
720 this->Vertex.push_back(nullptr); in recalculate()
/external/opencv/cvaux/src/
Denmin.cpp75 struct Vertex
197 getSizeForGraph( Vertex ),
211 ( ( Vertex* )newVtxPtr ) -> coord = i;
216 ( ( Vertex* )newVtxPtr ) -> coord = -2; /* adding alpha vertex */
219 ( ( Vertex* )newVtxPtr ) -> coord = -1; /* adding beta vertex */
235 ( ( Vertex* )vtxPtr ) -> coord,
242 if( ( ( Vertex* )tempVtxPtr ) -> coord + 1 ==
243 ( ( Vertex* )vtxPtr ) -> coord )
246 vFunc( corr[ ( ( Vertex* )tempVtxPtr ) -> coord ],
255 ( ( Vertex* )vtxPtr ) -> coord;
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/external/clang/test/CodeGenCXX/
Ddebug-info-template-array.cpp9 struct Vertex {}; struct
13 unique_ptr<Vertex<2>[]> v = unique_ptr<Vertex<2>[]>(); in crash()
/external/skia/gm/
Dbeziereffects.cpp57 struct Vertex { struct in skiagm::BezierCubicOrConicTestBatch
75 SkASSERT(vertexStride == sizeof(Vertex)); in onGenerateGeometry()
76 Vertex* verts = reinterpret_cast<Vertex*>(helper.init(batchTarget, vertexStride, 1)); in onGenerateGeometry()
83 sizeof(Vertex)); in onGenerateGeometry()
131 struct Vertex { in onDraw() struct
279 struct Vertex { in onDraw() struct
452 struct Vertex { struct in skiagm::BezierQuadTestBatch
470 SkASSERT(vertexStride == sizeof(Vertex)); in onGenerateGeometry()
471 Vertex* verts = reinterpret_cast<Vertex*>(helper.init(batchTarget, vertexStride, 1)); in onGenerateGeometry()
477 sizeof(Vertex)); in onGenerateGeometry()
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/external/jmonkeyengine/engine/src/core-data/Common/Materials/
DVertexColor.j3m1 Material Vertex Color Ext : Common/MatDefs/Misc/Unshaded.j3md {
/external/mesa3d/src/gallium/docs/source/cso/
Dvelems.rst3 Vertex Elements
36 Vertex position may be specified with two to four components. Using less than
/external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Misc/
DVertexColor.j3md3 MaterialDef Vertex Color {
/external/mesa3d/src/gallium/docs/
Dllvm-todo.txt11 Vertex ID support.
/external/llvm/test/CodeGen/R600/
Dcall_fs.ll17 attributes #0 = { "ShaderType"="1" } ; Vertex Shader
/external/deqp/doc/testspecs/GLES31/
Dfunctional.vertex_attribute_binding.txt19 Vertex Attribute Binding Tests
27 + Vertex attribute binding state setting and queries
/external/mesa3d/doxygen/
Dshader.doxy8 PROJECT_NAME = "Mesa Vertex and Fragment Program code"
Dgallium.doc67 - Vertex array and indexed vertex array drawing.
143 - Vertex shader constant state objects
144 - Vertex buffer binding
145 - Vertex element layout (vertex fetch) constant state objects
/external/mesa3d/src/mesa/tnl_dd/
Dt_dd_vertex.h77 } TAG(Vertex), *TAG(VertexPtr);
/external/deqp/doc/testspecs/GLES2/
Dfunctional.negative_api.txt32 - Vertex Array API
/external/libdrm/intel/tests/
Dgen6-3d.batch-ref.txt69 0x12300110: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable
196 0x1230030c: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable
278 0x12300454: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable
330 0x12300524: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable
393 0x12300620: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable
463 0x12300738: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable
548 0x1230088c: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable
600 0x1230095c: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable
663 0x12300a58: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable
733 0x12300b70: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable
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/external/mesa3d/src/gallium/docs/source/
Dpipeline.txt17 | Vertex shader |
/external/deqp/framework/referencerenderer/
Ddesign.txt26 Vertex cache:

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