/external/ceres-solver/internal/ceres/ |
D | graph_algorithms.h | 48 template <typename Vertex> 51 explicit VertexTotalOrdering(const Graph<Vertex>& graph) in VertexTotalOrdering() 54 bool operator()(const Vertex& lhs, const Vertex& rhs) const { in operator() 62 const Graph<Vertex>& graph_; 65 template <typename Vertex> 68 explicit VertexDegreeLessThan(const Graph<Vertex>& graph) in VertexDegreeLessThan() 71 bool operator()(const Vertex& lhs, const Vertex& rhs) const { in operator() 76 const Graph<Vertex>& graph_; 95 template <typename Vertex> 96 int IndependentSetOrdering(const Graph<Vertex>& graph, in IndependentSetOrdering() [all …]
|
D | graph.h | 48 template <typename Vertex> 55 void AddVertex(const Vertex& vertex, double weight) { in AddVertex() 58 edges_[vertex] = HashSet<Vertex>(); in AddVertex() 65 void AddVertex(const Vertex& vertex) { in AddVertex() 69 bool RemoveVertex(const Vertex& vertex) { in RemoveVertex() 76 const HashSet<Vertex>& sinks = edges_[vertex]; in RemoveVertex() 77 for (typename HashSet<Vertex>::const_iterator it = sinks.begin(); in RemoveVertex() 97 void AddEdge(const Vertex& vertex1, const Vertex& vertex2, double weight) { in AddEdge() 113 void AddEdge(const Vertex& vertex1, const Vertex& vertex2) { in AddEdge() 119 double VertexWeight(const Vertex& vertex) const { in VertexWeight() [all …]
|
/external/skia/src/gpu/ |
D | GrTessellatingPathRenderer.cpp | 94 struct Vertex; 140 struct Vertex { struct 141 Vertex(const SkPoint& point) in Vertex() function 151 Vertex* fPrev; // Linked list of contours, then Y-sorted vertices. argument 152 Vertex* fNext; // " argument 188 inline SkPoint* emit_vertex(Vertex* v, SkPoint* data) { in emit_vertex() 193 SkPoint* emit_triangle(Vertex* v0, Vertex* v1, Vertex* v2, SkPoint* data) { in emit_triangle() 234 Edge(Vertex* top, Vertex* bottom, int winding) in Edge() 249 Vertex* fTop; // The top vertex in vertex-sort-order (sweep_lt). 250 Vertex* fBottom; // The bottom vertex in vertex-sort-order. [all …]
|
/external/skia/experimental/AndroidPathRenderer/ |
D | AndroidPathRenderer.cpp | 65 inline void copyVertex(Vertex* destPtr, const Vertex* srcPtr) { in copyVertex() 66 Vertex::set(destPtr, srcPtr->position[0], srcPtr->position[1]); in copyVertex() 100 static void getFillVerticesFromPerimeter(const SkTArray<Vertex, true>& perimeter, VertexBuffer* ver… in getFillVerticesFromPerimeter() argument 101 Vertex* buffer = vertexBuffer->alloc<Vertex>(perimeter.count()); in getFillVerticesFromPerimeter() 117 static void getStrokeVerticesFromPerimeter(const SkTArray<Vertex, true>& perimeter, float halfStrok… in getStrokeVerticesFromPerimeter() argument 119 Vertex* buffer = vertexBuffer->alloc<Vertex>(perimeter.count() * 2 + 2); in getStrokeVerticesFromPerimeter() 122 const Vertex* last = &(perimeter[perimeter.count() - 1]); in getStrokeVerticesFromPerimeter() 123 const Vertex* current = &(perimeter[0]); in getStrokeVerticesFromPerimeter() 129 const Vertex* next = &(perimeter[i + 1 >= perimeter.count() ? 0 : i + 1]); in getStrokeVerticesFromPerimeter() 138 Vertex::set(&buffer[currentIndex++], in getStrokeVerticesFromPerimeter() [all …]
|
D | Vertex.h | 17 struct Vertex { struct 20 static inline void set(Vertex* vertex, float x, float y) { in set() argument 49 struct AlphaVertex : Vertex { 53 Vertex::set(vertex, x, y); in set()
|
D | AndroidPathRenderer.h | 65 float sqrInvScaleX, float sqrInvScaleY, SkTArray<Vertex, true>* outputVertices); 76 SkTArray<Vertex, true>* outputVertices); 88 SkTArray<Vertex, true>* outputVertices);
|
/external/jmonkeyengine/engine/src/core-plugins/com/jme3/scene/plugins/ |
D | OBJLoader.java | 77 protected final HashMap<Vertex, Integer> vertIndexMap = new HashMap<Vertex, Integer>(100); 78 protected final IntMap<Vertex> indexVertMap = new IntMap<Vertex>(100); 91 protected static class Vertex { class in OBJLoader 106 final Vertex other = (Vertex) obj; in equals() 130 Vertex[] verticies; 179 protected void findVertexIndex(Vertex vert){ in findVertexIndex() 194 t[0].verticies = new Vertex[3]; in quadToTriangle() 195 t[1].verticies = new Vertex[3]; in quadToTriangle() 197 Vertex v0 = f.verticies[0]; in quadToTriangle() 198 Vertex v1 = f.verticies[1]; in quadToTriangle() [all …]
|
/external/llvm/include/llvm/Support/ |
D | GenericDomTreeConstruction.h | 44 Vertex.push_back(V); // Vertex[n] = V; in DFSPass() 71 DT.Vertex.push_back(BB); // Vertex[n] = V; in DFSPass() 125 typename GraphT::NodeType* VAncestor = DT.Vertex[VInfo.Parent]; in Eval() 163 DT.Vertex.push_back(nullptr); // Vertex[n] = V; in Calculate() 192 typename GraphT::NodeType* W = DT.Vertex[i]; in Calculate() 198 typename GraphT::NodeType* V = DT.Vertex[Buckets[j]]; in Calculate() 223 DT.IDoms[W] = DT.Vertex[WInfo.Parent]; in Calculate() 231 typename GraphT::NodeType* Root = DT.Vertex[1]; in Calculate() 233 typename GraphT::NodeType* V = DT.Vertex[Buckets[j]]; in Calculate() 240 typename GraphT::NodeType* W = DT.Vertex[i]; in Calculate() [all …]
|
D | GenericDomTree.h | 209 Vertex.clear(); in wipe() 235 std::vector<NodeT *> Vertex; variable 244 Vertex.clear(); in reset() 326 Vertex(std::move(Arg.Vertex)), Info(std::move(Arg.Info)) { in DominatorTreeBase() 337 Vertex = std::move(RHS.Vertex); 720 this->Vertex.push_back(nullptr); in recalculate()
|
/external/opencv/cvaux/src/ |
D | enmin.cpp | 75 struct Vertex 197 getSizeForGraph( Vertex ), 211 ( ( Vertex* )newVtxPtr ) -> coord = i; 216 ( ( Vertex* )newVtxPtr ) -> coord = -2; /* adding alpha vertex */ 219 ( ( Vertex* )newVtxPtr ) -> coord = -1; /* adding beta vertex */ 235 ( ( Vertex* )vtxPtr ) -> coord, 242 if( ( ( Vertex* )tempVtxPtr ) -> coord + 1 == 243 ( ( Vertex* )vtxPtr ) -> coord ) 246 vFunc( corr[ ( ( Vertex* )tempVtxPtr ) -> coord ], 255 ( ( Vertex* )vtxPtr ) -> coord; [all …]
|
/external/clang/test/CodeGenCXX/ |
D | debug-info-template-array.cpp | 9 struct Vertex {}; struct 13 unique_ptr<Vertex<2>[]> v = unique_ptr<Vertex<2>[]>(); in crash()
|
/external/skia/gm/ |
D | beziereffects.cpp | 57 struct Vertex { struct in skiagm::BezierCubicOrConicTestBatch 75 SkASSERT(vertexStride == sizeof(Vertex)); in onGenerateGeometry() 76 Vertex* verts = reinterpret_cast<Vertex*>(helper.init(batchTarget, vertexStride, 1)); in onGenerateGeometry() 83 sizeof(Vertex)); in onGenerateGeometry() 131 struct Vertex { in onDraw() struct 279 struct Vertex { in onDraw() struct 452 struct Vertex { struct in skiagm::BezierQuadTestBatch 470 SkASSERT(vertexStride == sizeof(Vertex)); in onGenerateGeometry() 471 Vertex* verts = reinterpret_cast<Vertex*>(helper.init(batchTarget, vertexStride, 1)); in onGenerateGeometry() 477 sizeof(Vertex)); in onGenerateGeometry() [all …]
|
/external/jmonkeyengine/engine/src/core-data/Common/Materials/ |
D | VertexColor.j3m | 1 Material Vertex Color Ext : Common/MatDefs/Misc/Unshaded.j3md {
|
/external/mesa3d/src/gallium/docs/source/cso/ |
D | velems.rst | 3 Vertex Elements 36 Vertex position may be specified with two to four components. Using less than
|
/external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Misc/ |
D | VertexColor.j3md | 3 MaterialDef Vertex Color {
|
/external/mesa3d/src/gallium/docs/ |
D | llvm-todo.txt | 11 Vertex ID support.
|
/external/llvm/test/CodeGen/R600/ |
D | call_fs.ll | 17 attributes #0 = { "ShaderType"="1" } ; Vertex Shader
|
/external/deqp/doc/testspecs/GLES31/ |
D | functional.vertex_attribute_binding.txt | 19 Vertex Attribute Binding Tests 27 + Vertex attribute binding state setting and queries
|
/external/mesa3d/doxygen/ |
D | shader.doxy | 8 PROJECT_NAME = "Mesa Vertex and Fragment Program code"
|
D | gallium.doc | 67 - Vertex array and indexed vertex array drawing. 143 - Vertex shader constant state objects 144 - Vertex buffer binding 145 - Vertex element layout (vertex fetch) constant state objects
|
/external/mesa3d/src/mesa/tnl_dd/ |
D | t_dd_vertex.h | 77 } TAG(Vertex), *TAG(VertexPtr);
|
/external/deqp/doc/testspecs/GLES2/ |
D | functional.negative_api.txt | 32 - Vertex Array API
|
/external/libdrm/intel/tests/ |
D | gen6-3d.batch-ref.txt | 69 0x12300110: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 196 0x1230030c: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 278 0x12300454: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 330 0x12300524: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 393 0x12300620: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 463 0x12300738: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 548 0x1230088c: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 600 0x1230095c: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 663 0x12300a58: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 733 0x12300b70: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable [all …]
|
/external/mesa3d/src/gallium/docs/source/ |
D | pipeline.txt | 17 | Vertex shader |
|
/external/deqp/framework/referencerenderer/ |
D | design.txt | 26 Vertex cache:
|